Preview
  • Magic and Misrule

  • Mishap's Heroes, Book 1
  • By: KM Merritt
  • Narrated by: Kristin James
  • Length: 6 hrs and 40 mins
  • 4.3 out of 5 stars (14 ratings)

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Magic and Misrule

By: KM Merritt
Narrated by: Kristin James
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Publisher's summary

They’re only badass by accident.

Vola might be new to this whole adventuring thing, but she’s pretty sure this isn’t how you’re supposed to save the day. No one at her academy wanted an orc as a paladin, so they’ve sent her to the back end of a swamp, hoping she’ll never find a quest good enough to earn her shield. Well, screw that. Vola’s got divine help, and even a laughingstock of a goddess can do some righteous smiting.

Armed with a new mission to find some missing orphans, Vola just needs a team to help her track them down. Beggars can’t be choosers, but couldn’t her goddess have sent her at least one competent fighter? Now, she’s stuck with a hyperactive halfling, a klutzy spell caster, and a cloaked mystery who’s a little too good with their knives.

Can a half-orc paladin keep her new party alive in a swamp that’s determined to eat them, or are all the naysayers right and orcs really can’t be heroes?

©2021 Kendra Merritt (P)2021 Kendra Merritt
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What listeners say about Magic and Misrule

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  • Overall
    5 out of 5 stars
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    5 out of 5 stars
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    5 out of 5 stars

Light, Fun Read

This is a good book for people who enjoyed Legends & Lattes and don't mind fewer good descriptors that make you hungry. XD Vola is a half-orc paladin for the Goddess of Forgotten Women and Children*, and so has several things working against her in a world where it's not easy being green. It was hard to pick my favorite character, from the supportive mentor Henri, to the 'go for it' halfling*, to the klutzy mage*, to the androgynous ranger*, this was a delightful fast read between more serious books.
*OK, so I listened to the audiobook and can't remember names so good.

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  • Overall
    3 out of 5 stars
  • Performance
    4 out of 5 stars
  • Story
    3 out of 5 stars

Fun at times, but stereotypical

This book was entertaining much of the time, but stilted others.
The characters were all the oldest of D&D stereotypes with an added layer of modern-day mental hang-ups.
The paladin is lawful stupid, the magician clumsy, etc.

Making the ranger 'androgynous' and using special pronouns just made it clumsy and more stilted.

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