Of Dice and Men
The Story of Dungeons & Dragons and the People Who Play It
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Narrated by:
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David M. Ewalt
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Mikael Naramore
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By:
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David M. Ewalt
About this listen
The Hobbit meets Moneyball in this definitive book on Dungeons & Dragons - from its origins and rise to cultural prominence to the continued effects on popular culture today.
Here, There Be Dragons.
Ancient red dragons with 527 hit points, +44 to attack, and a 20d10 breath weapon, to be specific. In the world of fantasy role-playing, those numbers describe a winged serpent with immense strength and the ability to spit fire. There are few beasts more powerful - just like there are few games more important than Dungeons & Dragons.
Even if you’ve never played Dungeons & Dragons, you probably know someone who has: the game has had a profound influence on our culture. Released in 1974 - decades before the Internet and social media - Dungeons & Dragons inspired one of the original nerd subcultures, and is still revered by millions of fans around the world. Now the authoritative history and magic of the game are revealed by an award-winning journalist and lifelong D&D player.
In Of Dice and Men, David Ewalt recounts the development of Dungeons & Dragons from the game’s roots on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, to its apotheosis as father of the modern video-game industry. As he chronicles the surprising history of the game’s origins (a history largely unknown even to hardcore players) and examines D&D’s profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences. An enticing blend of history, journalism, narrative, and memoir, Of Dice and Men sheds light on America’s most popular (and widely misunderstood) form of collaborative entertainment.
©2013 David M. Ewalt (P)2013 Brilliance Audio, Inc.Listeners also enjoyed...
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Critic reviews
“Dungeons & Dragons has been a huge part of my life. The book sheds light on the world of [D&D co-creator] Gary Gygax, and it also lets the reader into the mind of somebody questioning how cool this game is.” (Vin Diesel)
“An engaging book that fuses history and memoir. [Ewalt] tracks D&D's turbulent rise, fall and survival, from its heyday in the 1980s...to the 21st century.” (The Wall Street Journal)
“David Ewalt offers a genial history of Dungeons and Dragons and its impact on his own geek life.... A highly readable account of a game that seized the imagination of a generation and maintains its grip three decades later.” (Publishers Weekly)
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From two-fisted crimebuster to über-patriot, social crusader to spiritual savior, Superman—perhaps like no other mythical character before or since—has evolved in a way that offers a Rorschach test of his times and our aspirations. In this deftly realized appreciation, Larry Tye reveals a portrait of America over seventy years through the lens of that otherworldly hero who continues to embody our best selves.
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This Superman soars
- By tru britty on 07-13-15
By: Larry Tye
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Seven Games
- A Human History
- By: Oliver Roeder
- Narrated by: William Sarris
- Length: 9 hrs and 11 mins
- Unabridged
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Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the arcana of their rules, and the ways their design makes them pleasurable.
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All about computers and games
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By: Oliver Roeder
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Bumblebee & Me
- Life as a G1 Transformer
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- Narrated by: Dan Gilvezan
- Length: 1 hr and 20 mins
- Unabridged
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Bumblebee & Me takes you behind the scenes of the original Transformers television series for a first-hand look at the making of a classic. Experience the controlled chaos of the recording sessions, learn the secrets behind creating a character voice, get to know the members of the cast close up and personal. Chock full of stories, reminiscences, anecdotes and never-before-seen photographs, Bumblebee & Me is sure to satisfy even the most knowledgeable and discerning Transformers fan.
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Bumblebee...In His Own Words :)
- By Christine Klunder on 02-23-15
By: Dan Gilvezan
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Slugfest
- Inside the Epic, 50-Year Battle Between Marvel and DC
- By: Reed Tucker
- Narrated by: Will Collyer
- Length: 10 hrs and 43 mins
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The first in-depth, behind-the-scenes audiobook treatment of the rivalry between the two comic book giants. They are the two titans of the comic book industry - the Coke and Pepsi of superheroes - and for more than 50 years, Marvel and DC have been locked in an epic battle for spandex supremacy. At stake is not just sales, but cultural relevancy and the hearts of millions of fans. To many partisans, Marvel is now on top. But for much of the early 20th century, it was DC that was the undisputed leader.
