Welcome back to Business Book Bites! In today's episode, we're diving into the innovative digital frontier with Nick Kellet, the visionary founder of Deckible ‒ a marketplace for digital card decks that's shaking up the way we consume and interact with content. Nick, a seasoned inventor and creator behind the board game “GiftTRAP”, brings a wealth of experience in gamifying content for personal growth and development. We explore the booming market for digital card decks in wellness, spirituality, and coaching spaces. We'll uncover how Deckible is transforming the landscape by offering a platform akin to Kindle or Audible, but for card decks. From the challenges of digitising intellectual property to leveraging tools like Canva and crowdfunding, Nick shares the journey of launching Deckible and highlights the rising trend of adapting bestselling books into card decks. Discover how Deckible stands out by enabling users to sort and prioritise cards for life choices, engage in multimedia learning, and overcome procrastination. Don't miss our discussion on the transformative potential of card decks, the importance of early adoption, and an exciting upcoming masterclass on Deckible. Alongside our first digital deck, “Shitty first draft”. Want to ask Nick questions about Deckible and how you can turn your book into a deck? Sign up for our upcoming Deckible masterclass on Wednesday 27 November, 7pm GMT at www.librotas.com/deckiblemasterclass. And check out all of our events at www.librotas.com/librotasevents. Key Takeaways Digital Transformation in Personal Growth: Nick introduced Deckible, a pioneering marketplace for digital card decks. This platform offers a new way to deliver content, helping users transition from merely consuming information to actively utilising it. Embrace the "Shitty First Draft" Approach: Nick and Karen discussed the value of rapidly producing and sharing creative work. This iterative approach, similar to the digital updates for decks and books, helps overcome procrastination and perfectionism. Advantages Over Traditional Media: Digital card decks offer a unique value proposition by distilling complex ideas into concise, actionable steps. They provide an interactive learning experience tailored to various learning styles, especially beneficial for kinaesthetic learners. Bio Nick invents for a living. He loves jumping into new industries where he knows nobody and ignores all the rules. He creates and markets products to solve problems hidden in plain sight. Business Intelligence/ Venn Diagrams: 2.5 year from 1st line of code to exit to Business Objects (now SAP). Board Game / Gift Exchange: Self-published board-game GiftTRAP. 100k units. 20+ awards. 12+ languages.Digital Media / Social List: Co-founder of List.ly - 1m users. A top 5k website based on Alexa rankings. A platform for collaborative list building. Nick's newest venture is Deckible. Audible for card decks. Movies, books and songs have all been successfully digitized. It makes total sense that Card-Decks need a digital marketplace/experience.Website: https://www.deckible.com Socials: https://www.linkedin.com/in/nickkellethttps://www.instagram.com/nickkellethttps://www.instagram.com/deckible.cards Time stamped overview: 00:00 Creative spirit inventing games, published successful board game.03:35 Innovating unique ideas; communicating them effectively.08:52 Card decks offer actionable insights, unlike books.11:48 Kinesthetic learners need active engagement and action.13:40 Deckible: Touch cards, journal, meditate, build habits.16:30 Embracing Deckible to utilize content-rich ideas.20:04 Deckible transforms lives, builds an army of fans.25:26 Collaborating creatively with you is rewarding.26:41 Masterclass on Deckible announced for November 27th. Keywords: Nick Kellet, Deckible, digital card decks, card deck marketplace, Kindle for card decks, Audible for card decks, card deck creation tools, board game inventor, Gift Trap board game, wellness card decks, spiritual card decks, coaching card decks, personal growth card decks, procrastination solutions, multimedia educational tools, author-reader engagement, transforming lives with card decks, learning styles, shitty first draft, journaling with digital card deck, interactive learning tools