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Armada
- A Novel
- Narrated by: Wil Wheaton
- Length: 11 hrs and 50 mins
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Publisher's summary
NEW YORK TIMES BESTSELLER • A rollicking alien invasion thriller that embraces and subverts science-fiction conventions, from the author of the worldwide phenomenon Ready Player One
“Exciting . . . mixes Star Wars, The Last Starfighter, Independence Day, and a really gnarly round of Space Invaders.”—USA Today • “A thrilling coming of age story.”—Entertainment Weekly
Zack Lightman has never much cared for reality. He vastly prefers the countless science-fiction movies, books, and videogames he's spent his life consuming. And too often, he catches himself wishing that some fantastic, impossible, world-altering event could arrive to whisk him off on a grand spacefaring adventure.
So when he sees the flying saucer, he's sure his years of escapism have finally tipped over into madness.
Especially because the alien ship he's staring at is straight out of his favorite videogame, a flight simulator callled Armada—in which gamers just happen to be protecting Earth from alien invaders.
As impossible as it seems, what Zack's seeing is all too real. And it's just the first in a blur of revlations that will force him to question everything he thought he knew about Earth's history, its future, even his own life--and to play the hero for real, with humanity's life in the balance.
But even through the terror and exhilaration, he can't help thinking: Doesn't something about this scenario feel a little bit like . . . well . . . fiction?
At once reinventing and paying homage to science-fiction classics, Armada is a rollicking, surprising thriller, a coming-of-age adventure, and an alien invasion tale like nothing you've ever heard before.
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Captain Mitchell "Ares" Williams is a space marine and the hero of the Battle for Liberty whose shot heard 'round the universe saved the planet from a nearly unstoppable war machine. He's handsome, charismatic, and the perfect poster boy to help the military drive enlistment. Pulled from the war and thrown into the spotlight, he's as efficient at charming the media and bedding beautiful celebrities as he was at shooting down enemy starfighters.
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Amazing Start for a New Series. Great Sci-fi.
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By: M. R. Forbes
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Galactic Forge
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Former Marine Arthur Holland’s destiny begins when an aircraft crashes on his property in the mountains of Colorado. He moves to investigate and to help any survivors, but the closer he gets the less control he has of his movements. An unknown force urges him to open the door of the mysterious craft, discovering the secret that lies within: a dead, alien pilot and a peculiar, otherworldly crystal. If that wasn’t enough, the crystal feels like it is alive. That’s when he hears a single word inside his mind: run.
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Try it
- By jonathan on 03-06-19
By: Alex Guerra
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Intrinsic
- By: Philip C. Quaintrell
- Narrated by: George Newbern
- Length: 15 hrs and 38 mins
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Kalian Gaines has a secret; he just doesn't know it yet. He looks like us, he lives like us...but he is not one of us. Kalian knows nothing outside of his mundane life teaching history on 30th-century Earth, until a day like any other triggers a series of events that will tie his fate to that of humanity. A human handprint, embedded into a rock with alien script, is discovered on a moon that mankind has never set foot on. This discovery holds a secret, which will sweep Kalian into the heart of a conspiracy that has corrupted the galaxy for 200,000 years.
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Unexpectedly Brilliant
- By Fraser on 04-22-18
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The Ark
- Children of a Dead Earth, Book 1
- By: Patrick S. Tomlinson
- Narrated by: Mirron Willis
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Humankind has escaped a dying Earth and set out to find a new home among the stars aboard an immense generation ship affectionately named the Ark. Bryan Benson is the Ark's greatest living sports hero, enjoying retirement working as a detective in Avalon, his home module. The hours are good, the work is easy, and the perks can't be beat. But when a crew member goes missing, Bryan is thrust into the center of an ever-expanding web of deception, secrets, and violence.