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Loved it, but...
- By Smitty on 05-02-18
By: Reed Tucker
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Magic Is Dead
- My Journey into the World's Most Secretive Society of Magicians
- By: Ian Frisch
- Narrated by: Charlie Thurston
- Length: 10 hrs and 23 mins
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In the vein of Neil Strauss’ The Game and Joshua Foer’s Moonwalking with Einstein comes the fascinating story of one man’s colorful, mysterious, and personal journey into the world of magic and his unlikely invitation into an underground secret society of revolutionary magicians from around the world.
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Not for me.
- By Jason P Aylward on 03-17-19
By: Ian Frisch
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Harry, a History
- The True Story of a Boy Wizard, His Fans, and Life Inside the Harry Potter Phenomenon
- By: Melissa Anelli
- Narrated by: Renée Raudman
- Length: 10 hrs and 58 mins
- Unabridged
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With remembrances from J. K. Rowling's editors, agents, publicists, fans, and Rowling herself, Melissa Anelli takes us on a personal journey through every aspect of the Harry Potter phenomenon - from his very first spell to his lasting impact on the way we live and dream.
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Relive the magic!
- By Heather on 03-19-09
By: Melissa Anelli
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Fooling Houdini
- Magicians, Mentalists, Math Geeks, and the Hidden Powers of the Mind
- By: Alex Stone
- Narrated by: Alex Stone
- Length: 9 hrs and 14 mins
- Unabridged
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When Alex Stone was five years old, his father bought him a magic kit - a gift that would spark a lifelong love. Years later, while living in New York City, he discovered a vibrant underground magic scene exploding with creativity and innovation and populated by a fascinating cast of characters: from his gruff mentor, who holds court in the back of a rundown pizza shop, to one of the world's greatest card cheats, who also happens to be blind. Captivated, he plunged headlong into this mysterious world.
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I suppose the author thinks he's clever
- By Joe on 11-01-12
By: Alex Stone
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LEGO
- A Love Story
- By: Jonathan Bender
- Narrated by: Jeremy Gage
- Length: 8 hrs and 48 mins
- Unabridged
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There are 62 LEGO bricks for every person in the world, and at age 30, Jonathan Bender realized that he didn't have a single one of them. While reconsidering his childhood dream of becoming a master model builder for The LEGO Group, he discovers the men and women who are skewing the averages with collections of hundreds of thousands of LEGO bricks. What is it about the ubiquitous, brightly colored toys that makes them so hard for everyone to put down?
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Be careful if you already like Lego
- By Matthew Center on 03-14-11
By: Jonathan Bender
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A Mouse Divided
- How Ub Iwerks Became Forgotten, and Walt Disney Became Uncle Walt
- By: Jeff Ryan
- Narrated by: J. D. Jackson
- Length: 11 hrs and 30 mins
- Unabridged
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Almost everything you know about Mickey Mouse is wrong: He wasn’t Disney’s first star; Steamboat Willie wasn’t his first movie; Mickey wasn’t a nice guy - and Walt Disney didn’t invent him. In 1928, two very different best friends invented Mickey Mouse. And the success tore them apart. Walt Disney and Ub Iwerks’ friendship is a story of betrayal, love, war, money, power, tragedy, intrigue, humor, despair, and hope. You’ll love them both - when you don’t want to drop anvils on their heads.
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Wasted money and wasted time
- By E. Johnson on 12-27-18
By: Jeff Ryan
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Jonny Magic and the Card Shark Kids
- How a Gang of Geeks Beat the Odds and Stormed Las Vegas
- By: David Kushner
- Narrated by: David Kushner
- Length: 7 hrs and 38 mins
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If you think a gang of real-life geeks can't take on the world and win big...think again. And whatever you do, don't sit down across a gaming table from Jon Finkel, better known as Jonny Magic. Jonny Magic and the Card Shark Kids is his amazing true story: the jaw-dropping, zero-to-hero chronicle of a fat, friendless boy from New Jersey who found his edge in a game of cards and turned it into a fortune!
