
A History of Video Games
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Narrated by:
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Jeremy Parish
About this listen
Since their arrival in the mid-20th century, video games have become a sprawling, multi-billion dollar business. On an annual basis, the industry is even more profitable than Hollywood. Today’s video games feature stunning, lifelike visuals and complex storylines - but they didn’t start out that way.
The origin of video games can be traced back to World War II. In the 10 lectures of A History of Video Games, listeners will follow the development of the digital game from its roots in the war room to its proliferation in the 21st-century living room. Taught by journalist, podcast host, and video game historian Jeremy Parish, this lively course will track the tremendous leaps made in computing technology that allowed games to become increasingly sophisticated and the popular trends that pushed the boundaries of technology forward.
The story of video games is not just about technology. It’s also about popular culture, economics, and globalization. Throughout these lectures, students will learn about the extremely profitable gaming industry, as well as the creative minds and ambitious projects that helped build it - and even encounter a few spectacular failures. Be prepared to:
- Witness the precipitous rise and fall of Atari
- Experience the birth of blockbuster gaming systems like NES and Sega Genesis
- Learn about the evolution of the console, PC, and portable gaming
- Explore the creation of iconic game series, such as Mario Bros., Pac-Man, and Pokémon
From the simple pleasures of Pong to the complex online world of Fortnite, video games have come a long way over the course of seven decades, with no signs of slowing down anytime soon. Listeners will surely reminisce about their own experience with gaming as they learn more about this exciting industry, phenomenon, and pastime.
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About the Professor
Jeremy Parish is a journalist who has been writing about the history of video games for over 20 years. His work has been published in dozens of magazines, websites, and books. He currently works for the game publisher Limited Run Games as the in-house curator of the stories behind the games they publish. Mr. Parish is also the founder and co-host of the video game podcast Retronauts, and he hosts a weekly YouTube series called Retroworks, which recounts the chronological history of various games and gaming systems across the decades.
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Lyndon Baines Johnson was a man of great ambition and enormous greed, both of which, in 1963, would threaten to destroy him. In the end, President Johnson would use power from his personal connections in Texas and from the underworld and from the government to escape an untimely end in politics and to seize even greater power. President Johnson, the thirty-sixth president of the United States, was the driving force behind a conspiracy to murder President John F. Kennedy on November 22, 1963. In The Man Who Killed Kennedy, you will find out how and why he did it. Political consultant, strategist, and Libertarian Roger Stone has gathered documents and used his firsthand knowledge to construct the ultimate tome to prove that LBJ was not only involved in JFK's assassination, but was in fact the mastermind. With 2013 being the fiftieth anniversary of JFK's assassination, this is the perfect time for The Man Who Killed Kennedy to be available to readers. The research and information in this book is unprecedented, and as Roger Stone lived through it, he's the perfect person to bring it to everyone's attention.
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COMPELLING BOOK - THE CROOKS ARE IN POWER
- By Theo Tsourdalakis on 12-01-13
By: Roger Stone
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The Autobiography of Malcolm X
- As Told to Alex Haley
- By: Malcolm X, Alex Haley
- Narrated by: Laurence Fishburne
- Length: 16 hrs and 52 mins
- Unabridged
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Experience a bold take on this classic autobiography as it’s performed by Oscar-nominated Laurence Fishburne. In this searing classic autobiography, originally published in 1965, Malcolm X, the Muslim leader, firebrand, and Black empowerment activist, tells the extraordinary story of his life and the growth of the Human Rights movement. His fascinating perspective on the lies and limitations of the American dream and the inherent racism in a society that denies its non-White citizens the opportunity to dream, gives extraordinary insight into the most urgent issues of our own time.
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it's Nearly perfect
- By Kerry on 09-16-20
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Ho Tactics
- How to MindF**k a Man into Spending, Spoiling, and Sponsoring
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I have discovered a group of women who refuse to be exploited, are immune to manipulation, and who never settle in the name of love. These ladies know what they want and take what they want by beating men at their own game. Utilizing the secrets exposed in this book, these women gain power, money, and status. Men call them gold diggers, women call them hos, but they call themselves winners. This is the book that society doesn't want you to listen to….
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I spent $24,000 in 4 months
- By B.M. on 10-06-18
By: G. L. Lambert
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My Big TOE: Awakening
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My Big TOE: Awakening, written by a nuclear physicist in the language of contemporary culture, unifies science and philosophy, physics and metaphysics, mind and matter, purpose and meaning, the normal and the paranormal. The entirety of human experience (mind, body, and spirit) including both our objective and subjective worlds is brought together under one seamless scientific understanding.
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What a Trip (but to where?)
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Caffeine
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Michael Pollan, known for his best-selling nonfiction audio, including The Omnivores Dilemma and How to Change Your Mind, conceived and wrote Caffeine: How Caffeine Created the Modern World as an Audible Original. In this controversial and exciting listen, Pollan explores caffeine’s power as the most-used drug in the world - and the only one we give to children (in soda pop) as a treat.
