Part 1: Warhammer Old World Geography & the ’Good’ Factions Podcast By  cover art

Part 1: Warhammer Old World Geography & the ’Good’ Factions

Part 1: Warhammer Old World Geography & the ’Good’ Factions

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Show Notes || More Old World Lore!

In this episode, we start with a brief description of Warhammer and the World of Warhammer. Dhar give us a whistlestop tour of the entire world of Warhammer and looks at some of the factions not included within the game… for some reason, which Dhar keeps saying has to do with “context”. We head in the standard four directions and highlight the factional homes of many races. In the back half of the episode, we examine the “good” cultures of the Old World

  • The Teuto-Steam-Arcane-punk Empire of Man
  • The not-at-all plagiarised Kingdom of Bretonnia
  • The redoubtable and correctly spelled Dwarfs of the Karak Ankor
  • The arboreal psychopath Elves of Athel Lothern
  • The pretentious always right foppish dandies of the High Elf outposts.
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