The Beast Inside
Blackstone Fortress: Warhammer 40,000
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Narrated by:
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Tom Alexander
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Sean Connolly
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Paul Panting
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Fiona Skinner
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By:
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Darius Hinks
About this listen
A Warhammer Quest audio drama.
Of all the horrors that lurk inside the Blackstone Fortress, perhaps the most feared is the dreaded ambull. Rogue Trader Janus Draik embarks on a hunt for this monstrous beast - but he is not the only one seeking it....
Listen to it because:
If you want to know what an ambull sounds like, this is the story for you - the perfect background to your own adventures in the Blackstone Fortress....
The story:
Of the countless monstrosities inhabiting the Blackstone Fortress, none wreak such destruction as the dreaded ambull. Capable of rending a human in two with a swipe of its claws, hunting this apex predator is a suicidal task. Naturally, this leaves only one man for the job: Rogue Trader Janus Draik, gentlemen, scholar, scoundrel and duellist par excellence. Accompanied by the kroot tracker Dahyak Grekh, Draik must venture into the labyrinth for his most dangerous mission yet. But, in the depths, he is not the only one seeking the ambull, and while Draik aims to kill it, some foolishly pursue the beast inside for their own ends.
Written by Darius Hinks. Performed by Tom Alexander, Sean Connolly, Paul Panting and Fiona Skinner.
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Temporal
- By: Julian Simpson, Richard MacLean Smith, Bec Boey, and others
- Narrated by: Nicola Walker, Sanjeev Bhaskar, Jessie Mei Li, and others
- Length: 4 hrs and 26 mins
- Original Recording
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In the not-too-distant future, a 21-member crew launches from Earth. Their mission: to establish a temporary colony on Mars. Little do they know that colony will become permanent–and the last stand of the human race. Because, without warning, every single person left on Earth simply...vanishes. Now, a thousand years later, the resources needed to sustain life are running out, and the very existence of the Mars colony is threatened. Humankind has only one option–to return to its home planet.
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It was ok.
- By Cregg Terasa on 08-06-24
By: Julian Simpson, and others
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Wonderful start to Warhammer Crime, but....
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Damn it
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Constantin Valdor. It is a name that brings forth images of heroism, honour and peerless duty. For it is he who commands the will of the Legio Custodes that most esteemed and dedicated cadre of elite warriors. He is the Emperor’s sword, His shield, His banner and he knows no equal. Clad in shining auramite, his fist clenched around the haft of his Guardian Spear, he is the bulwark against all enemies of the throne, within or without. Nearing the end of the wars of Unity, Valdor’s courage and purpose is put to the test as never before.
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Can Chris Wraight please have a team of lore nerds
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The Custodian Guard have stood watch over the Emperor's Palace on Terra since the foundation of the Imperium. Charged with protecting the Master of Mankind from all threats, within and without, their fearsome resolve is renowned throughout the galaxy, and their golden armour is the last thing that a would-be assassin or saboteur will ever see.
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read this before dark imperium if you can!!
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For nearly 10 millennia, the Crimson Fists waged war against the enemies of mankind from their home planet of Rynn's World. And then, in one cataclysmic event, Rynn's World fell, despoiled by the hordes of the orks. Six months later, Chapter Master Pedro Kantor leads the shattered remnants of his Space Marines in pursuit of a force of greenskins still clinging to life in the mountains of the devastated world.
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Throughout the tortured galaxy, Ephrael Stern is known by many names. The Thrice-born. The Daemonifuge. The Heretic Saint. Trapped deep within Imperium Nihilus following the coming of the Great Rift, the maligned Sister of Battle fears the Imperium is no more. The God-Emperor’s light, which has guided her through centuries of strife, has too extinguished. Seemingly forsaken, Stern is bereft until a mysterious stranger arrives, offering her a new destiny. One that might yet see the Imperium saved. Stern must prove herself worthy of the God-Emperor’s grace once more.
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The Cadian Gate is broken, and the Imperium is riven in two. The might of the Traitor Legions, kept shackled for millennia behind walls of iron and sorcery, has been unleashed on a darkening galaxy. Among those seeking vengeance on the Corpse Emperor’s faltering realm are the Death Guard, once proud crusaders of the Legiones Astartes, now debased creatures of terror and contagion.
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Fell times have come to the galaxy. Cadia has fallen, destroyed by the onslaught of Chaos. A Great Rift in the warp has opened, and from its depths spew daemons and the horrors of Old Night. But all hope is not lost… A hero, long absent, has returned, and with him comes the wrath of the Ultramarines reborn. Roboute Guilliman has arisen to lead the Imperium out of darkness on a crusade the likes of which has not been seen since the fabled days of the Emperor. But never before have the forces of Ruin amassed in such numbers, and nowhere is safe from despoliation.
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Not 40k.
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For a thousand years, the Sabbat Worlds have been lost to the Imperium, claimed by the dread powers of Chaos. Now, a mighty crusade seeks to return the sector to Imperial rule. And at the forefront of that crusade are Colonel-Commissar Ibram Gaunt and the Tanith First and Only - better known as Gaunt’s Ghosts. Trapped in the grinding trench warfare of Fortis Binary, the Ghosts find themselves drawn into a conspiracy to assassinate the crusade’s leader, Warmaster Macaroth.
