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Pawn
- A LitRPG Adventure (Monsters, Maces and Magic, Book 5)
- Narrated by: Jonathan Waters
- Length: 5 hrs and 4 mins
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Publisher's summary
Fueled by Tolkien's sweat, Willy Wonka's blood, and Clint Eastwood's attitude.
Higslaff the Pawnshop Owner needs a job done, but the Guild War has taken a toll. Those he’d normally call upon are engaged in some other vital assignment, or dead.
He decides to hire Gurk, Jax, Marigold, Lysine, and Kalgore instead. The adventuring party has proven themselves resourceful and effective on previous jobs, not only for himself, but for the local silversmith, and the Church of Apollo. This particular assignment shouldn’t be a problem.
What Higslaff doesn’t know is that details of his job have been compromised. Agents of the Riven Rock Thieves’ Guild are on the move, ready to wrest control of the enchanted item that could tip the balance in the Guild War.
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Some say that in the city of Orlyn, godhood is on sale to the highest bidder. Thousands flock to the city each year, hoping for a chance at immortality. Lydia Hastings is a knowledge sorcerer, capable of extracting information from anything she touches. When she travels to Orlyn to validate the claims of the local faith, she discovers a conspiracy that could lead to a war between the world's three greatest powers. At the focal point is a prisoner who bears a striking resemblance to the long-missing leader of the pantheon she worships.
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OK magic system, but everything else is flat
- By osuushi on 03-22-19
By: Andrew Rowe
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The Mayor of Noobtown
- By: Ryan Rimmel
- Narrated by: Johnathan McClain
- Length: 9 hrs and 3 mins
- Unabridged
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After dying and being reborn into a world that's built like a video game, Jim has found himself stuck in a very old-world style new-player zone for low-level adventurers. Unfortunately, the zone fell out of use centuries ago, and no one told the monsters they were supposed to take it easy on the Noobs. Even worse, the only new player around is Jim. Jim has been given an opportunity, and he'll do his best to take advantage of it.
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Like the land but actually finishes story lines.
- By Kaz on 09-03-19
By: Ryan Rimmel
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Axe Druid Omnibus: Books 1-3
- By: Christopher Johns
- Narrated by: B.J. Harrison
- Length: 52 hrs and 28 mins
- Unabridged
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Chris and his friends had been hearing voices begging for help, but aren’t dreams supposed to stay dreams? When they finally answer the call, they’re pulled into a fantastic world with themes similar to modern role-playing games. The world of Brindolla.
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harem
- By Anthony Baker on 03-21-24
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Eternal Online: The Complete Series: (A LitRPG Series Box Set: Books 1-3)
- By: TJ Reynolds
- Narrated by: Andrea Parsneau
- Length: 44 hrs and 32 mins
- Unabridged
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A broke gamer. A deadly online world. Can Dahlia level up fast enough to keep the debt collectors at bay? Dahlia has to pay off her dead father’s bills or risk her life in the lithium mines. Which...no thank you. Besides, the world is run by tech, and this gamer girl is determined to explore the virtual world her father was so obsessed with - and get rich while she’s at it. So, she sells everything and rents a premium VR pod to play Eternal Online. Enter the toughest realm available? Check. Discover the fastest way to loot without dying? In progress.
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Returned
- By Gridguy on 10-11-21
By: TJ Reynolds
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Fate of the Fallen
- By: Kel Kade
- Narrated by: Nick Podehl
- Length: 12 hrs and 33 mins
- Unabridged
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Everyone loves Mathias. Naturally, when he discovers it’s his destiny to save the world, he dives in headfirst, pulling his best friend, Aaslo, along for the ride. However, saving the world isn’t as easy, or exciting, as it sounds in the stories. The going gets rough, and folks start to believe their best chance for survival is to surrender to the forces of evil, which isn’t how the prophecy goes. At all. As the list of allies grows thin and the friends find themselves staring death in the face, they must decide how to become the heroes they were destined to be.
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Interesting but no KDT
- By Jonathan on 03-11-20
By: Kel Kade
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The Henchmen Chronicles Collection, Books 1-5
- By: Craig Halloran
- Narrated by: Alexander Cendese
- Length: 39 hrs and 37 mins
- Unabridged
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Contains the complete Henchmen Chronicles series.
