• Hey, Robot!
    Sep 16 2024
    Today, we’re playing with voice assistants and thinking about the role of voices in gaming with our guest, game designer and NYU professor Frank Lantz. Over the past nightmare year of the coronavirus, many of us have been hunkered down, trying to figure out how to pass the time with our families. Board game sales on Amazon were up 4,000% percent in March, when Americans began sheltering in place. And, of course, we’ve also spent way more time interacting with digital technology. These two things have come together in a weird and delightful way in Lantz’s game Hey Robot. Created by Lantz’s family-owned company Everybody House Games, Hey Robot is a guessing game you play with a group of friends—including your voice assistant or smart speaker. The premise is simple: Make Google Home or Alexa utter the words written in a deck of cards. The questions it raises are complex: What are these digital entities that many of us interact with daily? How have web searches and voice-based computing changed the way we talk? And what does this reveal about language itself? Hey Robot is available in a free online Quarantine Edition that you can play remotely with your friends. The board game edition is available on Amazon. Today’s show was written and edited by Mack Hagood. Fake Cumbia music by Mack Hagood. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technology
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    29 mins
  • Trevor Boffone, "TikTok Broadway: Musical Theatre Fandom in the Digital Age" (Oxford UP, 2024)
    Sep 8 2024
    Are you a musical theatre fan who loves TikTok? Or are you curious about how this social media app has changed musical theatre fandom - and even the concept of the musical itself? TikTok Broadway: Musical Theatre Fandom in the Digital Age (Oxford UP, 2024) takes readers inside the world of TikTok Broadway, where fans create, expand, and canonize musical theatre through viral videos. It argues that TikTok democratizes musical theatre fan cultures and spaces, creating a new canon of musical theatre that reflects the preferences and passions of the fans. Readers will also see how TikTok Broadway influences other aspects of U.S. popular culture, from Broadway shows to TV adaptations. From Six and Beetlejuice to Wicked and Ratatouille: The TikTok Musical, this book covers the most popular and innovative musical theatre content on TikTok. Author Trevor Boffone, a musical theatre scholar and a TikTok creator, shows how fans use the app to express their love for musical theatre, and how they collaborate to produce original works, such as Bridgerton: The Musical. TikTok Broadway: Musical Theatre Fandom in the Digital Age shows how the app puts power in the hands of the fans. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technology
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    1 hr and 2 mins
  • Sarah Malanowski and Nicholas R. Baima, "Why It's Ok to Be a Gamer" (Routledge, 2024)
    Sep 3 2024
    If you enjoy video games as a pastime, you are certainly not alone—billions of people worldwide now play video games. However, you may still find yourself reluctant to tell others this fact about yourself. After all, we are routinely warned that video games have the potential to cause addiction and violence. And when we aren’t being warned of their outright harms, we are told we should be doing something better with our time, like going outside, socializing with others, or reading a book. Playing video games is thus often seen at best as a waste of time, and at worst a source of violent tragedy. Why It's Ok to Be a Gamer (Routledge, 2024) takes on the pervasive assumption that playing video games is a childish and time-wasting hobby, and a potentially addictive and dangerous one at that. It argues instead that there are many ways in which gaming can help us flourish, for example by: developing genuine friendships and other meaningful relationships with others, helping us cultivate a virtuous personal character, giving us a unique aesthetic experience, providing us with psychological benefits, and just plain helping us relax and enjoy ourselves. Video games are not just for those with no life; on the contrary, they can help contribute to a rich and meaningful life. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, department lead for Games at Swiss culture magazine Nahaufnahmen.ch, editor of “DiGRA D-A-CH Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technology
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    25 mins
  • Andy Clarno et al., "Imperial Policing: Weaponized Data in Carceral Chicago" (U Minnesota Press, 2024)
    Sep 3 2024
