Get Bitten, idiot! | Blood on the Clocktower | Sects & Violets-ish Podcast By  cover art

Get Bitten, idiot! | Blood on the Clocktower | Sects & Violets-ish

Get Bitten, idiot! | Blood on the Clocktower | Sects & Violets-ish

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Delve into the final of the three base scripts for Blood on the Clocktower, adapted for the audio medium! Welcome to Sects & Violets...ish. Storytellers: ⁠Emily Bates⁠, ⁠Zack FG⁠ You can reference all of the roles in this version of the game on the ⁠script⁠. Hedley Knights⁠: The Vortox (Evil) "Each night, choose a player: they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins." Maddy Searle⁠: The Pit Hag (Evil) "Each night, choose a player & a character they become (if not in play). If a Demon is made, deaths tonight are arbitrary." ⁠Ben Burns⁠: The Mutant "If you are "mad" about being an Outsider, you might be executed." Lou Fryer⁠⁠: The Sweetheart "When you die, 1 player is drunk from now on." Liz Campbell: The Seamstress "Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment." James Barbarossa⁠: The Snake Charmer "Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned." Fiona Howat⁠: The Oracle "Each night*, you learn how many dead players are evil." Chris Grace: The Town Crier "Each night, you learn if a Minion nominated today." Mara Joy: The Artist "Once per game, during the day, privately ask the Storyteller any yes/no question." Game: ⁠Blood on the Clocktower⁠ Voice Edit: ⁠Olie Moore⁠ Clowtower Theme: ⁠James Barbarossa⁠ Sound Design: ⁠Zack FG⁠ Content Warnings: Social Deduction Stressful Situations Horror Descriptions, Ambiences & Music Learn more about your ad choices. Visit megaphone.fm/adchoices
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