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for a credit, why not
- By Daniel on 06-24-23
By: Craig Halloran
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Prodigy of Thunder
- Chronicles of Anna Atticus Stone, Book 1
- By: Sever Bronny
- Narrated by: Moira Quirk
- Length: 24 hrs and 24 mins
- Unabridged
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The youngest warlock to ever wield lightning, 14-year-old Anna Atticus Stone dreams of attending the prestigious Academy of Arcane Arts. Except her life is a mess. She's friendless, her older sister keeps knocking her teeth out, and her parents constantly argue.
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On the fence
- By Tracey M. Bare on 03-05-22
By: Sever Bronny
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Sentenced to Troll Compendium, Books 1-3
- By: S.L. Rowland
- Narrated by: Eric Jason Martin
- Length: 29 hrs and 30 mins
- Unabridged
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Chad Johnson built his following by being a troll. Online games, social media, you name it—he's there with a witty comeback. But when he goes too far during a televised stream, he's handed a punishment unlike any other. Instead of the usual ban or suspension, Chad's sentenced to thirty days of full immersion therapy in Isle of Mythos—a world of epic fantasy filled with dungeons and mythical creatures. The twist? He's forced to embody a forest troll, one of the most-despised races in Mythos.
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Kids book
- By Kindle Customer on 03-15-22
By: S.L. Rowland
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Circuit World
- By: Daniel Pierce
- Narrated by: Austin Rising
- Length: 8 hrs and 46 mins
- Unabridged
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For three years, Rixon Caldwell has been the most lethal gamer online. He is undefeated in international play, and his stream is viewed by millions of avid fans each and every day. When an unsigned email arrives inviting him to beta test the newest, most immersive MMO ever, Circuit World, he discounts the offer out of hand. For him, offers like this one are a daily event. He’s a brand, and charity is not his default setting. When he moves to delete the email, his laptop screen vanishes, replaced with a simple question: Do you accept our challenge?
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they should let you know....
- By Adam Dintelman on 10-07-19
By: Daniel Pierce
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Tides of Magic
- By: James C. Williams
- Narrated by: Austin Rising
- Length: 27 hrs and 9 mins
- Unabridged
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When Hal Emden hears about a contest that offers winners the chance to test the newest game from his favorite designer on a cutting-edge, unprecedented virtual reality system, he has to try his luck. Surprisingly, he wins. A full week, all expenses paid, to play the fully immersive game Tides of Magic Online. What could possibly go wrong? I mean, it's not like Elwin, the creator of the game and series, is an insane psychopath intent on trapping them in his virtual world for purposes unknown...right?
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OP'd to the MAX!!
- By Anonymous User on 12-28-20
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A Reluctant Druid
- By: Jon R. Osborne
- Narrated by: Tristan Morris
- Length: 10 hrs and 47 mins
- Unabridged
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Centuries ago, the followers of the new gods defeated the old gods and the folk of legend, banishing them from the world of man. With their departure, magic faded from the land. The Milesian Accords had provisions for a new challenge, though, and the Exiled Gods have sent their minions back to our world to seek out a champion to fight for them and a druid able to wield the magic needed to fulfill the challenge. A descendant of the druid who participated in the original challenge, Liam Knox doesn’t know anything about the Accords or his ancestors....
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I was sorta on board till the third erotic scene.
- By Jaden on 08-23-22
By: Jon R. Osborne
What listeners say about Pawn
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Georgia McNabb
- 10-22-21
Was Ok but nowhere near as Fun as 1st 4 Books.
actually was sort of disappointed with this storyline. The other ones had a lot more depth and excitement. Narrator does a good job with the storyline. I will listen to the next in the Series to find out what happens and if the Story level goods back to the level of the other books
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- Tammy B
- 07-20-21
I loved it!💜
Things are getting serious for these adventurers. Magic, mystery and mayhem everywhere. I loved this new adventure and the introduction to some new characters. The narration once again was absolutely wonderful. Jon Waters’ performance is brilliant. I’m especially found of Marigold’s character. This is book 5 and is continued. I recommend this book/series.
Sisters Spotlight 💜
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- James Mace
- 07-20-21
Once Again, Ervin and Waters Fail to Disappoint!