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Leaves much to be desired
- By Melody H on 02-02-20
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Mythology: Mega Collection
- Classic Stories from the Greek, Celtic, Norse, Japanese, Hindu, Chinese, Mesopotamian and Egyptian Mythology
- By: Scott Lewis
- Narrated by: Madison Niederhauser, Oliver Hunt
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Do you know how many wives Zeus had? Or how the famous Trojan War was caused by one beautiful lady? Or how Thor got his hammer? Give your imagination a real treat. This Mega Mythology Collection of eight audiobooks is for you....
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An interesting set of introductions.
- By Kevin Potter on 05-30-19
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Eight Dates
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- By: John Gottman PhD, Julie Schwartz Gottman PhD, Doug Abrams, and others
- Narrated by: James Patrick Cronin, Julie McKay
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Navigating the challenges of long-term commitment takes effort - and it just got simpler, with this empowering, step-by-step guide to communicating about the things that matter most to you and your partner. Drawing on 40 years of research from their world-famous Love Lab, Dr. John Gottman and Dr. Julie Schwartz Gottman invite couples on eight fun, easy, and profoundly rewarding dates, each one focused on a make-or-break issue: trust, conflict, sex, money, family, adventure, spirituality, and dreams.
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What the F. Robot-reader???!?!?!
- By Anonymous User on 01-21-20
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Fingerprints of the Gods
- The Quest Continues
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Fingerprints of the Gods is the revolutionary rewrite of history that has persuaded millions of listeners throughout the world to change their preconceptions about the history behind modern society. An intellectual detective story, this unique history audiobook directs probing questions at orthodox history, presenting disturbing new evidence that historians have tried - but failed - to explain.
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Classic in Historical Mysteries
- By Kelly on 09-05-19
By: Graham Hancock
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Very good! I wish I would have began listening to the Great Courses sooner.
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Interesting but biased
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Child-rearing is a rewarding, beautiful, and amazing experience. But as a parent, there are dozens of frustrating and exasperating moments of self-doubt. Nicholas Provenzano gets it. He’s spent over 15 years in the classroom to shape problem-solving and critical-thinking skills. Oh, and he’s a dad, too. Follow Mr. Provenzano as he explores the science behind creativity and the different things that parents can do to support their children as they grow up.
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Awful. Boring. Who gave this 5 stars? The speaker’s voice is weak and high pitched. Their are no specifics given past the well
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What listeners say about A History of Video Games
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- Daryl
- 05-14-23
Brings up great memories
Fun trip into video game history. Learned new things about the business side of the industry.
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- Boyd L
- 03-12-23
Excellent course
There is more to video games than meets the eye, buckle up and enjoy.
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- Trevor Dailey
- 12-24-20
Retronauts Gaiden
A History of Video Games is just that, a history. The timelines don't go into too much history, but is a good overview. Jeremy's narration is what you'd like expect from a podcasting expert. If you're a Retronauts fan, this is the audiobook to listen to.
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1 person found this helpful
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- Jeremy
- 12-09-21
informative and nostalgic
educational and yet nostalgic in that it was not only a walk down memory lane for my childhood growing up in video games but also filled in mini gaps that I didn't know in the history of the art as well as taught me many interesting trivial facts of the world behind the scenes.
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1 person found this helpful
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- Michael G. Matrix
- 01-31-22
A fairly shallow and disjointed series of lectures
This reads not like a work of history, but as a collection of anecdotal information written by someone reading through Wikipedia articles.
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4 people found this helpful
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- Tiffany
- 09-07-21
insightful and well written
insightful, well written and chock-full of Mr. Parish at his best, A history of video games covers every big milestone in the history of the medium with Parish's signature serious tone and the wit of someone who quotes The Simpsons at least once in their day today lives. well worth the price of play
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- DSparks
- 06-09-21
Good history of video games
Well researched and well done. What would be nice is an update from 2010 forward!
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- Z'
- 11-21-22
Should be longer!
Jeremy Parish is someone who knows his stuff regarding videogame history, with his Youtube channel going through individual games in order of release for different consoles and explaining how they fit in both the history of the time of release, and the overall impact on general gaming history.
Unfortunately his talents are kind of wasted here, the course is simply too short to go into the details needed to be a proper history of videogames. It starts out strong with going into the details of the birth of the industry and Atari, but then moves way too fast. Entire console generations are finished in minutes, and the last few lectures are more about general industry trends and how it has adapted to the times. It's clear that Jeremy has a lot more that he wants to talk about but is constrained by the limit of course length. I hope that he is able to make more content for Audible in the future which does take advantage of his vast knowledge of individual releases and consoles.
There are several books on Audible that go into deeper videogame history, those are more comprehensive, but if you're looking for a more casual overview then this course will give you a good starting point. The information is good, and if you're a paid Audible member you can listen to it as part of the Plus catalog.
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- Rusty METAL J
- 10-03-21
Great For Gamers.
I like many different game types an video games are no exception. The 1st console we had was the NES. This was an informative look at video games like I have never experienced. Awesome book.
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2 people found this helpful
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- kixfan
- 12-27-21
Great lecture
Very well done history of video games. Just scratches the surface but it does very well on the areas it does hit.
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2 people found this helpful