Creating Plato's Cave Audiobook By Mark Bowles cover art

Creating Plato's Cave

Video Game History from Pong to Simulation

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Creating Plato's Cave

By: Mark Bowles
Narrated by: Virtual Voice
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About this listen

Is it possible to create a digital world indistinguishable from reality? No longer a Matrix-like idea from science fiction and fantasy authors, many academic scientists and philosophers now theorize that we already live trapped within a computer simulation created by an advanced species or ourselves in the future.

In Creating Plato’s Cave, Dr. Mark Bowles argues that analyzing the history of our earliest video games, from the 1960s to today’s latest virtual reality simulations, is the first step in understanding humanity’s potential to create a new reality. After the author presents the evidence, the reader can decide whether we live in a simulation now or will have that humanity-transforming capability in the future.

The first book where learning history becomes an online global hunt.

More than a video gaming history, this is a gamified challenge controlled by a shadowy cave-dwelling creature known as the Quest Master. He allows you to play solo, compete against worldwide readers, or set up your online “crew” for the ultimate book club experience.

Read, play, compete for points, and see where you rank on the high-score list. Are you ready for the challenge?

The Quest Master is waiting.
Computer Science Technology & Society Thought-Provoking Fiction Video Game
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