In this episode, we catch up with the creator of The Last Worker, a narrative-based and dystopian virtual reality game, exploring the struggles of an increasingly automated and consumption-driven world.
Time stamps
3:37 - Idea behind TLW
5:46 - Changes that informed TLW
8:27 - Automation taxonomy + why choose a game to explore automation?
15:41 - Objectives of the game
16:14 - Gamification
19:24 - Why do you want players to experience automation
24:13 - The workers behind TLW
26:41 - Hopes for TLW
29:03 - What can real-life workers do come Monday?
30:59 - Wrapping up and reflections
Episode links
The Last Worker
Jörg Tittel
Episode references
Ghost Work (Gray & Suri, 2019)
Work Without The Worker (Jones, 2021)
Four Futures of Work (RSA)
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