    Chicago is a city with extreme concentrations of racialized poverty and inequity, one that relies on an extensive network of repressive agencies to police the poor and suppress struggles for social justice. Imperial Policing: Weaponized Data in Carceral Chicago (University of Minnesota Press, 2024) examines the role of local law enforcement, federal immigration authorities, and national security agencies in upholding the city’s highly unequal social order. Collaboratively authored by the Policing in Chicago Research Group (PCRG), Imperial Policing was developed in dialogue with movements on the front lines of struggles against racist policing in Black, Latinx, and Arab/Muslim communities. The members of PCRG are Andy Clarno, Enrique Alvear Moreno, Janaé Bonsu-Love, Lydia Dana, Michael De Anda Muñiz, Ilā Ravichandran, and Haley Volpintesta. Imperial Policing analyzes the connections between three police “wars”—on crime, terror, and immigrants—focusing on the weaponization of data and the coordination between local and national agencies to suppress communities of color and undermine social movements. Topics include high-tech, data-based tools of policing; the racialized archetypes that ground the police wars; the manufacturing of criminals and terrorists; the subversion of sanctuary city protections; and abolitionist responses to policing, such as the Erase the Database campaign. Andy Clarno is an Associate Professor of Sociology and Black Studies and coordinator of the Policing in Chicago Research Group at the University of Illinois at Chicago. His research examines racism, capitalism, colonialism, and empire in the early 21st century, with a focus on racialized policing and struggles for social justice in contexts of extreme inequality. Michael De Anda Muñiz is an Assistant Professor in the Latina/Latino Studies Department at San Francisco State University. His research interests include culture, art, community engagement, space, and resistance. Ilā Ravichandran is an assistant professor of legal studies at the University of Washington, Tacoma. Dr. Ravichandran’s research interests include science, knowledge, technology, biopolitics, policing, surveillance, counterinsurgency, state, queerness & Black studies. Timi Koyejo is a graduate student in urban studies at the University of Vienna. He has worked professionally as a researcher at the University of Chicago and as an urban policy advisor for the City of Chicago. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technology
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    1 hr and 19 mins
  • Henry H. Work, "Wood, Whiskey and Wine: A History of Barrels"(Reaktion Books, 2024)
    Sep 1 2024
    Barrels – we rarely acknowledge their importance, but without them we would be missing out on some of the world’s finest wines and spirits. For over two thousand years they’ve been used to store, transport and age an incredibly diverse array of provisions around the globe. In this comprehensive and wide-ranging book titled Wood, Whiskey and Wine: A History of Barrels (Reaktion, 2024), now available in paperback, Henry H. Work tells the intriguing story of the significant and ever-evolving role wooden barrels have played during the last two millennia. Offering a new way of thinking about one of the most enduring and successful products in history, Wood, Whiskey and Wine is a must-read for everyone from technology and history buffs to wine and whiskey aficionados. This interview was conducted by Dr. Miranda Melcher whose new book focuses on post-conflict military integration, understanding treaty negotiation and implementation in civil war contexts, with qualitative analysis of the Angolan and Mozambican civil wars. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technology
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    47 mins
  • Tarryn Li-Min Chun, "Revolutionary Stagecraft: Theater, Technology, and Politics in Modern China" (U Michigan Press, 2024), "Revolutionary Stagecraft: Theater, Technology, and Politics in Modern China" (U Michigan Press, 2024)
    Aug 30 2024
    Revolutionary Stagecraft: Theater, Technology, and Politics in Modern China (University of Michigan Press, 2024) offers a fascinating approach to modern Chinese theater history by placing the stage at the center of the story. Combining vivid readings of plays with technical manuals and how-to guides, Tarryn Li-Min Chun charts how stage technology changed from the 1920s to the 1980s, showing how Chinese theater artists mobilized staging, lighting, and props to convey different meanings, including political revolution, nationalist nation-building, grassroots ingenuity, and the triumph of science. Throughout, Revolutionary Stagecraft demonstrates how theater, technology, and politics were deeply intertwined in modern China, and how Chinese theater artists manipulated the materiality of stagecraft for their own means. Revolutionary Stagecraft should be of interest to those who are familiar with Chinese history, but also those who are interested in global theater, material culture, and the history of technology, as well as anyone who wants to know just how difficult it is to make fog appear on the stage (for the answer, see Chapter 2). Written in a clear and accessible way, Revolutionary Stagecraft is available both in print and as an Open Access ebook. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technology