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Liberal storytelling at it's worst
- By B. Riddick on 11-30-05
By: David Kushner
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Best. Movie. Year. Ever.
- How 1999 Blew Up the Big Screen
- By: Brian Raftery
- Narrated by: George Newbern
- Length: 10 hrs and 55 mins
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From a veteran culture writer and modern movie expert, a celebration and analysis of the movies of 1999 - arguably the most groundbreaking year in American cinematic history.
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Like talking about movies with a friend
- By Shawn Inmon on 05-30-19
By: Brian Raftery
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Gestation
- By: John Gold
- Narrated by: Jef Holbrook
- Length: 9 hrs and 54 mins
- Unabridged
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If you mix Sword Art Online and The Land, and make them both darker - Project Chrysalis is what you get in this new Gamelit series. Chrysalis is the project of the century. It’s a hyper-realistic fantasy RPG set in the Middle Ages. Chrysalis is a perfect virtual reality game where every orphan under governmental care is placed in an in-game family to finally obtain all the love and care from the parents which kids need so desperately. But for one orphan who took part in this program something went horribly wrong. Instead of a happy childhood Anji suffers from demonification.
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Great start
- By Krop Circle LLC on 12-18-18
By: John Gold
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The Map Thief
- The Gripping Story of an Esteemed Rare-Map Dealer Who Made Millions Stealing Priceless Maps
- By: Michael Blanding
- Narrated by: Sean Runnette
- Length: 8 hrs and 35 mins
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Maps have long exerted a special fascination on viewers - both as beautiful works of art and as practical tools to navigate the world. But to those who collect them, the map trade can be a cutthroat business, inhabited by quirky and sometimes disreputable characters in search of a finite number of extremely rare objects.
Once considered a respectable antiquarian map dealer, E. Forbes Smiley spent years doubling as a map thief - until he was finally arrested slipping maps out of books in the Yale University library.
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A Study of the Strangeness of People
- By Carole T. on 12-10-14
By: Michael Blanding
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And So It Goes
- Kurt Vonnegut: A Life
- By: Charles J. Shields
- Narrated by: Fred Berman
- Length: 17 hrs and 30 mins
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New York Times best-selling author and biographer Charles J. Shields crafts this fascinating portrait of literary icon Kurt Vonnegut. The first authorized biography of the influential American writer, And So It Goes examines Vonnegut’s life, from his childhood to his death in 2007, and explores how the author changed the conversation of American literature.
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Probably only for die hard Vonnegut fans
- By Watery M on 12-22-12
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Across the globe, therapists are using tabletop roleplaying games (RPG) such as Dungeons & Dragons as a part of their practice. This book provides an overview of what RPGs are and what makes them such an effective and powerful tool for therapy. By examining research on gaming, flow, immersion, and role-play, listeners will gain a better understanding of the theoretical underpinnings and how to skillfully and ethically use RPGs in their own practices.
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Every adventuring party has a starting quest. Join Edgin Darvis and his team of heroic (well, occasionally heroic) heisters in this official prequel to the film Dungeons & Dragons: Honor Among Thieves.
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a solid movie prequel
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Sly Flourish's Fantastic Locations
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One of the hardest parts of game mastering is coming up with interesting adventure locations for our characters to explore. These locations need to be fantastic, detailed places that capture the minds of our players every session we run. Sly Flourish's Fantastic Locations is an audiobook of 20 system-agnostic locations you can drop into your favorite fantasy role-playing game. Each location builds on a fantastic theme, such as a mysterious ancient structure under the ice, a cursed castle of a mad king, or a fallen celestial fortress.
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A Great Idea!
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Thanks to tabletop roleplay, millions of fans are creating unforgettable collaborative stories. No matter what roleplaying game you want to play, this book is the key to unlocking endless adventure!
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Missing the necessary accompanying pdf
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Everything I Need to Know I Learned from Dungeons & Dragons
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With tongue-in-cheek humor, the creator of the award-winning Confessions of a Part-Time Sorceress takes on the self-help section, proving that the benefits of the Dungeons & Dragons game goes far beyond simple entertainment.
