
The Pixar Touch
The Making of a Company
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Narrated by:
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David Drummond
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By:
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David A. Price
The Pixar Touch is a lively chronicle of Pixar Animation Studios' history and evolution, and the "fraternity of geeks" who shaped it. With the help of visionary businessman Steve Jobs and animating genius John Lasseter, Pixar has become the gold standard of animated filmmaking, beginning with a short special effects shot made at Lucasfilm in 1982 all the way up through the landmark films Toy Story, Finding Nemo, Wall-E, and others.
David A. Price goes behind the scenes of the corporate feuds between Lasseter and his former champion, Jeffrey Katzenberg, as well as between Steve Jobs and Michael Eisner. And finally he explores Pixar's complex relationship with the Walt Disney Company as it transformed itself into the $7.4 billion jewel in the Disney crown.
©2008 David A. Price (P)2008 TantorListeners also enjoyed...




















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Insightful
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Inspiring and Insightful
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Computer graphics enthusiasts may not learn many tricks of the trade from this book, but it does get specific about who invented and developed a lot of the modeling, shading, and lighting techniques that we still use today. So it was more technical than I expected. Though it does emphasize the importance of story over technical achievement, which is a key aspect of Pixar's success.
David Drummond is a narrator I enjoy and he was part of the reason I bought this book. He did an excellent job.
The best parts center around the films themselves
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a well told history of Pixar
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Very Interesting!
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Would you recommend this audiobook to a friend? If so, why?
Yes, however I am usually the animation buff in the room but I have told friends and family how all-encompassing and fascinating this work is. It covers a lot! A lot! The founders of Pixar, the pillars of the company as well as the most successful films made by Pixar.What did you like best about this story?
The characters were brought in chronologically as the story progressed, I learned new things regarding the circumstances in which Pixar found itself at several points in history and how the rest of the industry "helped" make Pixar work.Which scene was your favorite?
The scene in which Michael Isner was forced to abdicate from his throne because his arrogance was poisonous and he was worse than he was better.What’s the most interesting tidbit you’ve picked up from this book?
The reason behind some of the crappy Disney sequels and why Toy Story 2 was made.The word In-depth does not do this piece justice!
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The book's real treat, though, comes when Price discusses the development of the groundbreaking movie Toy Story, a project that underwent many changes from conception to final version, driven by the stubborn commitment of John Lasseter and other leads to get everything right. For example, to find the dynamic between Woody and Buzz, they watched a series of buddy movies and studied the mannerisms of the voice actors. This fanatical attention to detail, combined with top-notch talent and a certain amount of humility on the part of the team when it comes to accepting that some creative ideas must be thrown out in service of quality, demonstrates itself again on subsequent projects. It's nearly as much fun to read about the evolution of Monsters, Inc., Finding Nemo, The Incredibles, and other films. When Pixar's human strengths are mixed with the advantages of the medium, challenged by its constraints, or freed by its newness, the result is a fertile, back-to-the-drawing-board approach that will hopefully continue to generate compelling works and new creative tools for years to come. As a video game developer, I found their process very inspiring to read about.
As histories of companies go, Price is clearly writing from the position of an admirer. What dirt he dishes up is mostly on Jobs and Disney. But, he knows how to tell the story most readers are after, and it's to his credit that he makes the technological, artistic, and business facets of his narrative interesting, without getting too bogged in the details of any one. I think that any reader interested in film, computer graphics, or simply innovation in general will enjoy it.
Engaging history
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Entertaining
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Love this story
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Very engaging
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