
Indie Games: From Dream to Delivery
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Narrated by:
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Virtual Voice
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By:
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Don L. Daglow

This title uses virtual voice narration
About this listen
Honors for Don Daglow's From Dream to Delivery books: Winner, 2019 Independent Press Book Awards Winner, Kirkus Top 100 Indie Books of 2019 Finalist, 2020 Top Shelf Book Awards Finalist, Foreword INDIES Book of the Year Awards Finalist, National Indie Excellence Awards Finalist, Next Generation Indie Book Awards Finalist, Book Excellence Awards
"Don Daglow has survived 40+ years creating games and always retained his positive attitude. Learn from the master." – Jeff Braun, co-founder of Maxis (Sim City, The Sims) "I was impressed with the organizational wisdom. I wish that I had been able to read this book 30 years ago." -- Chris Crawford, pioneering game designer and Founder of the Game Developers Conference "The best book to start with if you are considering developing your own game... Daglow brings you his years of experience in game design and development in a straightforward and comprehensive guide. He will show you a step by step method, proven techniques, and pitfalls to avoid… It makes no false promises... Daglow writes in a voice that is a cross between a patient sage under a Bodhi tree and a hardcore street philosopher strengthened by mixed realities… The insights and nuggets of truth... will temper your idealism with realism [and] stoke the fires of your passion." – Readers’ Favorite; August, 2019
The only indie games book that asks, "What do you want to do?" before it starts telling you, "Here's what you need to do."
- Six sets of questions to review and refine your vision, skills and plans
- Over 500 pages of experience-based lessons from a 3-time Inc. 500™ CEO and award-winning game designer
- Based on Don Daglow’s top-rated sessions at major games conferences around the world
- Introduction by indie games pioneer Rami Ismail
Never started a business? We’ve got it covered. Skip what you already know, dig deeper on things you want to learn.
It’s the one book you need to take your indie game from dream to delivery.
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