Game Programming
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- By: A.E. Colonna
- Narrated by: Elizabeth Phillips, Nicholas Seitz
- Length: 7 hrs and 53 mins
- Unabridged
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Create your very first video game without any prior coding experience!! Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? Do you want to start game coding without worrying if you’re smart enough to get it right? If your answer is yes to any of these questions, you’ve got to listen to this book!
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Level Up Your Coding
- By InsightfulReader on 10-28-24
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- Narrated by: Elizabeth Phillips, Nicholas Seitz
- Length: 7 hrs and 53 mins
- Release date: 02-14-24
- Language: English
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Create your very first video game without any prior coding experience!
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Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- By: A.E Colonna
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Unabridged
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Are you a beginner who’d like to know how to program video games? A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development. After nine weeks, you’re guaranteed to know the basic coding concepts; you’ll be ready to create your first game using C# and the unity engine.
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Fascinating stuff!
- By Amanda B on 05-10-24
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Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Release date: 11-08-22
- Language: English
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Are you a beginner who’d like to know how to program video games? A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development....
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The Pragmatic Programmer: 20th Anniversary Edition, 2nd Edition
- Your Journey to Mastery
- By: David Thomas, Andrew Hunt
- Narrated by: Anna Katarina
- Length: 9 hrs and 55 mins
- Unabridged
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Dave Thomas and Andy Hunt wrote the first edition of this influential book in 1999 to help their clients create better software and rediscover the joy of coding. These lessons have helped a generation of programmers examine the very essence of software development. Now, 20 years later, this new edition re-examines what it means to be a modern programmer. Topics range from personal responsibility and career development to architectural techniques for keeping your code flexible and easy to adapt and reuse.
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An excellent and entertaining technical book
- By Amazon Customer on 01-21-20
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The Pragmatic Programmer: 20th Anniversary Edition, 2nd Edition
- Your Journey to Mastery
- Narrated by: Anna Katarina
- Length: 9 hrs and 55 mins
- Release date: 12-26-19
- Language: English
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Dave Thomas and Andy Hunt wrote the first edition of this influential book in 1999 to help their clients create better software and rediscover the joy of coding. These lessons have helped a generation of programmers examine the very essence of software development....
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Inspirational, Straightforward, Useful
- By Ben on 03-27-24
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 01-26-24
- Language: English
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game....
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Software Engineering at Google
- Lessons Learned from Programming Over Time
- By: Titus Winters, Tom Manshreck, Hyrum Wright
- Narrated by: Mark Sando
- Length: 23 hrs and 36 mins
- Unabridged
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How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization.
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not useful
- By Andreas Andersen on 07-21-21
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Software Engineering at Google
- Lessons Learned from Programming Over Time
- Narrated by: Mark Sando
- Length: 23 hrs and 36 mins
- Release date: 02-05-21
- Language: English
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Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering....
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The Programmer's Brain
- What Every Programmer Needs to Know About Cognition
- By: Felienne Hermans
- Narrated by: Christopher Kendrick
- Length: 9 hrs and 33 mins
- Unabridged
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Your brain responds in a predictable way when it encounters new or difficult tasks. This unique book teaches you concrete techniques rooted in cognitive science that will improve the way you learn and think about code. Learn how to optimize your brain’s natural cognitive processes to read code more easily, write code faster, and pick up new languages in much less time. This book will help you through the confusion you feel when faced with strange and complex code, and explain a codebase in ways that can make a new team member productive in days!
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Every 10min you are asked to "look at the code"
- By Bolita on 05-08-22
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The Programmer's Brain
- What Every Programmer Needs to Know About Cognition
- Narrated by: Christopher Kendrick
- Length: 9 hrs and 33 mins
- Release date: 12-10-21
- Language: English
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Your brain responds in a predictable way when it encounters new or difficult tasks. This unique book teaches you concrete techniques rooted in cognitive science that will improve the way you learn and think about code....