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Nearly there
- By Michaela on 05-11-16
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Excelsior
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The year is AD 2790. With space elevators and giant orbital fleets hovering over Earth, open war looks inevitable, and people are anxious to get away. The lines are drawn, with the Confederacy in the East and the First World Alliance in the West. In hopes of finding a refuge from the looming war, the Alliance is sending Captain Alexander de Leon to explore an Earth-type planet, code-named Wonderland, but at the last minute before launch, a Confederate fleet leaves orbit on a trajectory that threatens both the mission and Alliance sovereignty.
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This is not military sci-fi
- By ACC on 06-24-16
By: Jasper T. Scott
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Steel World
- Undying Mercenaries, Book 1
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In the 20th century Earth sent probes, transmissions, and welcoming messages to the stars. Unfortunately, someone noticed. The Galactics arrived with their battle fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined their vast Empire. Swearing allegiance to our distant alien overlords wasn't the only requirement for survival. We also had to have something of value to trade, something that neighboring planets would pay their hard-earned credits to buy. As most of the local worlds were too civilized to have a proper army, the only valuable service Earth could provide came in the form of soldiers....
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A 14 year old boy’s idea of a “Real Man”
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By: B. V. Larson
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Bypass Gemini
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In a distant future, Trevor "Lex" Alexander was shaping up to be the next great race pilot until a fixed race got him banned from the sport. Reduced to making freelance deliveries, he thinks his life can't get any worse. That's when a package manages to get him mixed up with mobsters, a megacorp, and a mad scientist. Now his life depends on learning what their plans are, and how he can stop them.
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I'm torn over this review.
- By Jim Stark on 05-27-17
By: Joseph R Lallo
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Tin Man: A Galaxy's Edge Prequel
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In the wilds of a jungle planet, the Legion fights in brutal combat as Republic marines fly their SLICS from one tragedy to the next. H292, a repurposed warbot, shows the heart of a hero as he wades into the battle not to destroy - but to save.
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So cool
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By: Jason Anspach, and others
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Assault Troopers
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The Earth died when aliens rained thermonuclear warheads on her cities and sprayed the surface with a bio-terminator. A deadly poison drifted to every corner of the planet, threatening the last survivors with annihilation. For a soldier like Creed, there is only one way to keep breathing untainted air. He must bury his hatred of the extraterrestrials and join the Jelk Corporation as an assault trooper, leaving the planet for outer space. In return for his and other people's services, the corporation will house the last humans for as long as the assault troopers keep winning.
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Angry, Poor action, No reality, A lot of Yelling
- By Edward on 10-26-13
By: Vaughn Heppner
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Star Warrior
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In a galaxy where the fabric of reality can be bent and shaped by a privileged few, and almost any skill desired is a mere injection away, one young man is thrust into the fight of his life. Tane, a hydroponics farmer with some mad cereal crop gene-splicing skills, decides to get chipped. The operation gives him full control over his autonomic nervous and endocrine systems, plus the ability to install custom memories. All seems well until a couple of days later aliens come knocking at his door. And they aren't the friendly type.
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wheel of time
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Battle Cruiser
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One starship will either save Earth or destroy her. A century ago our star erupted, destroying Earth's wormhole network and closing off trade with her colonized planets. After being out of contact with the younger worlds for so many years, humanity is shocked when a huge ship appears at the edge of the solar system. Our outdated navy investigates, both curious and fearful. What they learn from the massive vessel shocks the planet.
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Disappointing, Juvenile
- By Russ on 12-27-15
By: B. V. Larson
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What listeners say about Armada
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Dallas
- 02-25-18
An easy fantasy listen.
will Wheaton crushed it again
few plot twist
had the charm of ready player one that captures millennial culture
It's quick listen but
I won't be revisiting the story anytime soon
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5 people found this helpful
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- Dubi
- 08-19-15
Art Imitates Art
Ernest Cline makes no bones about it. The concept of video games being used as a covert training device? He cites every possible antecedent (e.g. Ender's Game, Last Starfighter), and then proceeds to create a plot around the same idea. The concept of advanced alien life forms setting up a conflict in order to test the character of humans? Again, Cline points to every episode of Star Trek based on the same idea, as well as other touch points, and then works that in too.
