The Secret Science of Games
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Narrated by:
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Matt Hicks
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By:
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John Hopson
About this listen
The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun. User experience (UX) research is a vital part of the story of how video games have become a cultural juggernaut, but game developers generally don’t speak publicly about how data shapes game design and game development.
This book is a friendly and practical tour of games research by someone who’s done the work, including true behind-the-scenes stories about how your favorite games really got made.
©2023 John Hopson (P)2023 John HopsonRelated to this topic
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Excellent history of the JRPG genre
- By Cyrus on 08-14-23
By: Aidan Moher
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Unreal Engine C++ the Ultimate Developer's Handbook
- Learn C++ and Unreal Engine by Creating a Complete Action Game
- By: Stephen Ulibarri
- Narrated by: Virtual Voice
- Length: 14 hrs and 35 mins
- Unabridged
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Prepare for Unreal Engine 5! Learn the fundamentals of the C++ programming language as well as Unreal Engine’s code base for creating and packaging a complete hack and slash action game. Implement combat, AI and Behavior Trees, animation, gameplay mechanics, interfaces and delegates, collision and physics, ray casting, game saving, menu and HUD creation via UMG, and much more.
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Very effective and soothing
- By Anonymous User on 03-19-24
By: Stephen Ulibarri
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Code Gamers Development: Lua Essentials
- A Step-By-Step Beginners' Guide to Start Developing Games with Lua
- By: A.E. Colonna
- Narrated by: Nicholas Seitz
- Length: 4 hrs and 24 mins
- Unabridged
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Roblox is a gaming platform that not only introduces kids to the metaverse of games but also a creator-friendly hub that offers developers the opportunity to showcase and improve their talents. But the real question is, can you really create your own game even without a programming background? Yes! This is precisely why this book is here—to equip you with the basics, solidify your fundamentals, and walk you through the whole coding process without getting overwhelmed by a plethora of codes on the black screen.
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coding can be fun.
- By juan rodriguez on 11-29-23
By: A.E. Colonna
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On Writing and Worldbuilding - Volume I
- By: Timothy Hickson
- Narrated by: Larissa Thompson, Merphy Napier
- Length: 8 hrs and 20 mins
- Unabridged
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Writing advice tends to be full of "rules" and "tips" which are either too broad to be helpful or outright wrong. In On Writing and Worldbuilding, we will discuss specific and applicable ideas to consider, from effective methods of delivering exposition and foreshadowing, to how communication, commerce, and control play into the fall of an empire.
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all hail mishka
- By M. M. on 03-25-21
By: Timothy Hickson
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Actionable Gamification
- Beyond Points, Badges, and Leaderboards
- By: Yu-kai Chou
- Narrated by: Scott R. Smith
- Length: 12 hrs and 29 mins
- Unabridged
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The new era of gamification and human-focused design optimizes for motivation and engagement over traditional function-focused design. Within the industry, studies on game mechanics and behavioral psychology have become proliferate. However, few people understand how to merge the two fields into experience designs that reliably increases business metrics and generates a return on investment.
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Just a bunch of rules and no source references
- By Abel on 09-07-17
By: Yu-kai Chou
What listeners say about The Secret Science of Games
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Janet L. Hopson
- 06-04-23
John Hopson
…is my very smart, highly accomplished nephew. So of course I loved his book! I learned a lot from it too. I recommend it!
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- Juan M.
- 07-16-23
Great overview of Games User Research
I really enjoyed John’s approach to helping demystify the world of games research. By providing examples from his own career and experience, I feel that the advice and tips shared in this book are extremely valuable for anyone considering a career in GUR, or simply learning more the science of making games!
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- Ayman
- 10-14-23
Worth reading if you are remotely interested in games and UX
A very good introduction to gaming user research and user experience. Finished it in a couple of days and had a blast.
- It’s short and doesn’t drag on.
- Has a lot of fun stories from AAA games the author worked on.
- Has some interesting tips to help you in your career or games.
Worth reading if you are remotely interested in games and UX. Even expert user researchers with years of experience might find it interesting or the very least fun
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1 person found this helpful
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- David
- 04-30-23
Very good
It is useful what else do you need to know it’s cool and kinda funny
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