Product Design
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Hooked: How to Build Habit-Forming Products
- By: Nir Eyal, Ryan Hoover
- Narrated by: Nir Eyal
- Length: 4 hrs and 40 mins
- Unabridged
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Why do some products capture our attention, while others flop? What makes us engage with certain products out of habit? Is there a pattern underlying how technologies hook us? This audiobook introduces listeners to the "Hooked Model", a four-step process companies use to build customer habits. Through consecutive cycles through the hook, successful products reach their ultimate goal of bringing users back repeatedly - without depending on costly advertising or aggressive messaging.
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Great book, wish the narration was a little better.
- By Todays The Best Day - Dani Davis on 07-21-15
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Hooked: How to Build Habit-Forming Products
- Narrated by: Nir Eyal
- Length: 4 hrs and 40 mins
- Release date: 01-22-14
- Language: English
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Why do some products capture our attention, while others flop? What makes us engage with certain products out of habit? Is there a pattern underlying how technologies hook us? This audiobook introduces listeners to the "Hooked Model"....
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Laws of UX
- Using Psychology to Design Better Products & Services
- By: Jon Yablonski
- Narrated by: Jason Leikam
- Length: 3 hrs
- Unabridged
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This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces.
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Perfect for new designers
- By Evelene Montano on 06-24-23
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Laws of UX
- Using Psychology to Design Better Products & Services
- Narrated by: Jason Leikam
- Length: 3 hrs
- Release date: 07-27-21
- Language: English
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This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered....
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Zero to One
- Notes on Startups, or How to Build the Future
- By: Peter Thiel, Blake Masters
- Narrated by: Blake Masters
- Length: 4 hrs and 50 mins
- Unabridged
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The great secret of our time is that there are still uncharted frontiers to explore and new inventions to create. In Zero to One, legendary entrepreneur and investor Peter Thiel shows how we can find singular ways to create those new things.
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Seems Insightful Until You Think A Little Deeper
- By Mark Brandon on 10-31-14
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Zero to One
- Notes on Startups, or How to Build the Future
- Narrated by: Blake Masters
- Length: 4 hrs and 50 mins
- Release date: 09-16-14
- Language: English
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The great secret of our time is that there are still uncharted frontiers to explore and new inventions to create. In Zero to One, legendary entrepreneur and investor Peter Thiel shows how we can find singular ways to create those new things....
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The Design of Everyday Things
- Revised and Expanded Edition
- By: Don Norman
- Narrated by: Neil Hellegers
- Length: 10 hrs and 39 mins
- Unabridged
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Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious - even liberating - audiobook, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints.
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Designers Start Here (missing visual references)
- By sammy k on 09-01-19
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The Design of Everyday Things
- Revised and Expanded Edition
- Narrated by: Neil Hellegers
- Length: 10 hrs and 39 mins
- Release date: 12-07-18
- Language: English
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Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The Design of Everyday Things shows that good, usable design is possible....
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Design for How People Think
- Using Brain Science to Build Better Products
- By: John Whalen PhD
- Narrated by: Mitchell Dorian
- Length: 4 hrs and 43 mins
- Unabridged
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User experience doesn’t happen on a screen; it happens in the mind, and the experience is multidimensional and multisensory. This practical book will help you uncover critical insights about how your customers think so you can create products or services with an exceptional experience. Corporate leaders, marketers, product owners, and designers will learn how cognitive processes from different brain regions form what we perceive as a singular experience. Author John Whalen shows you how anyone on your team can conduct "contextual interviews" to unlock insights.
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Generally Great Starter for Software UX Design
- By Michael on 03-02-25
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Design for How People Think
- Using Brain Science to Build Better Products
- Narrated by: Mitchell Dorian
- Length: 4 hrs and 43 mins
- Release date: 05-18-21
- Language: English
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User experience doesn’t happen on a screen; it happens in the mind, and the experience is multidimensional and multisensory. This practical book will help you uncover critical insights about how your customers think so you can create products or services with an exceptional experience....
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User Story Mapping
- Discover the Whole Story, Build the Right Product
- By: Jeff Patton, Peter Economy - foreword
- Narrated by: Roy McCrerey
- Length: 8 hrs and 19 mins
- Unabridged
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User story mapping is a valuable tool for software development, once you understand why and how to use it. This insightful book examines how this often misunderstood technique can help your team stay focused on users and their needs without getting lost in the enthusiasm for individual product features. Author Jeff Patton shows you how changeable story maps enable your team to hold better conversations about the project throughout the development process. Your team will learn to come away with a shared understanding of what you’re attempting to build and why.
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Straw man arguments and handwaving
- By Amazon Customer on 01-02-22
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User Story Mapping
- Discover the Whole Story, Build the Right Product
- Narrated by: Roy McCrerey
- Length: 8 hrs and 19 mins
- Release date: 01-26-21
- Language: English
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User story mapping is a valuable tool for software development, once you understand why and how to use it....
