New Books in Science, Technology, and Society

By: New Books Network
  • Summary

  • Interviews with Scholars of Science, Technology, and Society about their New Books Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/science-technology-and-society
    New Books Network
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Episodes
  • Marta Fijak and Artur Ganszyniec, "How and Why We Make Games" (CRC Press, 2024)
    Sep 18 2024
    How and Why We Make Games (CRC Press, 2024) delves into the intricate realms of games and their creation, examining them through cultural, systemic, and, most notably, human lenses. It explores diverse themes such as authorship, creative responsibility, the tension between games as a product and games as a form of cultural expression, and the myth of a universal audience. The book analyzes why we should put politics in our games and how hyperrealism may be a trap. It also proposes a new framework for thinking about game narrative and a different paradigm for the production altogether. Topics tackled are approached from a multidisciplinary perspective, so be prepared to read both about Peter Paul Rubens and John Carmack. There are also graphs, system rhetorics discussions, and the market reality—stakeholders, return on investments, and the gaming bubble bursting. This book is written for readers passionate about the craft of making games, including journalists and industry professionals. It offers a more humanistic perspective on games, presented by experienced writers who know the intricacies of game development. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, department lead for Games at Titel kulturmagazin, editor of “DiGRA D-A-CH Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/science-technology-and-society
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    33 mins
  • Hey, Robot!
    Sep 16 2024
    Today, we’re playing with voice assistants and thinking about the role of voices in gaming with our guest, game designer and NYU professor Frank Lantz. Over the past nightmare year of the coronavirus, many of us have been hunkered down, trying to figure out how to pass the time with our families. Board game sales on Amazon were up 4,000% percent in March, when Americans began sheltering in place. And, of course, we’ve also spent way more time interacting with digital technology. These two things have come together in a weird and delightful way in Lantz’s game Hey Robot. Created by Lantz’s family-owned company Everybody House Games, Hey Robot is a guessing game you play with a group of friends—including your voice assistant or smart speaker. The premise is simple: Make Google Home or Alexa utter the words written in a deck of cards. The questions it raises are complex: What are these digital entities that many of us interact with daily? How have web searches and voice-based computing changed the way we talk? And what does this reveal about language itself? Hey Robot is available in a free online Quarantine Edition that you can play remotely with your friends. The board game edition is available on Amazon. Today’s show was written and edited by Mack Hagood. Fake Cumbia music by Mack Hagood. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/science-technology-and-society
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    29 mins
  • Whitney Barlow Robles, "Curious Species: How Animals Made Natural History" (Yale UP, 2023)
    Sep 13 2024
    Dive into the world of animals with Whitney Barlow Robles in her captivating new book, Curious Species: How Animals Made Natural History (Yale UP, 2023). Can corals truly build worlds? Do rattlesnakes possess a mystical charm? What secrets do raccoons hold? These questions reflect how animals have historically challenged human attempts to control nature, particularly during the Enlightenment—a time marked by rigid classifications, colonial exploitation, and the complex interplay between humans and the natural world. Robles takes us on a journey through four distinct ecological zones: the ocean, underground, curiosity cabinets, and the field. Her exploration reveals a forgotten lineage of empirical inquiry that embraces uncertainty and highlights the tumultuous history of human-animal encounters. This legacy continues to influence modern biologists and ecologists today as they strive to understand the intricate lives of animals. In a unique blend of history and nature writing, Robles alternates between meticulous research and personal narratives, uncovering the animal foundations of human knowledge. She argues that addressing our current environmental crisis requires us to reflect on the past and recognize the vital roles animals play in shaping our understanding of the world. Join us as we explore the unruly protagonists of 18th-century science and discover why the stories of these creatures are essential to navigating the challenges we face today. Gloria Maritza Gómez Revuelta is a Doctoral candidate at El Colegio de México and Adjunct Lecturer at the Universidad de Guadalajara (UdeG). Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/science-technology-and-society
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    54 mins

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