Bill
- 119
- reviews
- 14
- helpful votes
- 214
- ratings
-
Mark of the Fool 7
- By: J.M. Clarke
- Narrated by: Travis Baldree
- Length: 21 hrs and 27 mins
- Unabridged
-
Overall
-
Performance
-
Story
After going to hell and back, Alex Roth has gained knowledge about the Traveller, Thameland’s cycle, and the hidden priests that serve Uldar’s will. Anticipating his identity being discovered sooner or later, he plans to make himself so famous and indispensable to Generasi that the priests would not even have a prayer of dragging him into the war’s frontlines. With newfound power, he and his companions seek to prove themselves once more in the Games of Roal, all the while Alex expands his business empire, grows stronger and researches his foes.
-
-
When cliffhangers backfire
- By Joseph on 12-13-24
- Mark of the Fool 7
- By: J.M. Clarke
- Narrated by: Travis Baldree
A Frustrating, Filler Entry in a Faltering Series
Reviewed: 05-09-25
Mark of the Fool 7 is yet another frustrating entry in a series that continues to coast on its premise rather than delivering meaningful stakes or progression. Of the audiobook’s 20+ hours, perhaps 3 offer genuine narrative momentum—tension, development, or payoff. The rest meanders through filler content: side activities with no lasting impact, no risk of failure, and rewards so trivial that even the characters themselves mock their own endeavors.
This self-aware flippancy only compounds the issue. At one point, a character notes, “In the stories, overconfidence would allow an underdog to turn the tables—better not let that happen to us.” Rather than setting up subversion or surprise, they then breeze through challenges effortlessly. There’s no sense of growth, no internal struggle, and no evolving dynamics between the cast. It’s like watching gods casually run errands while the main plot gathers dust.
The book markets itself as a progression fantasy epic, yet it offers almost no meaningful progression—whether in character arcs, power development, or storyline advancement. What little progress occurs is crammed into the final hours, echoing the pattern of the previous volume, where the only real stakes emerged in the closing chapter. It’s a structure that deflates engagement and delays satisfaction to the point of disinterest.
That said, those few hours of actual plot movement are solid—well-paced, engaging, and competent. And once again, Travis Baldree delivers stellar narration that elevates even the dullest passages with charm and precision.
Unfortunately, even great narration can’t compensate for a book so weighed down by inertia. If the series doesn't course-correct soon, it risks alienating readers who came for epic growth but stayed out of habit.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
The War of the Noobs
- Noobtown, Book 8
- By: Ryan Rimmel
- Narrated by: Johnathan McClain
- Length: 16 hrs and 7 mins
- Unabridged
-
Overall
-
Performance
-
Story
Jim, the Mayor of Noobtown, journeys to the depths of Ordinal in search of Jarra before he prepares for war against the Dark Overlord. He is doing his best, but outside forces keep getting in his way. Between playing politics, the increasing difficulty of avoiding the admins, and building an army, does Jim even have time to formulate a plan for victory?
-
-
Great up till the end
- By Rishard chapoteau on 03-18-25
- The War of the Noobs
- Noobtown, Book 8
- By: Ryan Rimmel
- Narrated by: Johnathan McClain
Everything I hoped for
Reviewed: 04-09-25
The climactic finale between the Mayor of Noobtown and the Dark Overlord in _War of the Noobs_ (Mayor of Noobtown, Book 8) is everything I could have hoped for. Series-long setups culminate in brilliant payoffs, artfully supported by subtle reminders of critical plot elements. Impressively, even without the foundation of the previous seven books, this story firmly stands on its own. It establishes clear stakes and emotional resonance strong enough to evoke genuine laughter and tears.
The meticulous attention to pacing and emotional rhythm is one of the story's standout features. It gracefully navigates between comedic antics and deeply impactful character moments, enhancing both without ever losing clarity or tone. This fluidity contributes significantly to the narrative’s overall impact, ensuring each emotional beat feels earned and compelling.