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Code Gamers Development: Lua Essentials
- A Step-By-Step Beginners' Guide to Start Developing Games with Lua
- By: A.E. Colonna
- Narrated by: Nicholas Seitz
- Length: 4 hrs and 24 mins
- Unabridged
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Roblox is a gaming platform that not only introduces kids to the metaverse of games but also a creator-friendly hub that offers developers the opportunity to showcase and improve their talents. But the real question is, can you really create your own game even without a programming background? Yes! This is precisely why this book is here—to equip you with the basics, solidify your fundamentals, and walk you through the whole coding process without getting overwhelmed by a plethora of codes on the black screen.
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coding can be fun.
- By juan rodriguez on 11-29-23
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Code Gamers Development: Lua Essentials
- A Step-By-Step Beginners' Guide to Start Developing Games with Lua
- Narrated by: Nicholas Seitz
- Length: 4 hrs and 24 mins
- Release date: 08-18-23
- Language: English
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Can you really create your own game even without a programming background? Yes! This is precisely why this book is here—to equip you with the basics, solidify your fundamentals, and walk you through the whole coding process without getting overwhelmed by a plethora of codes on the black screen....
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Golf Is Not a Game of Perfect
- By: Bob Cullen, Dr. Bob Rotella
- Narrated by: Dr. Bob Rotella
- Length: 1 hr and 32 mins
- Abridged
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Filled with delightful and insightful stories about golf and the golfers Rotella works with, Golf Is Not a Game of Perfect will improve the game of even the most casual weekend player.
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Golf is not a game of Perfect
- By Wyatt Bingham on 01-18-04
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Golf Is Not a Game of Perfect
- Narrated by: Dr. Bob Rotella
- Length: 1 hr and 32 mins
- Release date: 05-02-00
- Language: English
- Dr. Bob Rotella is one of the hottest performance consultants in America today. Among his many...
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Unity from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Coding Your First Game with Unity in C#
- By: Patrick Felicia
- Narrated by: Logan Phillipi
- Length: 10 hrs and 56 mins
- Unabridged
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Without my book, most people spend too long trying to learn C# with Unity the hard way. This book is the only one that will get you to learn Unity fast without wasting so much time. It includes nine chapters that painlessly teach you the necessary skills to master C# with Unity and to create both 2D and 3D interactive games.
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Unity from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Coding Your First Game with Unity in C#
- Narrated by: Logan Phillipi
- Length: 10 hrs and 56 mins
- Release date: 11-01-24
- Language: English
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Without my book, most people spend too long trying to learn C# with Unity the hard way. This book is the only one that will get you to learn Unity fast without wasting so much time.
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Unity from Zero to Proficiency: Foundations, Second Edition, November 2017
- A Step-by-Step Guide to Creating Your First Game with Unity
- By: Patrick Felicia
- Narrated by: Lukas Arnold
- Length: 3 hrs and 4 mins
- Unabridged
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Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and get started. Often, these barriers seem higher than they actually are.
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Not suitable for audiobooks
- By Heath Jeffrey on 09-03-19
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Unity from Zero to Proficiency: Foundations, Second Edition, November 2017
- A Step-by-Step Guide to Creating Your First Game with Unity
- Narrated by: Lukas Arnold
- Length: 3 hrs and 4 mins
- Release date: 02-04-19
- Language: English
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Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and get started....
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The Greatest Game Ever Played
- Harry Vardon, Francis Ouimet, and the Birth of Modern Golf
- By: Mark Frost
- Narrated by: Robertson Dean
- Length: 17 hrs and 7 mins
- Unabridged
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Francis Ouimet and Harry Vardon came from different worlds and different generations, but their passion for golf set them on parallel paths that would collide in the greatest match their sport had ever known.
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Great Book
- By Warren on 11-02-15
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The Greatest Game Ever Played
- Harry Vardon, Francis Ouimet, and the Birth of Modern Golf
- Narrated by: Robertson Dean
- Length: 17 hrs and 7 mins
- Release date: 10-05-15
- Language: English
- Francis Ouimet and Harry Vardon came from different worlds and different generations, but their passion for golf set them on parallel paths that would collide in the greatest match....
