Ep.17 – The Age of Flops (Concord, Skull & Bones, Suicide Squad) Podcast By  cover art

Ep.17 – The Age of Flops (Concord, Skull & Bones, Suicide Squad)

Ep.17 – The Age of Flops (Concord, Skull & Bones, Suicide Squad)

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And we're back! Thanks for bearing with us while we got out lives together for a couple weeks - we made our grand re-entrance with a look at some of the least-anticipated games of this year or any other. There's been a unique phenomenon lately of these extremely high-profile failures; just this year we've had Suicide Squad, Skull & Bones, and Concord blow through mountains of cash and release to the world's biggest collective "...but why though?" and it's actually kind of fascinating how we've gotten so many unmitigated disasters back-to-back-to-back. WHAT DOES IT ALL MEAN? Is gaming dooooooomed? How can we ever recover from this? Those are the questions that we almost certainly don't answer in this episode!

Side note, this was recorded in the extremely brief window between Concord's release and its complete implosion, so put a mental asterisk on some of our observations about that particular game.

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