Hallowed Knights: Black Pyramid
Hallowed Knights: Warhammer Age of Sigmar, Book 2
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Narrated by:
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John Banks
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By:
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Josh Reynolds
About this listen
A Warhammer Age of Sigmar Audiobook
As they spearhead an advance into the Realm of Death, the Hallowed Knights are beset by enemies – including the treacherous Mannfred von Carstein, who may hold the key to saving a long-lost soul.
LISTEN TO IT BECAUSE
The Hallowed Knights get a long-awaited chance to take revenge on Mannfred von Carstein for betraying the Bull-Hearts, as Josh Reynolds ties together a host of his Warhammer Age of Sigmar tales.
THE STORY
As cities rise across the Mortal Realms, Lord-Celestant Gardus Steel Soul leads his Hallowed Knights into darkest Shyish, hoping to gain a foothold for the forces of Azyr. But as the foundations of a new citadel are laid, the Hallowed Knights find themselves beset by enemies both living and dead. Now, Gardus must lead his warriors into the very heart of darkness to save the soul of a warrior long thought lost.
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Artemis
- By: Andy Weir
- Narrated by: Rosario Dawson
- Length: 8 hrs and 57 mins
- Unabridged
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Jazz Bashara is a criminal. Well, sort of. Life on Artemis, the first and only city on the moon, is tough if you're not a rich tourist or an eccentric billionaire. So smuggling in the occasional harmless bit of contraband barely counts, right? Not when you've got debts to pay and your job as a porter barely covers the rent. Everything changes when Jazz sees the chance to commit the perfect crime, with a reward too lucrative to turn down.
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A ferrari with no motor
- By will on 11-18-17
By: Andy Weir
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Temporal
- By: Julian Simpson, Richard MacLean Smith, Bec Boey, and others
- Narrated by: Nicola Walker, Sanjeev Bhaskar, Jessie Mei Li, and others
- Length: 4 hrs and 26 mins
- Original Recording
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In the not-too-distant future, a 21-member crew launches from Earth. Their mission: to establish a temporary colony on Mars. Little do they know that colony will become permanent–and the last stand of the human race. Because, without warning, every single person left on Earth simply...vanishes. Now, a thousand years later, the resources needed to sustain life are running out, and the very existence of the Mars colony is threatened. Humankind has only one option–to return to its home planet.
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It was ok.
- By Cregg Terasa on 08-06-24
By: Julian Simpson, and others
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the dull adventures of the sigmar-ines
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Good little short story
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Far above the highest mountain peaks, a new power has arisen. The duardin have developed new technology and weapons of war, and now they sail the skies in their amazing airships, seeking wealth and plunder. Brokrin Ullissonn, Captain of the Ang Drak, has a reputation for bad luck. Unless his fortune turns, and soon, he will lose his ship and his livelihood. When he and his crew discover the location of a source of aether-gold of unparalleled quality, the temptation is too strong to resist. No matter what dangers present themselves, the duardin desire wealth beyond all.
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Harran Blackwood was a Warrior-Priest of ruthless virtue. Now he's a man with a scorched reputation, prowling the back alleys of Greywater Fastness, content to fight the petty wars of racketeers for survival. But when a desperate message arrives from an old friend, Blackwood is forced to confront a past he thought long buried. Summoned to the isolated village of Wald, Blackwood sets off on a perilous trek to ensure the sins of his former life remain forgotten.
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In the bleak, haunted underworld of Shyish, a vengeful Slayer seeks the Lord of Undeath. Gotrek Gurnisson returns, his oaths now ashes alongside the world-that-was, his fury undiminished. Branded with the Master Rune of Grimnir, the God that betrayed him, and joined by Maleneth Witchblade, a former Daughter of Khaine turned agent of the Order of Azyr, the hunt has taken them far and wide through the Realm of Death. Will Gotrek find a path to the Undying King or will the underworlds claim him as their own?
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I miss Felix
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Neferata: The Dominion of Bones
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Neferata is besieged. To the east, the daemon prince Graunos gathers the legions of the Blood God, seeking to tear the Mortarch from her throne. To the south, Sigmar’s storm heralds the coming of the Anvils of the Heldenhammer, intent on pressing the God-King’s claim. All the while, an ancient enemy grows, hidden within Neferata’s lands. Never has her power seemed so fragile. But, within the dominion of bones, the Mortarch of Blood controls all, and even the champions of the Dark Gods will find themselves puppets in her schemes.
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good beanz
- By Anonymous User on 03-13-21
By: David Annandale
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The Reverie
- Warhammer Horror
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Exalting war and art in harmony, the warrior-artisans of the Angels Resplendent have forged a radiant haven amidst a blighted galaxy. But an ancient sin stains their honour - a wound in their world that will never heal. Ignorant souls would call it a forest, but those who watch over it know better. Nothing natural grows in the Reverie’s snow-swept glades or wanders amongst the unnatural things that do, save for the intruders who trespass on its pain. Some seek revelation or redemption, others dream of winning a place amongst the Resplendent, but all come because they must.
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Another solid entry by Peter Fehervari
- By Andrew on 03-23-21
By: Peter Fehervari
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Black Eyed Saint
- Warhammer Horror
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A girl stumbles across the moors, death hard on her heels. To her saviours, she speaks of Calignius – a smog-shrouded mining town deep in the mountains that has been gripped by a strange epidemic. Now, Runar Skoldolfr and Tiberius Grim must lead a small expedition into the haunted vales of the Blood-Rock Peaks to answer the girl’s pleas for aid. There, the hunter and the veteran priest of Sigmar will uncover the enigma of a forlorn-looking statue and its curious sway over the town – a place ruled by ancient fear and phobia, zealotry and madness.
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excellent read
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The Return of Nagash
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The End Times are coming. As the forces of Chaos threaten to drown the world in madness, Mannfred von Carstein and Arkhan the Black put aside their difference and plot to resurrect the one being with the power to stand against the servants of the Ruinous Powers and restore order to the world - the Great Necromancer himself. As they set about gathering artefacts to use in their dark ritual, armies converge on Sylvania, intent on stopping them. But Arkhan and Mannfred are determined to complete their task. No matter the cost, Nagash must rise again.
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I feel tricked
- By Anonymous User on 01-11-22
By: Josh Reynolds
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The Daemon's Curse
- Warhammer Chronicles, Book 1
- By: Dan Abnett, Mike Lee
- Narrated by: Andrew James Spooner
- Length: 11 hrs and 11 mins
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When Malus Darkblade learns the location of a powerful relic, he decides he wants it for himself. Malus leads an expedition into the dangerous Chaos Wastes in search of this great weapon but finds far more than he had bargained for. Possessed by a powerful daemon, he must undertake an epic quest to save his very soul.
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Best at being the Worst
- By Abbadon on 11-29-23
By: Dan Abnett, and others
What listeners say about Hallowed Knights: Black Pyramid
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Ethan J. Hill
- 05-19-24
A must read if you enjoy Gardus and his Steel Souls.
Good character development, and a good insight of city life in Shyish. Also an interesting take on Beastmen. Hint’s at Evolution, which is fascinating for me; cause I like the beastmen factions.
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Overall
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- J. Rico
- 03-09-24
Insight into Nagash & high ranking servants
The story does an incredible job of humanizing the villainous characters, making them understandable. It creates conflicting feelings when viewing some as villains whom seem to be trapped in servitude more than malicious. The insight into the Stormcast is also extremely deep, detailing the fear of death within many of the storm cast Eternals, because when they’re reincarnated they don’t truly know what to expect, or how much of them will even live on or be remade into something new. The description of memories lost and the fear of loosing them is pretty thought provoking.
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