Interactions between the 'system' mechanics and Jim's unique abilities are executed exceptionally well. Astute listeners will find delight in connecting plot points to earlier established world-building details, each carefully planted without ever feeling forced or out of place.
Johnathan McClain's narration elevates the story further, showcasing his talent at its best. Initially teased with a variety of character accents, the true strength of his performance emerges from his synchronization with the story’s pacing and mood. McClain adeptly modulates his narration speed and vocal range to match narrative contexts, transforming even ordinary transition passages into engaging segments. His ability to deliver genuinely epic moments shines brightest during the climactic final battle, making it particularly unforgettable.
_War of the Noobs_ is a satisfying and expertly crafted conclusion, enhanced immeasurably by McClain's dynamic and thoughtful narration.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Azarinth Healer: Book Two
- By: Rhaegar
- Narrated by: Andrea Parsneau
- Length: 19 hrs and 22 mins
- Unabridged
-
Overall
-
Performance
-
Story
Still haunted by her encounter with the Taleen Praetorians, Ilea makes her way south to join the Shadow’s Hand and hone her skills. Having fought alongside members of the infamous mercenary order, she hopes to meet kindred spirits who share her completely reasonable passion for battle, adrenaline, and near-death experiences.
-
-
About what I expected
- By O. C. Stevens on 04-28-23
- Azarinth Healer: Book Two
- By: Rhaegar
- Narrated by: Andrea Parsneau
Excellent Narration, Isolated Storyline
Reviewed: 02-10-25
The narration's emotional depth is a joy to experience, bringing warmth and nuance to every scene. However, I found myself missing the tension and high stakes that made the first book so gripping. With few returning characters and little progression of the overarching storyline, this felt more like a cozy, self-contained adventure. While enjoyable in its own right, it didn’t quite deliver the sense of momentum I seek in progression fantasy.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
The Legend of Randidly Ghosthound 8
- The Legend of Randidly Ghosthound, Book 8
- By: Noret Flood, puddles4263
- Narrated by: MacLeod Andrews
- Length: 27 hrs and 13 mins
- Unabridged
-
Overall
-
Performance
-
Story
Randidly Ghosthound threw down the gauntlet, and his closest supporters have taken it up. Soon, the two sides will clash in the Challenge of Donnyton. As both make their preparations, the goals of the two are very different. Randidly wants to show how they cannot rest on their laurels, how under the System, there will always be one more monster, one more Calamity, one more "Creature" watching the development of their planet and plotting how to extract everything of value.
-
-
Pushover Ghosthound.
- By kindleuser on 12-19-24
- The Legend of Randidly Ghosthound 8
- The Legend of Randidly Ghosthound, Book 8
- By: Noret Flood, puddles4263
- Narrated by: MacLeod Andrews
Book By Checklist
Reviewed: 01-08-25
Excellent narration, but the core plot is broken into several non-interacting chunks that make the story feel directionless.
The skill evolutions feel superfluous and the worldbuilding handwaves previously established facts on a whim.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Dungeon Lord: Nightmare Kingdom
- The Wraith's Haunt: A LitRPG Series, Book 5
- By: Hugo Huesca
- Narrated by: Jeff Hays, Annie Ellicott, Dorrie Sacks, and others
- Length: 29 hrs and 58 mins
- Unabridged
-
Overall
-
Performance
-
Story
Stranded in a world without magic, the Dungeon Lord must now find a way to return to the magical realm of Ivalis. If his enemies realize he’s disappeared, they’ll undoubtedly fall upon his dungeon like vultures. Worse yet, he’s not alone on Earth. The Silver Knights, the order of the ancient warriors that defeated Lord Sephar long ago, are back and ready to vanquish another Dungeon Lord. Behind them hides an individual who may connect Ed to the mighty Heroes, the unbeatable machines of the Light.
