Episode 511 - Urban Shadows interview with Mark Diaz Truman Podcast By  cover art

Episode 511 - Urban Shadows interview with Mark Diaz Truman

Episode 511 - Urban Shadows interview with Mark Diaz Truman

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In this episode I had the gigantic pleasure of chatting with Mark Diaz Truman about a game that had to wait a long time to see the light of day.


But it has ben SO worth it!

The city hungers. Will you feed it?

The streets bleed shadows as the supernatural politics of the city threaten to swallow you whole. Will you suffer as the savior for those who don't have enough, or take advantage of the weakness in friend and foe alike? Will you fight the darkness... or give in for power?

Urban Shadows is an urban fantasy tabletop roleplaying game in which mortals and monsters vie for control of a modern-day city in a political battleground layered just under the reality we think we know. Vampires, faeries, hunters, and wizards fight to carve out a piece of the streets and skyscrapers, ready to make deals with all those who have something to offer.

In this book, you’ll find:

  • 12 unique character playbooks, each tuned to put your characters at the center of an urban fantasy story driven by allegiances, debts, and status

  • 4 supernatural Circles—Mortalis, Night, Wild, and Power—whose nightly politics fill the city with dramatic twists and intriguing NPCs

  • Clearly-defined mechanics that push the fiction forward every time a player rolls the dice, advancing your group’s tale at every turn

  • Detailed advice for the Master of Ceremonies, the player running the game, including 2 city guides—Chicago and Santiago—packed with story hooks

  • All-new mechanics for backroom deals and faction play that make the nightly politics of the city real for players and NPCs alike

The choice is yours. The city awaits.

Find out more on the Magpie Games website.

Get the PDF from the DriveThruRPG website.

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About us:

Paco and Martin are a couple who love playing games and recording videos about them. Paco has been playing RPGs since he discovered Dragonlance in 1984 and found his love for Boardgames in 2007. He’s an avid reader and has a very keen interest in gaming and the people who make them.

Martin is a chartered surveyor who just loves media production. He is in charge of all the editing and the technology we use in our Spain-based studio.

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