Anthony M. Bean
AUTHOR

Anthony M. Bean

Geeky Psychology & Mental Health Thought-Provoking
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Dr. Bean has worked with all ages across the lifespan focusing on various difficulties with specific life circumstances and general life concerns. He focuses on individual strengths and normalizing experiences throughout the lifespan and encourages individuals to rediscover their internal strengths. Additionally, Dr. Bean specializes in video games, children & adolescents, and the virtual worlds played in. He is considered an expert in this growing field, has been published extensively in the discipline. He works with children, adolescents, and adults who play video games and their families to better understand the immersive effects video games have upon the individual and resulting family dynamics. Dr. Bean utilizes video game character identification techniques and other archetypal experiences to understand and develop intrinsic motivations for playing, personal identity, and discovering conscious and unconscious conflicts, cognitions, and behaviors. He has worked with children, adolescents, and adults on discovering their own symbolic transformations through the playing of video games and dealing with depression, trauma, anxiety, social isolation, and other common diagnoses to great success. His clinical interests include archetypal identification, depth psychology, video games as therapeutic tools, play therapy, and personality research. Currently, Dr. Bean has been published in various forms regarding psychopathology, video gaming, personality of gamers, adolescents and gaming, and currently works with gamers to understand their identities in virtual worlds and how it interplay’s with the real world. Additionally, he presents at conferences on psychology, video gamer identity, and personality of video gamers. Dr. Anthony Bean can be followed on Twitter @VideoGameDoc and is the Founder of Geek Therapeutics, Therapeutic Game Master, and Certified Geek Therapist Training which can be found at https://www.geektherapeutics.com/
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Integrating Geek Culture into Therapeutic Practice (2nd Edition)

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