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Coding Games for Kids
- A Step-by-Step Guide and Creative Activities in Scratch for Creating Animations and Games
- By: Kangaroo Publications, Jesse Broome
- Narrated by: Virtual Voice
- Length: 1 hr and 48 mins
- Unabridged
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Are you interested in learning Scratch coding to develop games? What do you understand by the term Scratch programming? How is it different from the others? Can you create animated graphics using Scratch programming? The answers and explanation to all these questions are given below and once you go through them in detail, you will have no queries left as far as Scratch concepts are concerned. The book "Coding Games for Kids "is a step-by-step guide for youngsters interested in learning the basics of coding for different purposes. It is specifically written for the Scratch coding enthusiasts...
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Coding Games for Kids
- A Step-by-Step Guide and Creative Activities in Scratch for Creating Animations and Games
- Narrated by: Virtual Voice
- Length: 1 hr and 48 mins
- Release date: 04-19-24
- Language: English
- Are you interested in learning Scratch coding to develop games? What do you understand by the term Scratch programming? How is it different from ...
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The Secret Science of Games
- By: John Hopson
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Unabridged
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The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun. User experience (UX) research is a vital part of the story of how video games have become a cultural juggernaut, but game developers generally don’t speak publicly about how data shapes game design and game development.
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Worth reading if you are remotely interested in games and UX
- By Ayman on 10-14-23
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The Secret Science of Games
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Release date: 04-28-23
- Language: English
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The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun....
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Unreal Engine C++ the Ultimate Developer's Handbook
- Learn C++ and Unreal Engine by Creating a Complete Action Game
- By: Stephen Ulibarri
- Narrated by: Virtual Voice
- Length: 14 hrs and 35 mins
- Unabridged
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Prepare for Unreal Engine 5! Learn the fundamentals of the C++ programming language as well as Unreal Engine’s code base for creating and packaging a complete hack and slash action game. Implement combat, AI and Behavior Trees, animation, gameplay mechanics, interfaces and delegates, collision and physics, ray casting, game saving, menu and HUD creation via UMG, and much more.
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Very effective and soothing
- By Anonymous User on 03-19-24
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Unreal Engine C++ the Ultimate Developer's Handbook
- Learn C++ and Unreal Engine by Creating a Complete Action Game
- Narrated by: Virtual Voice
- Length: 14 hrs and 35 mins
- Release date: 03-13-24
- Language: English
- Prepare for Unreal Engine 5! Learn the fundamentals of the C++ programming language as well as Unreal Engine’s code base for creating and ...
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Level Up Your Career
- Insider tips and expert advice to succeed in the competitive world of game development
- By: Barrett Williams, ChatGPT ChatGPT
- Narrated by: Virtual Voice
- Length: 4 hrs and 43 mins
- Unabridged
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Get ready to take your career to the next level with the new eBook, "Level Up Your Career." Inside, you'll find a treasure trove of knowledge and insights to help you navigate the enchanting world of game development with confidence and flair. This comprehensive guide opens with a detailed overview of the game development ecosystem. Brace yourself for an exciting journey as you explore key roles, understand various game genres and platforms, and uncover the importance of community in the industry. Unravel the mysteries of coding for game development in Chapter 2. From an introduction to ...
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Level Up Your Career
- Insider tips and expert advice to succeed in the competitive world of game development
- Narrated by: Virtual Voice
- Length: 4 hrs and 43 mins
- Release date: 04-21-24
- Language: English
- Get ready to take your career to the next level with the new eBook, "Level Up Your Career." Inside, you'll find a treasure trove of knowledge and ...
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Smart Baseball
- The Story Behind the Old Stats That Are Ruining the Game, the New Ones That Are Running It, and the Right Way to Think About Baseball
- By: Keith Law
- Narrated by: Mike Chamberlain
- Length: 9 hrs and 52 mins
- Unabridged
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Predictably Irrational meets Moneyball in ESPN veteran writer and statistical analyst Keith Law's iconoclastic look at the numbers game of baseball, proving why some of the most trusted stats are surprisingly wrong, explaining what numbers actually work, and exploring what the rise of Big Data means for the future of the sport.
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If you sorta like baseball--save your money
- By david ortega on 05-11-17
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Smart Baseball
- The Story Behind the Old Stats That Are Ruining the Game, the New Ones That Are Running It, and the Right Way to Think About Baseball
- Narrated by: Mike Chamberlain
- Length: 9 hrs and 52 mins
- Release date: 04-25-17
- Language: English
- Predictably Irrational meets Moneyball in ESPN veteran writer and statistical analyst Keith Law's iconoclastic look at the numbers game of baseball....