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A Different Take On Things
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What listeners say about Of Dice and Men
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- travis
- 04-15-20
informative and entertaining
As a fellow dice chucker, I was interested to hear more of the story of how D&D started and why TSR ended up selling to WotC. Ewalt gave me what I was looking for while sprinkling in some entertaining D&D gameplay dramatization. The only thing that I didn't like about this book was the organization. It was mostly told chronologically following the journey of the author in his self proclaimed search for D&D truth. He also horseshoed in the history of how D&D started, and it just felt like some strange transition to me.
If you are at all interested in D&D, either as a player or someone that just wants to know more about what it is, this was an entertaining listen.
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- Marcelius Noslen
- 11-30-18
Not bad, just not great.
the storytelling isn't bad, the narrator is pretty good, the problem is the story jumps back and forth and it doesn't really give you the history in a cogent fashion. I don't know maybe it's the way it threaded back and forth but it wasn't as good as I was hoping.
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- James Odom
- 04-28-20
Good history about D&D orgins
The best parts of the book were about the history of TSR which was fascinating.
The author writes about his own experiences in the book at an attempt for those not familiar with table top role playing games to get a sense of the experience, but they are too light and brief to really capture the experience. It felt like filler to the more interesting history of TSR. It was also old to have two people narrate the story, even though the voice acting was good on both parts, it was sometimes jarring to switch between the juicy history parts and the voice actor and they were too brief to really be interesting.
I wanted to hear about more table top Roleplaying games, I feel like only dungeons and dragons was the main focus and there's so many other systems that could be talked about.
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- Jarid
- 11-06-16
Great D&d History
if you are interested in what role-playing games are or are interested in the history of Dungeons and Dragons this is a great listen.
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- Eduardo R.
- 06-01-15
Excellent! Great memories flooded as I listened...
Great insights into the evolution of the game and company. It was easy to listen too and very entertaining. I recommend it for all you gamers out there just for nostalgia's sake.
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- chris
- 03-23-15
Simple opinion
I enjoyed it, repeatedly. Listen to it and form your own opinion. Wish there were more like this, so far, no dice. ( I love a good pun!)
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- Jason Mackay
- 09-01-13
Lots of fun and nostalgia for D&D players!
Would you consider the audio edition of Of Dice and Men to be better than the print version?
I have not read the print version.
What did you like best about this story?
The story is fascinating and the tale is told interestingly. The author weaves historic notes and details with bits of story telling, bringing the games he is discussing to life. He is a real good old D&D player himself and the journey back in time to go over the birth of the game and its historic impact was entertaining, educational, and full of nostalgia for those who were there. For those that have never played D&D this book could be the key to understanding what it is and why people enjoy it so much.
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- cassady
- 06-05-21
a fun trip through D&D
This was a really fun book. I had reservations because of the reviews, but they were unfounded. This is an interesting and really enjoyable trip through the history of D&D.
And the reader (who I think was the author) sounded like a combination of the John Candy character Den from the animated movie Heavy Metal, and what the narrator from Ready Player One sounded like in my head when I first read it.
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- Biggus Beardus
- 12-07-20
Great
Loved it! Very insightful to the history of a beloved hobby. I've listened to it multiple times now.
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- Eric
- 02-15-14
A wonderfully nostalgic look back.
Would you consider the audio edition of Of Dice and Men to be better than the print version?
The performance of this book was a little off-putting to begin with, but once the purpose of Mikael Naramore's dramatic reading became clear, it enhanced the experience wonderfully, especially when the narration described David's encounters with luminaries from Dungeons & Dragons' history.
Who was your favorite character and why?
David himself was an amazing and sympathetic character. I see myself in him, though I encountered D&D in the early 80s, our experiences were amazingly similar.
Which character – as performed by David M. Ewalt and Mikael Naramore – was your favorite?
David himself.
If you could give Of Dice and Men a new subtitle, what would it be?
You don't play D&D for 25 years without learning a little something about courage.
Any additional comments?
If you're a fan of roll playing games, and of D&D specifically, this is a wonderful read. It recounts the history of its creators, the rise and fall of TSR and lays out the road for the future of the game system. Well done!
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