In this fifth installment of Monsters, Maces, and Magic, we get a change of perspective, as the point-of-view is no longer on Glenn / Jax and the party of adventurers, but on Higslaff, a pawnshop owner they've dealt with in the past. Higslaff is a member of the Three Hills City Thieves Guild, who are in an escalating war with the guild in Riven Rock. However, while it is the party that goes on the quest to retrieve a special wand for the guild, the perspective is mostly told from Higslaff's humunculus (a sort of familiar, resembling a small demon) named Snix. I personally enjoy these changes in perspective, similar to Book 3, 'Guild'. This allows for more world building, while also making the non-player characters (NPCs) seem more human and 'real', rather than simply props in a game setting. I also like that we are slowly introduced to a couple more Player Characters from the 'real world', none of whom are aware of the existence of other PCs, outside their own party.
Pawn takes a decidedly darker tone almost from the get-go, when a female member of the Three Hills Thieves Guild (who happens to be a PC that's lived in this world for a decade and is the only member of her former party remaining) meets a rather painful and ghastly fate. The tone of the rest of the story reverts to its usual form of adventure and humour, with decent amounts of tension and a gradual building of the Guild War between Three Hills and Riven Rock, which had previously been just one of many background events in previous books. The introduction of a rather sinister magic user, whose name I cannot even begin to pronounce or spell, comes as a very late addition, almost at the very end of the story. I found him very intriguing, not to mention disturbing. The ending itself becomes rather dark and foreboding. This actually worked well, as it left me wanting more.
My only 'complaint', if you will, is that this story is only 214 pages in print, and just over five hours as an audiobook; barely half the length of the previous book, 'Fairyed'. It is a credit to Ervin's writing and Waters' narration that I am always sad to be finished with each book in this series, as I want the story to keep going! I'm looking forward to the next book, 'Date', which I know is a very short, I'm guessing stand-alone story, and hope Terry Ervin brings us more from this world in the near future! As always, Jonathan Waters does a cracking job of narration. His range is very broad, able to lend a distinct voice to numerous characters of varying race, age, and gender. The voice he gives the sinister magic user towards the end is alone worth giving this story a listen.
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- LITRPG Audiobook Reviews
- 08-20-23
Manipulated by a pawn star
Ahoy there, fellow seekers of literary quests and captivating tales! Gather 'round, for I have a gem of a story to share with you, a dazzling trove of adventure and magic that will surely enchant your senses. Picture this: "Pawn: A LitRPG Adventure" by the talented Terry W. Ervin II, a fifth installment in the "Monsters, Maces and Magic" series. But this isn't just any old tale – it's a tapestry woven with the brilliance of creativity and the allure of a fantastical realm.
And let me tell you, the journey begins not with a knight in shining armor, but with Higslaff the Pawnshop Owner, a character so intriguing that you'll be immediately drawn into his world. The tale unfurls in the aftermath of the Guild War, a conflict that has left our pawnshop owner in quite the pickle. His trusty allies are nowhere to be found, some fallen in battle, others on vital missions. But fret not, for Higslaff is not one to back down easily. Enter a band of unlikely heroes – Gurk, Jax, Marigold, Lysine, and Kalgore, a team with a proven track record of resourcefulness and effectiveness.
Oh, but dear reader, here's where the plot thickens like the most sumptuous of stews. Unbeknownst to Higslaff, the very essence of his task has been tainted by the malevolent touch of the Riven Rock Thieves’ Guild. A guild that seeks nothing less than to shift the balance of power in the most fantastical way possible. Through a quest that blends Tolkien's artistry, Willy Wonka's whimsy, and Clint Eastwood's indomitable spirit, we embark on a rollercoaster of excitement, suspense, and magical marvels.
Ervin II spins a web of enthralling storytelling that leaves you spellbound. The camaraderie of Gurk, Jax, Marigold, Lysine, and Kalgore is like a symphony of personalities, each note contributing to the crescendo of this epic narrative. As they navigate a world teeming with danger, the clash between guilds adds a layer of intrigue that captivates until the final word." So there you have it, an enthusiastic celebration of "Pawn: A LitRPG Adventure," where quests and enchanted items are the name of the game, and the fate of worlds hangs in the balance. Embark on this exhilarating journey, fellow enthusiasts of the written word, and let your imagination soar on wings of pure delight. This, my friends, is a story worth pawning your heart for! 📚✨
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