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Build
- An Unorthodox Guide to Making Things Worth Making
- By: Tony Fadell
- Narrated by: Tony Fadell, Roger Wayne
- Length: 11 hrs and 5 mins
- Unabridged
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Tony Fadell led the teams that created the iPod, iPhone and Nest Learning Thermostat and learned enough in 30+ years in Silicon Valley about leadership, design, startups, Apple, Google, decision-making, mentorship, devastating failure and unbelievable success to fill an encyclopedia.
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Best guide for start up founders, ever!!!
- By Curly Beard on 05-28-22
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Build
- An Unorthodox Guide to Making Things Worth Making
- Narrated by: Tony Fadell, Roger Wayne
- Length: 11 hrs and 5 mins
- Release date: 05-03-22
- Language: English
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Tony Fadell led the teams that created the iPod, iPhone and Nest Learning Thermostat and learned enough in 30+ years in Silicon Valley about leadership, design, startups, Apple, Google, decision-making, mentorship, devastating failure and unbelievable success to fill an encyclopedia.
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Articulating Design Decisions
- Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience
- By: Tom Greever
- Narrated by: Ric Chetter
- Length: 6 hrs and 56 mins
- Unabridged
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Talking to people about your designs might seem like a basic skill, but it can be difficult to do well. In many cases, how you communicate with stakeholders, clients, and other non-designers may be more important than the designs themselves. Because if you can't get their support, your work will never see the light of day - no matter how good it is. This practical guide focuses on principles, tactics, and actionable methods for presenting your designs.
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A must for any UX Designer!
- By Michael on 04-05-22
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Articulating Design Decisions
- Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience
- Narrated by: Ric Chetter
- Length: 6 hrs and 56 mins
- Release date: 04-21-21
- Language: English
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Talking to people about your designs might seem like a basic skill, but it can be difficult to do well. In many cases, how you communicate with stakeholders, clients, and other non-designers may be more important than the designs themselves....
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The Ultimate Classic Collection for Children
- By: Charles Dickens, The Brothers Grimm, Hans Christian Andersen, and others
- Narrated by: Megan Follows, Barbara Rosenblat, Georgia Lee Schultz, and others
- Length: 18 hrs and 25 mins
- Unabridged
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This delightful collection of 13 children’s classic stories features Alice in Wonderland, The Bell, A Christmas Carol, Cinderella, Emily of New Moon, The Little Match Girl, The Little Mermaid, Little Red Riding Hood, Scourge of the Desert, The Secret Garden, Sleeping Beauty, Snow White, and The Wonderful Wizard of Oz.
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Lackluster voice acting
- By Amanda on 12-26-22
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The Ultimate Classic Collection for Children
- Narrated by: Megan Follows, Barbara Rosenblat, Georgia Lee Schultz, full cast
- Length: 18 hrs and 25 mins
- Release date: 06-21-22
- Language: English
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This delightful collection features 13 children’s classic stories....
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AI for Marketing and Product Innovation
- Powerful New Tools for Predicting Trends, Connecting with Customers, and Closing Sales
- By: A.K. Pradeep, Andrew Appel, Stan Sthanunathan
- Narrated by: Graham Rowat
- Length: 6 hrs and 53 mins
- Unabridged
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AI for Marketing and Product Innovation offers creatives and marketing professionals a non-tech guide to artificial intelligence (AI) and machine learning (ML) - twin technologies that stand poised to revolutionize the way we sell. This book helps you lean into the curve and take advantage of AI's unparalleled and rapidly expanding power. More than a simple primer on the technology, this book goes beyond the "what" to reveal the "how".
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The technological side of AI marketing
- By John (Yue) Zhang on 02-12-24
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AI for Marketing and Product Innovation
- Powerful New Tools for Predicting Trends, Connecting with Customers, and Closing Sales
- Narrated by: Graham Rowat
- Length: 6 hrs and 53 mins
- Release date: 02-26-19
- Language: English
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AI for Marketing and Product Innovation offers creatives and marketing professionals a non-tech guide to artificial intelligence (AI) and machine learning (ML) - twin technologies that stand poised to revolutionize the way we sell....
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Designing for Behavior Change (2nd Edition)
- Applying Psychology and Behavioral Economics
- By: Stephen Wendel
- Narrated by: Danny Hughes
- Length: 12 hrs and 46 mins
- Unabridged
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Designers and managers hope their products become essential for users-integrated into their lives like Instagram, Lyft, and others have become. Such deep integration isn't accidental: it's a process of careful design and iterative learning, especially for technology companies. This guide shows you how to apply behavioral science—research that supports many products—to help your users achieve their goals using your product.
