The Glass Town Game Audiobook By Catherynne M. Valente cover art

The Glass Town Game

Preview

Try for $0.00
Prime logo Prime members: New to Audible?
Get 2 free audiobooks during trial.
Pick 1 audiobook a month from our unmatched collection.
Listen all you want to thousands of included audiobooks, Originals, and podcasts.
Access exclusive sales and deals.
Premium Plus auto-renews for $14.95/mo after 30 days. Cancel anytime.

The Glass Town Game

By: Catherynne M. Valente
Narrated by: Kate Reading
Try for $0.00

$14.95/month after 30 days. Cancel anytime.

Buy for $20.24

Buy for $20.24

Confirm purchase
Pay using card ending in
By confirming your purchase, you agree to Audible's Conditions of Use and Amazon's Privacy Notice. Taxes where applicable.
Cancel

About this listen

Charlotte and Emily must enter a fantasy world that they invented in order to rescue their siblings in this adventurous and fiercely intelligent novel from the New York Times best-selling author of The Girl Who Circumnavigated Fairyland in a Ship of Her Own Making.

Inside a small Yorkshire parsonage, Charlotte, Branwell, Emily, and Anne Brontë have invented a game called Glass Town, where their toy soldiers fight Napoleon and no one dies. This make-believe land helps the four escape from a harsh reality: Charlotte and Emily are being sent away to a dangerous boarding school, a school they might not return from. But on this Beastliest Day, the day Anne and Branwell walk their sisters to the train station, something incredible happens: The train whisks them all away to a real Glass Town, and the children trade the moors for a wonderland all their own.

This is their Glass Town, exactly like they envisioned it...almost. They certainly never gave Napoleon a fire-breathing porcelain rooster instead of a horse. And their soldiers can die; wars are fought over the potion that raises the dead, a potion Anne would very much like to bring back to England. But when Anne and Branwell are kidnapped, Charlotte and Emily must find a way to save their siblings. Can two English girls stand against Napoleon's armies, especially now that he has a new weapon from the real world? And if he escapes Glass Town, will England ever be safe again?

Together, the Brontë siblings must battle with a world of their own creation if they are to make it back to England alive in this magical celebration of authorship, creativity, and classic literature from award-winning author Catherynne M. Valente.

©2017 Catherynne M. Valente (P)2017 Simon & Schuster Audio
Action & Adventure Family Life Fantasy Fiction Growing Up Growing Up & Facts of Life Historical Fiction England Transportation
activate_Holiday_promo_in_buybox_DT_T2

What listeners say about The Glass Town Game

Average customer ratings
Overall
  • 4.5 out of 5 stars
  • 5 Stars
    17
  • 4 Stars
    16
  • 3 Stars
    5
  • 2 Stars
    1
  • 1 Stars
    0
Performance
  • 4.5 out of 5 stars
  • 5 Stars
    24
  • 4 Stars
    11
  • 3 Stars
    1
  • 2 Stars
    0
  • 1 Stars
    0
Story
  • 4 out of 5 stars
  • 5 Stars
    16
  • 4 Stars
    11
  • 3 Stars
    7
  • 2 Stars
    2
  • 1 Stars
    0

Reviews - Please select the tabs below to change the source of reviews.

Sort by:
Filter by:
  • Overall
    3 out of 5 stars
  • Performance
    5 out of 5 stars
  • Story
    3 out of 5 stars

I finished it...

I purchased this based on the reviews and on the audio sample, but it was a chore to listen to. The story is difficult to follow in audiobook form and feels a bit like one long random clever conversation.

Something went wrong. Please try again in a few minutes.

You voted on this review!

You reported this review!

1 person found this helpful