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About Fething Time!
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Blood and Lies
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For Ianthe, war is all too familiar. A former soldier in the Astra Militarum, she now serves Inquisitor Covenant as an agent of the Throne. Her first mission sees her investigating a cult called the Children of Eternity. Falling foul of the local Enforcers, Ianthe soon learns that war in the shadows is seldom straightforward and that the local, angry law-keepers are the least of her troubles.
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Good little short story
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Cthonia's Reckoning
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- By: John French, Michael F. Haspil, Gary Kloster, and others
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Overall
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After seven long years of conflict, the Horus Heresy nears its end. But now, as the Warmaster Horus marches on Terra to rip his father from the Throne, the seat of the arch-traitor’s power lies empty. Cthonia, a world once dominated by brutal murder-gangs, is occupied by the Emperor’s praetorians—the indomitable Imperial Fists. For the Sons of Horus, this outrage demands a reckoning.
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Created to sell toys.
- By Lowlight on 06-30-22
By: John French, and others
What listeners say about The Beast Inside
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- B&H
- 09-30-19
I wish there was more. Atleast 3 hrs.
This is a massive cliff hanger be warned, if you are ok with that, then go ahead and listen. The voice acting is great and the dialogue, superb. Gosh I really wanted more.
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3 people found this helpful
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- Ike
- 09-30-19
good stuff
assuming you are considering this because you play the game...its a great listen. hope they do more of these stories in the future.
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1 person found this helpful
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- CD
- 09-02-20
ends abruptly
I wish it didn't just end. fun performance though. I really enjoy the mixed bag of characters.
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- Victor
- 05-22-20
Rogue Trader
- Rogue Traders are some of the most interesting of the Emperor's servants. Even more so than inquisitors, these people have characters and outlandish personalities unlike any seen in 40k fiction. Having a degree of freedom not found anywhere else in the Imperium of Man, the Rogue Traders are not as mysterious or edgy as inquisitors, nor are they paragons of heroism like the Space Marines of other audio-dramas. The interplay of dialogue between the protagonist and his xenos "bodyguard" is a rare and delightful change from the usual.
- The voice actors do an amazing job at portraying the flamboyant and aristocratic descendent of a rogue trader dynasty and his alien mercenary as they banter on their way to hunt a dangerous quarry. The dialogue is great.
- The story feels like a play-by-play of the events of the boardgame that this novel is meant to advertise. I expected it to be more action heavy but the cheeky writer snuck in some intrigue and worldbuilding in there. Which is a great thing!
- Some of the inner workings of the Blackstone Fortress are sort of explained and yet remain mysterious since the explanations of its nature come from unreliable sources. There is some logic to the setting but just as the characters are confused, so will you be. The writer gives us enough information to make sense of the place but not too much as to completely demystify it, which would have been a crime as the setting is meant to be inscrutable and weird.
- This is tale of hunting, betrayal and the folly of not knowing one's limitations.
The symbolism of a man hunting a beast that he is ill equipped to deal with is allegory for the struggle of man against nature. The hunter puts his faith in technology and underestimates the natural abilities of his quarry and decries the savage nature of his personal bodyguard. According to the man this beast cannot be taimed, and in his ill understanding for it he seeks to kill it. This is known to the alien who is every bit the archetypal "noble savage" and more in touch with nature. It understands that pursuing the animal will only lead to pain and suffering but uses its natural tallents to assist the hunter in surviving the perils of the place they find themselves in. The third supporting protagonist represents the baser nature of mankind, seeking to profit one's self in whatever the cost. Their battle is ideological as well as physical. But enough with the analysis, you didn't come here to read an essay. Buy this audiodrama! It's worth it.
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- Sam Breitenbauch
- 10-10-19
Too short with an abrupt ending.
Don't get me wrong. I know black library audio dramas are short in length. Albeit very entertaining to say the least. This one was so good I really wish it had more content. Specifically I want more of these characters in this particular setting with the 40k universe.
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2 people found this helpful
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- sergio cavazos jr
- 06-20-20
Too short
Can never get enough of 40K!!
Dramas are just so short. Just when your blood is going and the scrapping gets good.... bye!
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- Anonymous User
- 05-20-20
Radio drama gone wrong
This a paltry attempt at dramatic performance is fractured and nonsensical at times, and painfully forced throughout.
The story is a flop with a flat cliffhanger and full of monologue for whatever reason. If a saving grace could be found, it would be the kroot, and even then, it’s likely just because he alone doesn’t get a soliloquy.
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- MRH
- 05-22-23
Doesn’t Work
I want to like it. I download all the black fortress stuff. But this just isn’t a good format for telling these kinds of stories. It needs a narrator or it’s just a bunch of sound effects and exposition.
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- Anonymous User
- 08-10-20
incomplete story
This story is incomplete. There is no ending and a 2nd 1-hr purchase is implied.
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