-
-
I'm so glad Hugo is back
- By No BS Reviews on 08-31-24
- Dungeon Lord: Nightmare Kingdom
- The Wraith's Haunt: A LitRPG Series, Book 5
- By: Hugo Huesca
- Narrated by: Jeff Hays, Annie Ellicott, Dorrie Sacks, Ryan H. Reid, Gary Furlong, Lucky Byfleet
A Long-Awaited Return That Exceeds Expectations
Reviewed: 12-10-24
After a five-year gap following the release of the first four stellar installments—which came out in rapid succession—it’s safe to say that Dungeon Lord: Nightmare Kingdom had a lot to live up to. As a fan who frequently scoured social media for updates in vain, my anticipation was sky-high. I’m thrilled to say this book not only delivered but exceeded all expectations.
One of the standout aspects of this audiobook is the exceptional production quality provided by Sound Booth Theatre. The immersive sound effects during combat and dramatic moments added layers of depth and emotional resonance, elevating the storytelling experience. Moreover, the cast of over five talented voice actors ensured that every character had a distinct and fitting voice, bringing their unique personalities vividly to life.
What truly sets this installment apart is its ability to explore a robust and resonant theme—power's corruption. Murmur's gambit encapsulates this idea, and the theme permeates nearly every chapter. This thematic cohesion not only ties the story together but also serves as a driving force for character development, making the book—and the series as a whole—stand out in the LitRPG genre.
The narrative craftsmanship is equally impressive, particularly in its masterful foreshadowing and signposting. Key powers, facts, and perspectives are seamlessly woven into the story, setting up future plot twists and progressions without ever feeling forced. Even without revisiting the previous books from over five years ago, I never felt blindsided by characters or abilities suddenly solving problems—they were all carefully established within this installment. At the same time, the book avoids bogging down the narrative with heavy exposition or redundant recaps, delivering essential context while maintaining an engaging pace.
Finally, the character development is nothing short of extraordinary. Characters grow and evolve in response to the pressures and circumstances they face, with their transformations driving the story forward. Instead of relying on introspective navel-gazing to convey personality shifts, the book invites readers to witness these changes through pivotal choices, engaging dialogue, and meaningful shifts in the narrative. This approach results in dynamic, well-rounded characters who feel real and deeply connected to the story's themes.
In every aspect—from the long-awaited return to the production value, thematic depth, narrative craftsmanship, and character growth—Dungeon Lord: Nightmare Kingdom not only lives up to its predecessors but elevates the series to new heights. This is a must-read (or must-listen) for fans of LitRPG and compelling fantasy storytelling alike.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Mark of the Fool 6
- By: J.M. Clarke
- Narrated by: Travis Baldree
- Length: 23 hrs and 3 mins
- Unabridged
-
Overall
-
Performance
-
Story
To preserve the future, Alex must find the secrets of the past. After a devastating battle, Alex Roth is left with more questions than answers, and—as the Ravener grows more aggressive—he and his companions struggle to learn the truth of Thameland’s Cycle.
-
-
I was struggling
- By JB on 08-06-24
- Mark of the Fool 6
- By: J.M. Clarke
- Narrated by: Travis Baldree
A Disappointing Detour in the Series (spoilers)
Reviewed: 12-04-24
Mark of the Fool 6 promised to be a continuation of the epic progression fantasy I've come to expect from the series, but it unfortunately fell short on several fronts.
Firstly, Travis Baldree's narration is, as always, top-notch. His ability to bring characters—human and non-human alike—to life is commendable. However, excellent narration can't compensate for a lackluster story.
The book opens with a moment that should have been emotionally significant: Alex's long-held secret is finally revealed to his companions. Yet, this revelation is swiftly brushed aside, dissolving any tension that had been building over the previous installments. This set the tone for the rest of the book, where stakes felt perpetually low.
