
The Fourth Transformation
How Augmented Reality & Artificial Intelligence Will Change Everything
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Narrated by:
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Jeffrey Kafer
About this listen
Ten years from today, the center of our digital lives will no longer be the smart phone, but device that looks like ordinary eyeglasses: except those glasses will have settings for virtual and augmented reality. What you really see and what is computer generated will be mixed so tightly together, that we won't really be able to tell what is real and what is illusion.
Instead of touching and sliding on a mobile phone, we will make things happen by moving our eyes or by brainwaves. When we talk with someone or play an online game, we will see that person in the same room with us. We will be able to touch and feel her or him through haptic technology.
We won't need to search online with words, because there will be a new Visual Web 100 times larger than the current Internet, and we will find things by images, buy things by brands, or just by looking at a logo on the jacket of a passerby. Language will be irrelevant, and a merchant in a developing world will have access to global markets.
Medical devices will cure schizophrenia, allow quadriplegics to walk. People will be able to touch and feel objects and other people who are not actually there for conversations, games and perhaps intimate experiences.
From kindergarten to on-the-job, learning will become experiential. Children will visit great battlefields and tour historic places in VR rather than read about them in text books. Med students and surgeons will learn and practice on virtual humans rather than cadavers; oil rig workers will understand how to handle emergencies, before the ever leave the home office.
The Fourth Transformation is based on two years of research and about 400 interviews with technologists and business decision makers. It explains the technology and product landscape on a level designed to be interesting and useful to business thinkers and general audiences. Mostly it talks about how VR and AR are already being used, or will be used in the next one-to-three years.
©2016 Robert Scoble and Shel Israel (P)2016 Robert Scoble and Shel IsraelListeners also enjoyed...
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What listeners say about The Fourth Transformation
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- Tego Venturi
- 10-25-17
See the future.
Loved this book. The authors have done great research and made a excellent case that VR, AR, AI, will be as normal as mobile phones are today.
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- John Funk
- 05-30-17
thought provoking
Good thought provoking book for the next wave that's coming. The authors did a thourough job of explaining the driving forces for the next wave of technology.
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- Erik
- 12-20-16
Eye opening
Reading "The Fourth Transformation" was a delight. The Authors take the reader through a journey from the recently possible in AR, VR and MR to a plausible future that I up until reading this book thought was much further away. The book has raised my awareness to the field and will help me prepare for the future.
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- Ezra Cohen-Yashar
- 12-19-16
Technology is our future, and there it always new
Would you listen to The Fourth Transformation again? Why?
no, I will lern from this book to deepen my knowledge in this fabulous area. you never cross the same audio book twice. I will see the next one in VR
What did you like best about this story?
the amazing facts and trends about VR
Which character – as performed by Jeffrey Kafer – was your favorite?
the overall story. The new horizon it opened for me
If you were to make a film of this book, what would the tag line be?
movie is passe, VR is the furure
Any additional comments?
very educative book even for non computer geeks
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- Jon P.
- 11-26-17
Thought provoking and inspiring
I know there has been a lot of hype about technologies that never took off. 3D televisions and virtual reality headsets are just two recent examples. However, in this book the authors convincingly explain why Augmented Reality (AR) is different and how it is likely to evolve much faster than most people think possible.
I have quoted from and recommended this book in several tech blogs I participate in. The authors give concrete examples of the practical applications of AR beyond gaming and surfing the Internet. The transformation from our current "heads down, hands full" cell phone world to a "heads up, hands free" world of stylish AR headsets will impact everything from how we work to how we communicate to how shop.
Like it or not, ready or not, the fourth transformation is on its way!
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- Albert T Turansky
- 04-06-17
Good Book, But...
It seemed like the authors were overly commercial at times by placing emphasis on a few specific companies developing 4th Transformation technologies.
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1 person found this helpful
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- JMatt
- 06-19-17
Very informative
This is a very good book. It brings to light, as much as possible, the future of AR and VR. If you want to stay up on these emerging technologies, this is a great book to read.
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- Jacob Galito
- 01-31-17
An awesome glance into the future of VR/AR/MR
This book was way too short; but that may be the case because I'm listening to it in audible form. Be that as it may, I have been an avid listener to Robert Scoble's Inside VR & AR since November/December and I'm all caught up! So I figured it was time to support him and Shel Israel by getting this book as well. Thank you both for taking the time to write this book. The more that I hear about the way VR is moving the more excited it get.
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- David M
- 12-16-18
Optional if you're familiar, necessary if not.
of you're familiar with the current advances, it just reaffirms your view, if you are not familiar with the transformation and over the age of 30, it's a worthwhile intellectual investment to listen as these applications in development are in full swing.
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1 person found this helpful
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- Tyler W.
- 10-03-17
Future Predictions
Good book, well written. Listened to while working, but sounded like they have a lot of facts about what has happened to decide an accurate prediction of what is to come. However, the whole time I'm there thinking this sounds like a sales pitch for the next generation of tech to go big into VR/AR/MR.
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