
Replay
The History of Video Games
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Narrated by:
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Gary Furlong
About this listen
A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past. Along the way it takes in the spectacular rise and fall of Atari, the crazed cottage industry spawned by the computers of Sir Clive Sinclair, Japan's rapid ascent to the top of the gaming tree, and the seismic impact of Doom. Replay tells the sensational story of how the creative vision of game designers across the globe gave rise to one of the world's most popular and dynamic art forms. Based on extensive research and more than 140 interviews, Replay includes insights from video game legends such as Atari founder Nolan Bushnell, Will Wright - the creator of The Sims , Doom designer John Romero, and Hironobu Sakaguchi of Final Fantasy fame. Replay also includes a foreword by Richard Garriott (AKA Lord British).
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- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Unabridged
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Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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Do you like quotes?
- By Reaver on 04-05-24
By: Justin Gary
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Fight, Magic, Items
- The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West
- By: Aidan Moher
- Narrated by: Eric Michael Summerer
- Length: 11 hrs and 37 mins
- Unabridged
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The Japanese roleplaying game (JRPG) genre is one that is known for bold, unforgettable characters; rich stories; and some of the most iconic and beloved games in the industry. Inspired by early Western RPGs and introducing technology and artistic styles that pushed the boundaries of what video games could be, this genre is responsible for creating some of the most complex, bold, and beloved games in history. In Fight, Magic, Items, Aidan Moher guides listeners through the history of JRPGs.
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Excellent history of the JRPG genre
- By Cyrus on 08-14-23
By: Aidan Moher
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Blood, Sweat, and Pixels
- The Triumphant, Turbulent Stories Behind How Video Games Are Made
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 7 hrs and 58 mins
- Unabridged
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Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius.
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Behind the Scenes
- By SAMA on 11-27-17
By: Jason Schreier
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Game Thinking
- Innovate Smarter & Drive Deep Engagement with Design Techniques from Hit Games
- By: Amy Jo Kim PhD
- Narrated by: Amy Jo Kim
- Length: 4 hrs and 11 mins
- Unabridged
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In this groundbreaking audiobook, Amy Jo Kim lays out a step-by-step system for crafting products that people love...and keep loving. The secret? Develop “impossible to put down” products by using techniques that the fast-moving games industry employs when making games that glue millions of players to their screens.
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Amalgamation of past and future processes
- By Ashley on 03-20-19
By: Amy Jo Kim PhD
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Masters of Doom
- How Two Guys Created an Empire and Transformed Pop Culture
- By: David Kushner
- Narrated by: Wil Wheaton
- Length: 12 hrs and 43 mins
- Unabridged
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Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history - Doom and Quake - until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry.
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How it was
- By Ryan on 08-27-13
By: David Kushner
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Press Reset
- Ruin and Recovery in the Video Game Industry
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Unabridged
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Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it.
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Audio Quality is Inconsistent
- By Amazon Customer on 09-14-21
By: Jason Schreier
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Level Up Addiction
- Crafting Irresistible Game Loops
- By: Pixel Protagonist
- Narrated by: Virtual Voice
- Length: 7 hrs and 19 mins
- Unabridged
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Unlock the secrets of addictive game design with "Level Up Addiction: Crafting Irresistible Game Loops." This comprehensive guide explores the art of creating captivating game loops that keep players coming back for more. Our book takes you behind the scenes of successful video games, unraveling the psychological tricks and techniques that make players click 'continue.' From the perfect reward systems to the most engaging progression mechanics, 'Level Up Addiction' is your blueprint to crafting immersive gaming experiences. 🔸 Discover the science behind player motivation and engagement. ...
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Super Mario
- How Nintendo Conquered America
- By: Jeff Ryan
- Narrated by: Ray Porter
- Length: 8 hrs and 20 mins
- Unabridged
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Nintendo has continually set the standard for video game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market.
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Not Exciting
- By TM on 08-18-14
By: Jeff Ryan
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Service Games
- The Rise and Fall of SEGA: Enhanced Edition
- By: Sam Pettus
- Narrated by: Tom Racine
- Length: 17 hrs and 13 mins
- Unabridged
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New Edition! More content, images, and corrected text and facts. Monochrome edition. Starting with its humble beginnings in the 1950s and ending with its swan-song, the Dreamcast, in the early 2000s, this is the complete history of Sega as a console maker. Before home computers and video game consoles, before the Internet and social networking, and before motion controls and smartphones, there was Sega.
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The Story of the Fall of Sega
- By Austin on 01-05-15
By: Sam Pettus
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Game On!
