
Elden Ring
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About this listen
Today it’s time to join the serpent king as family as Marc and Andrei reminisce about that time 10 months ago when they played Elden Ring.
They talk about the game more broadly
(0:00) before discussing the lead up to release, and initial contact with the game’s release (19:21). Then, it’s time to talk bosses and game difficulty (36:14), critical discussion of brutalist boss design, obtuse quest placement (55:42). Last up, they discuss where Elden Ring sits relative to current design trends (1:06:58).
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