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Game On
- Unleash Your Creativity and Bring Your Game Ideas to Life
- By: Barrett Williams, ChatGPT ChatGPT
- Narrated by: Virtual Voice
- Length: 3 hrs and 55 mins
- Unabridged
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Introducing "Game On," a dynamic and compelling eBook that catapults you directly into the pulsating heart of video game design and programming. This is your definitive guide for kick-starting your journey in the ever-evolving video game industry, opening doors to limitless opportunities and creativity. "Game On" unravels the intricate fabric of game design and programming, effortlessly guiding you through the complexities of choosing your game concept. It helps illuminate your path, assisting you in defining your game's purpose and materializing your unique idea. This immersive eBook takes...
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Game On
- Unleash Your Creativity and Bring Your Game Ideas to Life
- Narrated by: Virtual Voice
- Length: 3 hrs and 55 mins
- Release date: 04-21-24
- Language: English
- Introducing "Game On," a dynamic and compelling eBook that catapults you directly into the pulsating heart of video game design and programming. ...
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Serverless as a Game Changer
- How to Get the Most Out of the Cloud (Addison-Wesley Signature Series: Vernon)
- By: Joseph Emison
- Narrated by: Craig Waletzko
- Length: 6 hrs and 37 mins
- Unabridged
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Leverage the “serverless mindset” to build and deploy software faster, better, and with less expense. In this definitive guide, Joseph Emison shows how to leverage “serverless” for maximum customer value. He reveals why mindset is crucial to modern IT strategy and explains why and how to move toward a truly serverless mindset. Many organizations are falling short when it comes to leveraging the cloud. Drawing on his experience as a pioneering CTO across multiple industries, Emison shows why and how you can gain immense business value from the cloud.
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Serverless as a Game Changer
- How to Get the Most Out of the Cloud (Addison-Wesley Signature Series: Vernon)
- Narrated by: Craig Waletzko
- Length: 6 hrs and 37 mins
- Release date: 09-16-24
- Language: English
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Leverage the “serverless mindset” to build and deploy software faster, better, and with less expense. In this definitive guide, Joseph Emison shows how to leverage “serverless” for maximum customer value.
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Unity from Zero to Proficiency (Proficient)
- A Step-by-Step Guide to Creating Your First 3D Role-Playing Game
- By: Patrick Felicia
- Narrated by: Jack Itis
- Length: 6 hrs and 38 mins
- Unabridged
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In this book, the fifth book in the series, you will become comfortable with creating your own RPG. If you were ever interested in creating systems for your game to speed-up your coding and create and maintain levels easily, then this book is for you.
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Unity from Zero to Proficiency (Proficient)
- A Step-by-Step Guide to Creating Your First 3D Role-Playing Game
- Narrated by: Jack Itis
- Length: 6 hrs and 38 mins
- Release date: 11-01-24
- Language: English
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In this book, the fifth book in the series, you will become comfortable with creating your own RPG. If you were ever interested in creating systems for your game to speed-up your coding and create and maintain levels easily, then this book is for you.
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Godot from Zero to Proficiency (Foundations)
- A Step-by-Step Guide to Create Your Game with Godot
- By: Patrick Felicia
- Narrated by: Brad Derry
- Length: 2 hrs and 20 mins
- Unabridged
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Are you ready to turn your gaming passion into reality? This book is your ultimate guide to mastering Godot game development. No prior experience needed! Dive into the exciting world of Godot and learn step-by-step how to design captivating 2D and 3D environments, program engaging gameplay mechanics, and create stunning visual effects.
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Godot from Zero to Proficiency (Foundations)
- A Step-by-Step Guide to Create Your Game with Godot
- Narrated by: Brad Derry
- Length: 2 hrs and 20 mins
- Release date: 10-31-24
- Language: English
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Are you ready to turn your gaming passion into reality? This book is your ultimate guide to mastering Godot game development. No prior experience needed!
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Please try againRegular price: $6.95 or 1 credit
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