C++ Concurrency in Action, Second Edition
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Narrated by:
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Lisa Farina
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Diana Gardiner
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By:
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Anthony Williams
About this listen
This best seller has been updated and revised to cover all the latest changes to C++ 14 and 17! C++ Concurrency in Action, Second Edition teaches you everything you need to write robust and elegant multithreaded applications in C++17.
About the Technology
You choose C++ when your applications need to run fast. Well-designed concurrency makes them go even faster. C++ 17 delivers strong support for the multithreaded, multiprocessor programming required for fast graphic processing, machine learning, and other performance-sensitive tasks. This exceptional audiobook unpacks the features, patterns, and best practices of production-grade C++ concurrency.
About the Book
C++ Concurrency in Action, Second Edition is the definitive guide to writing elegant multithreaded applications in C++. Updated for C++ 17, it carefully addresses every aspect of concurrent development, from starting new threads to designing fully functional multithreaded algorithms and data structures. Concurrency master Anthony Williams presents examples and practical tasks in every section, including insights that will delight even the most experienced developer.
What's Inside
- Full coverage of new C++ 17 features
- Starting and managing threads
- Synchronizing concurrent operations
- Designing concurrent code
- Debugging multithreaded applications
About the Reader/Listener
Written for intermediate C and C++ developers. No prior experience with concurrency required.
About the Author
Anthony Williams has been an active member of the BSI C++ Panel since 2001 and is the developer of the just::thread Pro extensions to the C++ 11 thread library.
PLEASE NOTE: When you purchase this title, the accompanying PDF will be available in your Audible Library along with the audio.
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Prepare for Unreal Engine 5! Learn the fundamentals of the C++ programming language as well as Unreal Engine’s code base for creating and packaging a complete hack and slash action game. Implement combat, AI and Behavior Trees, animation, gameplay mechanics, interfaces and delegates, collision and physics, ray casting, game saving, menu and HUD creation via UMG, and much more.
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Very effective and soothing
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Dave Thomas and Andy Hunt wrote the first edition of this influential book in 1999 to help their clients create better software and rediscover the joy of coding. These lessons have helped a generation of programmers examine the very essence of software development. Now, 20 years later, this new edition re-examines what it means to be a modern programmer. Topics range from personal responsibility and career development to architectural techniques for keeping your code flexible and easy to adapt and reuse.
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An excellent and entertaining technical book
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Fundamentals of Software Architecture
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Story
This book provides the first comprehensive overview of software architecture’s many aspects. Aspiring and existing architects alike will examine architectural characteristics, architectural patterns, component determination, diagramming and presenting architecture, evolutionary architecture, and many other topics. Mark Richards and Neal Ford—hands-on practitioners who have taught software architecture classes professionally for years—focus on architecture principles that apply across all technology stacks.
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Written by an expert who has created systems ranging from DNA scanners to children's toys, this book is ideal for intermediate and experienced programmers, no matter what platform you use. This expanded second edition includes new chapters on IoT and networked sensors, motors and movement, debugging, data handling strategies, and more.
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Learn Python Quickly
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Looking to learn Python? Python has gone to be one of the most popular programming languages in the world, and you will be one of the few people left out if you don’t add this knowledge to your arsenal. This audiobook makes learning Python simple, fast, and easy, taking away the confusion from learning a new language. It will teach you all the basics of Python, and even some of the more advanced Python concepts, taking you from beginner to intermediate Python programmer.
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If you are looking to decorated in Python!
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Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of a software craftsman and make you a better programmer - but only if you work at it.
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Quick fix needed
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Overall
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Performance
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Story
Prepare for Unreal Engine 5! Learn the fundamentals of the C++ programming language as well as Unreal Engine’s code base for creating and packaging a complete hack and slash action game. Implement combat, AI and Behavior Trees, animation, gameplay mechanics, interfaces and delegates, collision and physics, ray casting, game saving, menu and HUD creation via UMG, and much more.
-
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Very effective and soothing
- By Anonymous User on 03-19-24
By: Stephen Ulibarri
-
The Pragmatic Programmer: 20th Anniversary Edition, 2nd Edition
- Your Journey to Mastery
- By: David Thomas, Andrew Hunt
- Narrated by: Anna Katarina
- Length: 9 hrs and 55 mins
- Unabridged
-
Overall
-
Performance
-
Story
Dave Thomas and Andy Hunt wrote the first edition of this influential book in 1999 to help their clients create better software and rediscover the joy of coding. These lessons have helped a generation of programmers examine the very essence of software development. Now, 20 years later, this new edition re-examines what it means to be a modern programmer. Topics range from personal responsibility and career development to architectural techniques for keeping your code flexible and easy to adapt and reuse.
-
-
An excellent and entertaining technical book
- By Amazon Customer on 01-21-20
By: David Thomas, and others
-
Fundamentals of Software Architecture
- An Engineering Approach
- By: Mark Richards, Neal Ford
- Narrated by: Benjamin Lange
- Length: 13 hrs and 10 mins
- Unabridged
-
Overall
-
Performance
-
Story
This book provides the first comprehensive overview of software architecture’s many aspects. Aspiring and existing architects alike will examine architectural characteristics, architectural patterns, component determination, diagramming and presenting architecture, evolutionary architecture, and many other topics. Mark Richards and Neal Ford—hands-on practitioners who have taught software architecture classes professionally for years—focus on architecture principles that apply across all technology stacks.
-
-
Helpful but business-centric
- By A.N. on 03-25-21
By: Mark Richards, and others
What listeners say about C++ Concurrency in Action, Second Edition
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Dawn
- 12-07-22
Not a suitable substitute for reading the book
Overall, I think the audiobook is pretty good. It is helpful for reviewing concurrency concepts, but ultimately this audiobook leaves much to be desired for fully engaging with the content through audio alone. The audiobook provides visual appendices for illustrations or code examples, and these are necessary for following along. The appendices themselves are nearly identical to the figures from the text book. My primary complaint is that for an audiobook, you can really only follow 60-80% of what is going on through the audio alone. I would have preferred more audible descriptions of code examples or diagrams. Instead, you will frequently hear statements like "A better solution to this problem would look like ___________" (silence) before the narrator moves on to the next point. If you are already familiar with concurrency, this should not be as problematic if you are simply reviewing the content at a high level, but you will be better off reading through the text book if you are new to these topics. I would say that this audiobook was helpful for my use case: reviewing skills while performing domestic housework.
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