Game Design Deep Dive

By: Dan Bullock
  • Summary

  • Dan Bullock interviews game designers with a focus on the challenges of historical board game design.

    © 2024 Game Design Deep Dive
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Episodes
  • Interview with John Butterfield
    Sep 16 2024

    As a designer, John Butterfield is a bit of a troublemaker. He likes to insert friction in his designs where wargamers aren’t used to finding it. His games don’t just tell stories, they host a space for players to make their OWN stories. His titles include Ambush, RAF, Enemy Action: Ardennes & Karkov, the D-Day Series, Hell’s Highway and so many more. We discuss solitaire design, the evolution of his work, and his collaboration with Kai Jensen on Downfall.

    Outro music: Jessica Ackerley All Of the Colours Are Singing | Jessica Ackerley (bandcamp.com)

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    1 hr and 10 mins
  • Chicago '68 with Yoni Goldstein
    Aug 6 2024

    For this episode, we chat with filmmaker and game designer Yoni Goldstein about his upcoming game Chicago '68 from The Dietz Foundation about the 1968 DNC protests and his journey in game design.

    Chicago '68 on Kickstarter:
    https://www.kickstarter.com/projects/dietzfoundation/chicago-68

    Jean Genet in Chicago:
    https://vimeo.com/78486625

    Outro Music: "Popular Myth and the Destruction of Sodom" by Peter Thomas Sound Orchester

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    55 mins
  • Narrative in Boardgames with Dan Thurot
    Jul 23 2024

    We decided to break from our usual format. Dan Thurot of Space Biff joins us for a discussion about narrative and storytelling in board games, particularly how it relates to historical boardgames.

    SPACE-BIFF! | Fiercely Independent. Independant? Crap. (spacebiff.com)
    Outro Music: Sun Ra Arkestra - Between Two Worlds

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    1 hr and 15 mins

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