The exploration of Claygon's newfound sentience had the potential to be engaging but instead relied on predictable tropes and unfolded at a leisurely pace devoid of external pressure. The narrative labeled as a "Progression Fantasy Epic" lacked the high stakes and measurable progress that define the genre.
Much of the pre-Hell chapters meandered without significant conflict or tension. While there were a few engaging scenes—like the contract negotiations, the purchase of a bakery, and the crafting of a new staff—they were isolated moments that couldn't lift the overall "sea of grey" that characterized the story.
Entering the Hells should have been a turning point, introducing danger and urgency. Instead, any potential tension was undermined by Balin's overused rescue spell, which guarantees characters' safety despite ominous warnings that it won't always be effective. This safety net stripped away any real sense of danger.
The concept of the Hells forcing specific emotions on the characters was intriguing but poorly executed. The protagonists easily shrugged off these effects with simple mantras, and there was no meaningful impact on their actions or the narrative's atmosphere.
The introduction of expendable minions who meet predictable fates did little to enhance the story. Their lack of development made their sacrifices feel hollow, failing to elicit the intended emotional response.
Perhaps most disappointing was the finale. In a sudden turn, Alex accidentally resurrects a demigod who conveniently advances the main plot through an extensive exposition dump. This deus ex machina not only felt unearned but also highlighted the lack of organic progression throughout the book.
In summary, Mark of the Fool 6 struggled to maintain the momentum and engagement of its predecessors. Despite strong narration and a few standout moments, the book's pacing issues, undermined stakes, and reliance on overused tropes made it a disappointing addition to the series.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Dragonfired
- The Dark Profit Saga, Book 3
- By: J. Zachary Pike
- Narrated by: Doug Tisdale Jr.
- Length: 22 hrs and 9 mins
- Unabridged
-
Overall
-
Performance
-
Story
Gorm Ingerson knows the king is a fink. With the land’s insidious ruler hell-bent on his destruction, the axe-wielding Dwarf berserker is desperate to beat him to the punch. But when he discovers the rotten regent’s claim of a town razed by the world’s richest dragon is false, the gruff adventurer fears there’s more than a personal grudge at stake.
-
-
You won’t read this review
- By Chris on 03-30-24
- Dragonfired
- The Dark Profit Saga, Book 3
- By: J. Zachary Pike
- Narrated by: Doug Tisdale Jr.
Hilarious and Uplifting
Reviewed: 11-18-24
Dragonfired is a refreshingly original and brilliantly humorous take on high fantasy, cleverly satirizing both economic systems and adventuring tropes. The humor is sharp and consistent, yet the story doesn’t sacrifice depth. It carves out meaningful moments of character development and dramatic stakes, ensuring the comedic tone never undercuts the narrative's emotional resonance.
The book’s portrayal of systemic racism is particularly noteworthy. It unflinchingly explores the subject, contrasting common, unhelpful responses with the transformative power of empathetic listening. These themes are seamlessly woven into the fabric of the story, enriching its worldbuilding and the characters' personal journeys.
The pacing is expertly handled, with a steady rhythm that keeps the story engaging. The use of foreshadowing is subtle yet impactful, creating a sense of anticipation that escalates the stakes in its richly imagined high-fantasy setting.
Whether you’re drawn to witty satire, meaningful storytelling, or an immersive fantasy world, Dragonfired is a must-listen that delivers on all fronts.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Enemy A(n)t the Gates
- Chrysalis 5
- By: RinoZ
- Narrated by: Jeff Hays, Annie Ellicott
- Length: 20 hrs and 49 mins
- Unabridged
-
Overall
-
Performance
-
Story
Anthony is free! And he brought friends back to the Colony in the form of the monstrous bear Sarah, and the devious worm, Jim. But things aren't all going the way of our antrepid antventurer. Enemies abound, and the Colony has drawn to much attention. When the Legionem Abyssi, led by Commander Titus, come knocking on his door, will Anthony be able to repel the greatest army beneath the ground?
