Beast Arises: Vol 3
The Beast Arises: Warhammer 40,000
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Narrated by:
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Gareth Armstrong
About this listen
A Warhammer 40,000 Audio Anthology
It is the thirty-second millennium and the Imperium is under assault from an ork invasion of unparalleled scale. Terra itself has been threatened and nothing seems to be able to halt this catastrophic threat. Potential hope emerges in a distant system, but will the beleaguered Imperial forces be able to react in time?
LISTEN TO IT BECAUSE
Black Library's epic The Beast Arises saga continues! Some potential hope for Imperial survival has been uncovered in a distant system in the shape of a returned primarch – but will it be enough to defeat the Great Beast? Discover what happens when the hammer meets the anvil.
THE STORIES
The Hunt for Vulkan
Tearing itself apart from within, the Imperium is still virtually powerless to resist the ork advance. When the Adeptus Mechanicus reveal they have discovered the orks' point of origin, the Adeptus Astartes start to gather their forces for a massive assault on their enemy's home world. But what the Imperial forces need is a figurehead, a hero from legend to lead them – a primarch. Meanwhile, on the planet Caldera, a mighty armoured warrior fights tirelessly against the orks – is he the saviour the Imperium seeks?
Written by David Annandale. Narrated by Gareth Armstrong.
Running time 5 hours and 44 minutes approx.
The Beast Must Die
The Imperium has been brought to the edge of extinction by an ork invasion of unprecedented scale and depth. Piecemeal strikes against the invaders prove ineffective – for every ork fleet destroyed, five more appear. The only solution is to find and kill the orks' warlord – the Great Beast. Surely if its leader is killed, the ork empire will fall apart in agony of infighting and confusion. Lord Commander Koorland assembles a mighty army, but when they arrive on the orks' home world, the forces of the Imperium discover they have disastrously underestimated the might and ingenuity of their enemy.
Written by Gav Thorpe. Narrated by Gareth Armstrong.
Running time 6 hours and 7 minutes approx.
Watchers in Death
The attempt to hunt down and kill the orks’ leader has ended in catastrophe. The Imperium is reeling from the loss of so many beloved heroes, and the military forces of mankind have been reduced to tatters. Koorland now knows that brute force is not the answer – but how else can the orks be fought? In a radical move, he creates small, mixed Chapter units of Adeptus Astartes – compact kill teams that will hit the enemy hard and fast, and with deadly accuracy. With armour painted the black of mourning, the new strike teams become known as the Deathwatch. But will this be enough to tip the balance, or does the Imperium need to discover other new means to defeat the orks?
Written by David Annandale. Narrated by Gareth Armstrong.
Running time 5 hours and 14 minutes approx.
Total Collection Runtime: 17 hours 4 minutes approx.
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Jazz Bashara is a criminal. Well, sort of. Life on Artemis, the first and only city on the moon, is tough if you're not a rich tourist or an eccentric billionaire. So smuggling in the occasional harmless bit of contraband barely counts, right? Not when you've got debts to pay and your job as a porter barely covers the rent. Everything changes when Jazz sees the chance to commit the perfect crime, with a reward too lucrative to turn down.
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A ferrari with no motor
- By will on 11-18-17
By: Andy Weir
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The Signal
- By: Eric Buchman, Gabriel Urbina, Sarah Shachat
- Narrated by: Paget Brewster, full cast
- Length: 2 hrs and 39 mins
- Original Recording
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Two astronomers have detected a strange, pulsing signal from deep space. Within hours, the US government goes into lockdown, restricting airspace and scrubbing scientific data. Was the signal an intercepted communication revealing alarming plans for an enemy’s military strike? Or has humanity at long last found proof of extraterrestrial life?
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A great new twist on the “alien conspiracy” genre
- By Amazon Customer on 12-08-24
By: Eric Buchman, and others
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The Realm of Beasts has ever been a place of savagery and destruction, defiant in the face of Sigmar's feeble attempts at liberation. But now, deep within the mountains of the Ghurish Heartlands, something ancient stirs. A god long-trapped is about to awaken, and the drumbeat of war calls. Ferocious Ironjawz, gluttonous Ogors and towering gargants all set their sights on the human interlopers, determined to cast down their keeps.
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What listeners say about Beast Arises: Vol 3
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Alex
- 11-17-24
Excellent series
I have listened/read everything Games Workshop have released since 1997. This is one of the better series.
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- Kindle Crazy in OK2
- 11-29-24
Great Series.
Great series. Worth a listen. I thoroughly enjoyed it. Loved how it combines the different chapters and armies.
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