And you know what? It works. Borrowing plot points actually becomes an integral part of the plot for Cline, the pop culture references as much a part of the story as they are a fun device for us readers. In the end, we have video games and pop culture, and Wil Wheaton returning to narrate Cline's second novel, and the result is almost as much fun as Ready Player One.
Almost. RPO had the advantage of being fresh and new. Armada cannot ambush us in the same pleasant way. On the contrary, it has to live up to the expectations set by RPO. It's not quite as inventive, not quite as encompassing in scope in its virtual world and its cultural references. But it's still way good. Wheaton slows his pace down a bit and softens his snark, but he remains the best, bar none.
This will not disappoint fans of Cline and Wheaton. And it may even capture the imagination of new readers who haven't (yet) read Ready Player One.
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- Harrison J. Cross
- 08-20-15
ignore the negative reviews
Most of the negative reviews I read are more aptly applied to RPO instead. Nerd culture name dropping is less noticeable in this book , theme is more mature, and execution is more fluid.
In doubt many will worship Cline for his penmanship, but his ability to spin an adventure is undeniable.
In short, this book is fun and reasonably thought provoking. The author's writing style has improved and this book is worth your time.
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- Genevieve Barbee
- 07-30-15
Heartpounding Adventure Heart Breaking Story
There's too much to say and I can't give away a sliver of the story because the twists and turns really make it crazy fun! This is a tight, well laid out plot with a lot of quick but efficient world building and excellent payoff. It's not necessary to understand all of the pop culture references but knowing some, especially the subtle ones, is really fun.
I would recommend this to anyone who likes a lot of action, a great quick read that also tugs at your heart strings.
FYI: There isn't any super graphic violence (no gore, sexual violence, or cruelty) but this book does mention the existence of sex (no sex scenes).
I found the inclusivity and diversity of the plot's realistic depictions of women and people of color to be great considering the novel's subject matter could easily play only to a predominantly white and male audience. The only thing that bums me out is that it got me thinking about the lack of mainstream published stories written by and told from the point of view of POC and women with a "nerdy" or gamer focus. This book acknowledges that not all gamers are white, straight, and male in a way that isn't forced and feels pretty ok to me. However it's still told from that perspective as all other books of this kind are (that have this level of success). That's not this book's fault but just a thought I wanted to include that kept coming up for me while I read.
Wil Wheaton was a great narrator. I had a couple cringe moments with some of the accents but nothing that really pulled me out of the story.
Looking forward to the next Cline book!
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- MarkB
- 07-19-15
Wow
₩@₩, so good that if this was written right before Moses got the 10 comments there be an 11th and it would say "Don't buy this book"
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- Amazon Customer
- 05-30-20
Armada by Ernest Kline
The ending was unexpected as well as thought provoking. The novel explores the long term effects of loss,greif as well as the joy being reunited.Keeps hope alive yet honors sacrifice
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- Amazon Customer
- 06-29-19
very awkward performance, fun story, not great.
narrator had issues portraying already awkward characters. definitely a fun experience first time, would not listen to it twice. in that sense very similar to RPO, where as the writing was lack luster, but you still enjoy the experience. when you arent cringing at least.
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- Amazon Customer
- 05-29-20
It’s Honestly Really Good
As a huge fan of Ready Player One, I was ready to dive headfirst into Cline’s next adventure, and low and behold it does not disappoint. Full of adventure, fulfilling stories, and emotional backing. If your a fan of this type of alien pop culture, you are going to love Armada.
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- Jarrod Mitchell
- 07-20-15
Great Adventure
The story has a lot of heart and will certainly make you feel for the protagonist. While it's no Ready Player One, I feel that it stands alone on its own merit and does so quite well.
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- Christopher
- 07-27-15
Great follow up to Ready Player One
Though this book is not in the same story as Ready Player One it shares the author's love of pop culture sci-fi, television, game, and music references from the 70s, 80s, 90s, and 00s. It was a fun romp and was well narrated by Wil Weaton. I now find that I want to dig out old video games, music, and movies having completed this book. Well done and looking forward to what this author writes next.
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