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Good overview of the discipline
- By Amazon Customer on 08-03-24
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Designing for Behavior Change (2nd Edition)
- Applying Psychology and Behavioral Economics
- Narrated by: Danny Hughes
- Length: 12 hrs and 46 mins
- Release date: 07-25-23
- Language: English
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In this updated edition, Stephen Wendel, head of behavioral science at Morningstar, takes you step-by-step through the process of incorporating behavioral science into product design and development....
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Principles of Product Design
- By: Aarron Walter
- Narrated by: Joey Schaljo
- Length: 1 hr and 58 mins
- Unabridged
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Combined with the power of design thinking, these extensively researched best practices from some of the world's best design teams will help you nail the fundamentals of product design and do great work. This book includes: learn what the best teams know - that customer research is the base of successful products and companies; how product stories, journey maps, storyboards, and personas can build empathy and understanding; and more.
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Basic knowledge on Product Development
- By Mohamed ElSharawy on 10-12-20
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Principles of Product Design
- Narrated by: Joey Schaljo
- Length: 1 hr and 58 mins
- Release date: 10-16-19
- Language: English
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Combined with the power of design thinking, these extensively researched best practices from some of the world's best design teams will help you nail the fundamentals of product design and do great work....
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Lean UX: Designing Great Products with Agile Teams (Second Edition)
- By: Jeff Gothelf, Josh Seiden
- Narrated by: Douglas Martin
- Length: 4 hrs and 56 mins
- Unabridged
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Lean UX has become the preferred approach to interaction design, tailor-made for today’s agile teams. In the second edition of this award-winning book, leading advocates Jeff Gothelf and Josh Seiden expand on the valuable Lean UX principles, tactics, and techniques covered in the first edition to share how product teams can easily incorporate design, experimentation, iteration, and continuous learning from real users into their Agile process.
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The standard for all design teams
- By billsensei on 05-05-22
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Lean UX: Designing Great Products with Agile Teams (Second Edition)
- Narrated by: Douglas Martin
- Length: 4 hrs and 56 mins
- Release date: 02-16-21
- Language: English
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Jeff Gothelf and Josh Seiden expand on the valuable Lean UX principles, tactics, and techniques covered in the first edition to share how product teams can easily incorporate design, experimentation, iteration, and continuous learning from real users into their Agile process....
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Emotional Design
- Why We Love (or Hate) Everyday Things
- By: Don Norman
- Narrated by: George Newbern
- Length: 7 hrs and 23 mins
- Unabridged
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Emotions are inseparable from how we humans think, choose, and act. In Emotional Design, cognitive scientist Don Norman shows how the principles of human psychology apply to the invention and design of new technologies and products. In The Design of Everyday Things, Norman made the definitive case for human-centered design, showing that good design demanded that the user's must take precedence over a designer's aesthetic if anything, from light switches to airplanes, was going to work as the user needed.
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Great, logical book
- By Everyday Guy on 12-02-24
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Emotional Design
- Why We Love (or Hate) Everyday Things
- Narrated by: George Newbern
- Length: 7 hrs and 23 mins
- Release date: 11-28-23
- Language: English
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Why attractive things work better and other crucial insights into human-centered design....
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Decoding the Why
- How Behavioral Science is Driving the Next Generation of Product Design
- By: Nate Andorsky
- Narrated by: Virtual Voice
- Length: 5 hrs and 30 mins
- Unabridged
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According to numerous neuroscience studies, 95% of our thoughts, emotions, and learnings occur before we are consciously aware of them. However, much of today’s technology is built based on the other 5%; the part users are able to articulate in focus groups, interviews, and when filling out surveys. It’s our job to decode the other 95%. Technology has driven progress for decades, and industries have reacted accordingly by dedicating enormous amounts of time and resources to progress in this domain by building bigger, faster, and more sophisticated systems. But what if the key to ...
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behavior can be defined
- By April B. Saryano on 01-27-25
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Decoding the Why
- How Behavioral Science is Driving the Next Generation of Product Design
- Narrated by: Virtual Voice
- Length: 5 hrs and 30 mins
- Release date: 04-22-24
- Language: English
- According to numerous neuroscience studies, 95% of our thoughts, emotions, and learnings occur before we are consciously aware of them. However, ...
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The Art of Product Design
- Changing How Things Get Made
- By: Hardi Meybaum
- Narrated by: Jack de Golia
- Length: 6 hrs and 16 mins
- Unabridged
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Product development is a team sport, but most companies don't practice it that way. Designers and engineers should be connecting with marketing, sales, customer support, suppliers, and, most importantly, customers. The Art of Product Design explains the rise of "Open Engineering", a way of breaking down barriers and taking advantage of web-based communities, knowledge, and tools to accelerate the design and manufacturing processes. It explains how to establish open flows of information inside and outside an organization.