- Video Game History from Pong and Pac-Man to Mario, Minecraft, and More
- By: Dustin Hansen
- Narrated by: Ryan Burke
- Length: 9 hrs and 16 mins
- Unabridged
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Veteran video-game designer Dustin Hansen takes YA listeners on a fun and fascinating trip through the brief but intensely innovative history of video games. Find out about the fast and furious growth and evolution of video games (including how they are quickly taking over the world!) by looking at some of the most popular, innovative, and influential games ever, from Pong, the very first arcade game ever, to modern hits like Uncharted.
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This is one of the best books I’ve read
- By K Brown on 08-13-23
By: Dustin Hansen
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Once upon Atari
- How I Made History by Killing an Industry
- By: Howard Scott Warshaw
- Narrated by: Howard Scott Warshaw
- Length: 11 hrs and 17 mins
- Unabridged
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Once upon Atari is an intimate view into the dramatic rise and fall of the early video game industry, and how it shaped the life of one of its key players. This book offers eye-opening details and insights delivered in a creative style that mirrors the industry it reveals. An innovative work from one of the industry’s original innovators.
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Awesome
- By Aaron Valdes on 07-22-23
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- By: Odile Limpach
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Unabridged
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
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Full of interviews. Not very actionable
- By Colin MacLeod on 08-05-24
By: Odile Limpach
What listeners say about Replay
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Reviews - Please select the tabs below to change the source of reviews.
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- Riot
- 02-22-18
Perfect!
Loved it! was able to relive many memories just by listening to the words and the brief but detailed account of so many good (and not so good) games
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3 people found this helpful
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- Sam Rizzo
- 01-18-21
Wonderful Exploration Through The World Of Gaming
I was hesitant at first but grew to love this book. Absolutely chocked full of information and so many stories. The way it all ties itself together and the way they weave one developers story into anothers is just awesome. If you have any interest in the history of video games, I highly recommend this.
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2 people found this helpful
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- Brian A. Shenk
- 01-23-21
Fantastic, Captivating, and Inspiring
I absolutely loved listening to this. I was a bit saddened when it ended because I just wanted to keep listening. The level of detail is wonderful, and the unbiased storytelling made it very accessible.
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2 people found this helpful
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- Kobla Nyomi
- 06-06-18
Good overall. But recent history felt skimmed over.
I think this was overall an interesting listen. The book spent a little too much time delving into the details of the pre video game era and spent very little time talking about the more recent breakthroughs and turning points. For instance the indie game movement and the technologies that democratised game development was barely touched if at all.
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- Joseph Pape
- 05-01-18
A great insight to video game history
I love video game history and have learned a lot about how it started, the companies and hardware. This book was a different insight to the history; a lot of it I never knew. It talked more about the artistic side of gaming, the game developers and what inspired them. I also found it inspirational and has encouraged me to start making games again.
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- Tod Higman
- 03-29-23
Most comprehensive video game history.
This book gives the most detailed and well-rounded video game history I've been able to read. And I have been reading that subject since the 80s. I truly did not want it to end.
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- Ronald
- 11-08-18
Goes beyond your expectations in a good way
good narrator
good content
great job of building the history
only negative is that it can jump around a bit chronologically speaking, but does so to separate subjects
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4 people found this helpful
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- BiblioBum
- 03-06-21
Awesome retro nostalgia
Another audio book that I’ve re-listened to several times during the past year.
Good narration by Gary Furlong, adds an international vibe that conveys the scope of influences.
Great history lesson, finally understood where all that stuff came from when I was a kid!
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3 people found this helpful
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- Gregory D. Rothbard
- 04-28-18
Never A Video Junkie
If you could sum up Replay in three words, what would they be?
Fun. Intriguing. Historical.
What did you like best about this story?
Replay was a fascinating look into the computer game world that I missed out on. I wish I would have made time to play more video games. But, this book showed me the creative construction of "ready player one" like worlds. I am thankful that Tristan Donovan took his time to research this world so thoroughly and engaging.
What about Gary Furlong’s performance did you like?
Gary Furlong read the book with a voice that did not interfere with the history being laid out. Yet, interesting enough to keep you listening.
Was there a moment in the book that particularly moved you?
The book overall was interesting as a side view on the setting that I grew up in. There were memories that came back to me as I listened. I also felt led by the narrative in a way that I could expect what was coming next. This was mostly the authors abilty to lay out the history.
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- fun
- 08-06-18
Must read for computer and games enthusiasts
Unless you know your history you are doomed to repeat it. this has to be the most comprehensive look at the history of gaming. i learned so much and understand way more about the technology and creative elements even down to a better understanding of moments in "ready player one". give the book to your favorite gamer or computer nerd and tell them its a mandatory break, go outside smell nature and listen to this book.
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