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    1 hr and 8 mins
  • John V. Pavlik, "Journalism and the Metaverse" (Anthem Press, 2024)
    Aug 30 2024
    Journalism has been in a state of disruption since the development of the Internet. The Metaverse, or what some describe as the future of the Internet, is likely to fuel even further disruption in journalism. Digital platforms and journalism enterprises are already investing substantial resources into the Metaverse, or its likely components of artificial intelligence, augmented reality and virtual reality. Although research shows most of the public has little knowledge of the Metaverse, many are keenly interested in what it or its components may bring. Journalism and the Metaverse (Anthem Press, 2024) by Dr. John Pavlik critically examines the nature of the Metaverse and its implications for journalism. In particular, the book will examine how the advance of a broadband, interactive and immersive Internet called the Metaverse may change the content and format of news, the nature of journalistic work, who or what is a journalist, the nature and structure of the new industry and how it is funded, as well as the fundamental role of journalism in a digital society. In particular, this book builds on a vision of the Metaverse as an immersive and interactive virtual world, a key development in the next generation of the broadband, publicly accessible Internet. Broadband means high-speed, high-bandwidth Internet connectivity, especially wirelessly. Immersive refers to enveloping, 3D forms of media and communication. Today, we often see immersive media in the form of augmented reality (AR) or virtual reality (VR) or other forms of what are labeled extended Reality (XR). Fueled by artificial intelligence, these forms are three dimensional (3D), they have depth and they surround the user in a 360 virtual world visually and aurally (and potentially via other senses, including the haptic). Interactive means both user-to-user engagement (e.g., social media) as well as an exchange between the user and the enveloping content experience of a virtual world. This book examines the implications of the Metaverse for journalism in four broad domains, including content, how journalists work, structural and systemic considerations, and user and public engagement with news. This interview was conducted by Dr. Miranda Melcher whose new book focuses on post-conflict military integration, understanding treaty negotiation and implementation in civil war contexts, with qualitative analysis of the Angolan and Mozambican civil wars. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technology
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    41 mins
  • The Human Advantage: A Conversation with Jay Richards
    Aug 28 2024
    In this episode, we explore the insights of Jay Richards, author of The Human Advantage: The Future of American Work in an Age of Smart Machines (Forum, 2019). Richards wrote this book during a time when automation and technology were beginning to redefine the boundaries of human work and creativity. His core argument is that, despite the rise of machines, there are certain uniquely human qualities—such as creativity, moral judgment, and entrepreneurial spirit—that cannot be replicated by technology. These traits, he suggests, are what give us a distinct edge in the face of automation. As we look at today's world, where artificial intelligence and machine learning have advanced at an unprecedented pace, we must ask: Do Richards' ideas still hold true? In an era where AI can perform tasks once thought to be the exclusive domain of humans, from creative endeavors to complex decision-making, is there still a clear-cut human advantage? Richards' book offers a lens through which to examine these questions, urging us to consider how we can harness our inherent strengths to adapt and thrive in this new landscape. In our conversation, we dive deep into these questions, exploring the relevance of The Human Advantage in today's rapidly evolving technological environment. How can we, as individuals and as a society, ensure that we maintain and even enhance our human edge? What role do creativity, ethics, and entrepreneurship play in a world increasingly driven by algorithms and automation? This episode offers valuable insights for anyone grappling with the implications of modern technology on our work, lives, and future. Jay Richards is an American analytical philosopher who focuses on the intersection of politics, philosophy, and religion. He is the William E. Simon Senior Research Fellow in Heritage’s DeVos Center for Religion and Civil Society at The Heritage Foundation Madison’s Notes is the podcast of Princeton University’s James Madison Program in American Ideals and Institutions Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technology
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    55 mins