Preview
  • Combat as a Professional Sport

  • Battle Games, Book 1
  • By: T Alex Ratcliffe
  • Narrated by: T Alex Ratcliffe
  • Length: 9 hrs and 8 mins
  • 4.3 out of 5 stars (4 ratings)

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Combat as a Professional Sport

By: T Alex Ratcliffe
Narrated by: T Alex Ratcliffe
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Publisher's summary

Ladies and gentlemen, welcome to this season of battle games! Three random events, two teams, one winner. Will they play Blind? Last team on the platform wins, but watch out for the the drones that temporarily blind, deafen, and numb players. Boulder, score the winning goal with a seven-foot ball that can crush players. Breakout, last team standing on a rapidly disappearing platform wins, or any of dozens of other events. Who will be this year's A Rank champion? Find out in this season of Battle Games!

The Battle Games are the most popular international professional sport at the end of the 21 century. Each game has three rounds, which can be any of dozens of sanctioned events. With weapons that stun, every fighting style known to man, and teams from around the world, it is the ultimate combination of melee combat and strategy.

This year's favored team to win is Annuna, with their S-ranked captain and star player Giant Slayer. Disaster strikes when Giant Slayer is injured and put out for the rest of the season. Leadership of the team falls to the militaristic and cruel vice-captain, Harpy. To complicate matters, the team has to deal with an arrogant new player, dark secrets, and their greatest rival team, Thunder. Can Harpy lead Annuna to the A-rank championship and victory, or will they tear each other apart before the games get the chance? Find out in the first installment of Battle Games!

©2020 Thomas Alexander Ratcliffe (P)2022 Thomas Alexander Ratcliffe
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What listeners say about Combat as a Professional Sport

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Competitors collide in this excellent battle arena

Throw together a few teammates that are bound to butt heads and stick them in a competitive tournament against battle-hardened samurai and yandere psychos, then add locker room intrigue and clandestine organizations, and you have Battle Games! I loved the character interactions during their intense and punishing training sessions. The relations between teams, and the slow peeling away of secret pasts will leave you looking forward to what comes next. Many interesting opponents appear, each with unique battle styles that keep the games fresh for the reader, and there's a smattering of future tech that gives the story a science fiction touch.

Well worth a read or a listen, and I'm looking forward to the next one.

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  • Overall
    3 out of 5 stars
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Not for me

I was worried about the author doing the reading with his own voice, but I was pleasantly suprised. There was a bit too much high school drama for people who are suppose to me collage graduates. I also felt the women acted too much like anime girls. Angry and happy to kick/punch all the time and everyone still really cares for them.

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