-
-
Monkey business
- By Anonymous User on 07-13-24
- Enemy A(n)t the Gates
- Chrysalis 5
- By: RinoZ
- Narrated by: Jeff Hays, Annie Ellicott
Engaging and delightful
Reviewed: 10-21-24
I skipped work, sleep, and social engagements to keep listening to this humerous, delightfuly delivered tale.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
The Primal Hunter 9: A LitRPG Adventure
- By: Zogarth
- Narrated by: Travis Baldree
- Length: 20 hrs and 23 mins
- Unabridged
-
Overall
-
Performance
-
Story
With the invasion of Earth handled, and an enemy Chosen now targeting him, Jake makes his final push for C-grade… A final push that includes refining one last skill before he evolves. Once that’s done, all he needs is a few more levels and to finish off his bucket list of vanities before it’s time to evolve. The evolution itself will have no surprises, right?
-
-
20hrs just isn’t enough lol
- By Thomas Livesay on 07-06-24
- The Primal Hunter 9: A LitRPG Adventure
- By: Zogarth
- Narrated by: Travis Baldree
A surprising focus on consequences
Reviewed: 10-14-24
It's common for litRPGs to have the MC create dozens of world shattering discoveries with each one eclipsing the last, but with now wider universe implications. This book defies that expectation by creating dramatic scenes around the implications of established powers. The politics and chosen reveal were well done, though there wasn't much character development to speak of.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Jake's Magical Market 3
- Home Sweet Home
- By: J.R. Mathews
- Narrated by: John Pirhalla
- Length: 36 hrs and 21 mins
- Unabridged
-
Overall
-
Performance
-
Story
Last time we saw Jake, he was [redacted to avoid spoilers] with [redacted] in order to travel to [redacted]. He had finally learned [redacted] and [redacted]. He was just starting to [redacted]! So join him now on his new adventure as he [redacted! redacted! redacted!]. Ok, no spoilers allowed, but be prepared for a life-changing, world-spanning, time-twisting conclusion to Jake's story!
-
-
What a crybaby mc
- By Amazon Customer on 06-22-24
- Jake's Magical Market 3
- Home Sweet Home
- By: J.R. Mathews
- Narrated by: John Pirhalla
A journey of convenience
Reviewed: 09-25-24
If you’re willing to follow Jake’s journey and perspective, there’s plenty to digest here, making it an enjoyable, if somewhat mindless, listen. However, several elements detract from the overall experience, leaving it feeling less impactful than it could have been:
1. **Inconsistent Magic System:** The book leans heavily on a fiction anti-trope, where the magic system conveniently evolves to solve the protagonist's problems rather than offering solutions grounded in its established rules. This lack of internal consistency undermines the tension and stakes of the narrative.
2. **Decreasing Rigor in the Magic:** Instead of increasing complexity and rigor, as one might expect from a progression fantasy, the magic system shifts toward a softer, "wish and will" approach. This change weakens the satisfying litRPG elements present in the first book, removing the rewarding challenge of problem-solving with established magical rules.
3. **Meandering Plot:** Jake’s journey often lacks a meaningful sense of urgency or conflict. While the narrative covers many places and events, few of them significantly impact the character or the overarching plot, leaving the story feeling aimless at times.
4. **Contradictory Character Development:** Jake’s use of time travel magic to gain power—despite having sworn not to—feels contrived, especially when he suddenly acquires maturity and character growth based on the premise that an alternate version of himself would have developed those traits. This shortcut undermines the organic growth that comes from overcoming external challenges, echoing the issues with the magic system and plot progression.
That said, the book shines when it leans into its reset mechanic, allowing for darker, unexpected story beats like city-destroying mistakes or betrayal-driven party wipes. These rare moments of failure and surprise add a refreshing twist, even if they are often reversed soon after.
By the end, I found myself multitasking while listening—engaged enough to see it through, but not fully immersed in the action.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
1 person found this helpful