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Just one long commerical for GrabCAD
- By Joe on 06-20-19
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The Art of Product Design
- Changing How Things Get Made
- Narrated by: Jack de Golia
- Length: 6 hrs and 16 mins
- Release date: 01-10-19
- Language: English
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The Art of Product Design explains the rise of "Open Engineering", a way of breaking down barriers and taking advantage of web-based communities, knowledge, and tools to accelerate the design and manufacturing processes....
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User Friendly
- How the Hidden Rules of Design Are Changing the Way We Live, Work, and Play
- By: Cliff Kuang, Robert Fabricant
- Narrated by: Jean Ann Douglass
- Length: 11 hrs and 18 mins
- Unabridged
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In User Friendly, Cliff Kuang and Robert Fabricant reveal the untold story of a paradigm that quietly rules our modern lives: the assumption that machines should anticipate what we need. Spanning over a century of sweeping changes, from women’s rights to the Great Depression to World War II to the rise of the digital era, this audiobook unpacks the ways in which the world has been - and continues to be - remade according to the principles of the once-obscure discipline of user-experience design.
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Underwhelming real life examples
- By Nick on 12-17-20
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User Friendly
- How the Hidden Rules of Design Are Changing the Way We Live, Work, and Play
- Narrated by: Jean Ann Douglass
- Length: 11 hrs and 18 mins
- Release date: 11-19-19
- Language: English
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In User Friendly, Cliff Kuang and Robert Fabricant reveal the untold story of a paradigm that quietly rules our modern lives: the assumption that machines should anticipate what we need....
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Intense Design
- Product design lessons from Cold War Era Skunk Works
- By: Thomas Ask
- Narrated by: Virtual Voice
- Length: 6 hrs and 20 mins
- Unabridged
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Welcome to the 2024 edition! You have a wonderful idea and want to make it real. What are the first steps? Many forces act on you to slow you down, but your imagination, creativity, and passion need to overcome these constraints. INTENSE DESIGN presents a time in history when great ideas became great products such as the SR-71 Blackbird. How did an organization shrug off all the problems associated with Mach 3 travel? INTENSE DESIGN considers the historical moderation and guidance of a successful design operation as well as providing practical advice for making designs come to reality. This...
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Great content. less great narration
- By uzi on 04-29-25
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Intense Design
- Product design lessons from Cold War Era Skunk Works
- Narrated by: Virtual Voice
- Length: 6 hrs and 20 mins
- Release date: 06-28-24
- Language: English
- Welcome to the 2024 edition! You have a wonderful idea and want to make it real. What are the first steps? Many forces act on you to slow you down,...
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Intuitive Design
- Eight Steps to an Intuitive UI
- By: Everett N. McKay
- Narrated by: Miles Meili
- Length: 4 hrs and 46 mins
- Unabridged
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Your mission: To design an intuitive UI for your next project. Your problem: You’re not sure what “intuitive UI” really means. Worst problem: Your team isn’t sure either, so your discussions about intuitive design are unproductive and opinion-driven. If this sounds familiar, Intuitive Design: Eight Steps to an Intuitive UI will give you the insight, principles, and guidelines you need to get the job done. You’ll learn the objective and actionable steps for designing intuitive UIs - for mobile, web, and desktop apps. Mission accomplished!
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Design can apply to audio too
- By Trang on 06-04-19
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Intuitive Design
- Eight Steps to an Intuitive UI
- Narrated by: Miles Meili
- Length: 4 hrs and 46 mins
- Release date: 04-11-18
- Language: English
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Make your designs immediately self-explanatory and easy to use, and never “agree to disagree” again about whether they are intuitive....
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The Game Product Management Handbook
- LiveOps, Monetization, and Sustainability in Free-to-Play Mobile Game Development
- By: Serhii Komar
- Narrated by: Virtual Voice
- Length: 5 hrs and 5 mins
- Unabridged
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Story
From living in an office and selling his apartment to leading $1M+/month games—this is the unfiltered playbook for product managers who want to win. Game development isn't just about ideas and creativity. It's about survival. It's about turning your vision into a product that retains, monetizes, and scales—without burning out your team or going broke. The Game Product Management Handbook gives you the real-world systems, mental models, and growth frameworks used inside studios that ship and scale. No fluff. No theory. Just tactics forged through 16 years of painful pivots, missed ...
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The Game Product Management Handbook
- LiveOps, Monetization, and Sustainability in Free-to-Play Mobile Game Development
- Narrated by: Virtual Voice
- Length: 5 hrs and 5 mins
- Release date: 05-07-25
- Language: English
- From living in an office and selling his apartment to leading $1M+/month games—this is the unfiltered playbook for product managers who want to ...
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Please try againRegular price: $9.99 or 1 credit
Sale price: $9.99 or 1 credit
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