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Wolf Mountain
- Adventure Online, Book 1
- Narrated by: J. Scott Bennett
- Length: 6 hrs and 14 mins
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Publisher's summary
Indiana Jones meets Ready Player One
Vince is a down and out millennial with an advanced degree in archaeology and an endless parade of dead end jobs. Crushed by student loan debt and bills, he is barely making ends meet, and his one source of relief is gaming. Vince gets a mysterious job offer from a gaming company to be a beta tester for their new full immersion virtual reality system. He doesn't understand why they chose him over literally anyone else on the planet, and is suspicious that he got the offer on the same day he got fired, but he's flat broke. Besides, who wouldn't want to get paid to play?
Soon, Vince finds himself taking the role of a treasure hunter immersed in a 1920s pulp adventure filled with deadly bootleggers, spooky caves, lost airships, and a beautiful spear hurling girl who was raised by wolves. It doesn't take long for Vince to realize something fishy is going on, and there's more to this game than meets the eye. He must make his way from plot cache to plot cache as he searches for lost jewels, the truth about the game, and enough ammunition to keep the tommy gun barking.
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Daniel Ash wakes after midnight to the cry of his daughter. Just a bad dream, he thinks. She's had them before. Yet he can't help but worry when she cries out again as he pads down the hallway. Stepping through her doorway, he expects to find her sitting up in bed, frightened by a nightmare. But the nightmare is his. It's real. And it's just beginning....
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Enjoyably addictive story!
- By Amanda on 12-03-13
By: Brett Battles
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Desert Runner
- Puatera Online, Book 1
- By: Dawn Chapman
- Narrated by: Andrea Parsneau
- Length: 3 hrs and 5 mins
- Unabridged
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An NPC story. With her pain potions in short supply, Maddie accepts a deadly run, picks up a package in Trox City, and crosses the desert plains to Port Troli. The only issues - an unwanted passenger and Tromoal breeding season.
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An introduction into a different world
- By LITRPG Audiobook Reviews on 01-22-18
By: Dawn Chapman
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Unfiction
- By: Gene Doucette
- Narrated by: Brad Wills
- Length: 9 hrs and 32 mins
- Unabridged
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When Oliver Naughton joins the Tenth Avenue Writers Underground, headed by literary wunderkind Wilson Knight, Oliver figures he'll finally get some of his wild imaginings out of his head and onto paper. But when Wilson takes an intense interest in Oliver's writing and his genre stories of dragons, aliens, and spies, things get weird. Oliver's stories don't just need to be finished: they insist on it.
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Perfectly Captured Tone and Well Matched Wit
- By Ian on 08-04-17
By: Gene Doucette
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The Lives of Tao
- By: Wesley Chu
- Narrated by: Mikael Naramore
- Length: 12 hrs and 20 mins
- Unabridged
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When out-of-shape IT technician Roen wakes up and starts hearing voices in his head, he naturally assumes he’s losing it. He isn’t. As of last night, he has a passenger in his brain - an ancient alien life-form called Tao, whose race crash-landed on Earth before the first fish crawled out of the oceans. Over the millennia his people have trained human heroes to be great leaders, to advance our species at a rate far beyond what it would have achieved on its own. Split into two opposing factions - the peace-loving, but under-represented Prophus, and the savage, powerful Genjix - the aliens have been in a state of civil war for centuries.
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Not funny, just a lot of fighting
- By Julie W. Capell on 09-19-15
By: Wesley Chu
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Brother, Frankenstein
- By: Michael Bunker
- Narrated by: Andrew McFerrin
- Length: 8 hrs and 18 mins
- Unabridged
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Dr. Chris Alexander, a borderline sociopath and technological genius, has designed an advanced cybernetic life form from prototype decommissioned military drones and top-secret experimental DARPA technology. The HADroid was supposed to be a military grade robot with the transplanted heart and brain of a human donor that would transform it into a devastating state-of-the-art war machine when activated by its onboard human operator.
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There is plenty of hard science to entertain
- By Midwestbonsai on 07-13-15
By: Michael Bunker
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The Event
- By: Nathan Hystad
- Narrated by: Luke Daniels
- Length: 6 hrs and 33 mins
- Unabridged
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Cities all around the world reported strange alien vessels descending. Some saw them as the heralds of a new age; others fired everything they had at them. All were taken as the beams lashed down and drew them into the sky. Dean was left behind, seemingly the last man on Earth. A trail of clues left by his dead wife guides Dean on a perilous journey across America and beyond to learn the truth behind the mysterious ships and save humanity from its doom.
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Did not inspire me to get the next book.
- By MD on 12-13-18
By: Nathan Hystad
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Monster Hunter International
- By: Larry Correia
- Narrated by: Oliver Wyman
- Length: 24 hrs
- Unabridged
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Five days after Owen Zastava Pitt pushed his insufferable boss out of a 14th story window, he woke up in the hospital with a scarred face, an unbelievable memory, and a job offer. It turns out that monsters are real. All the things from myth, legend, and B-movies are out there, waiting in the shadows. Some of them are evil, and some are just hungry. Monster Hunter International is the premier eradication company in the business. And now Owen is their newest recruit.
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Suprizingly entertaining
- By Konstantin on 02-17-12
By: Larry Correia
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Unwind
- Unwind Dystology, Book 1
- By: Neal Shusterman
- Narrated by: Luke Daniels
- Length: 10 hrs and 9 mins
- Unabridged
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After America’s Second Civil War, the Pro-Choice and Pro-Life armies came to an agreement. According to their Bill of Life, human life may not be terminated from the moment of conception until the age of thirteen. But between the ages of thirteen and eighteen, the child may be gotten rid of by their parent through a process called “unwinding.”
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Chilling, Scary, Difficult to Read
- By Joe on 11-11-20
By: Neal Shusterman
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The Shadowkiller
- A Novel
- By: Matthew Scott Hansen
- Narrated by: William Dufris
- Length: 15 hrs and 7 mins
- Unabridged
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Bigfoot wants revenge! Just as Jaws terrified people right out of the water, The Shadowkiller will keep readers out of the woods...for good.
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Excellent!
- By Nathan on 10-04-10
What listeners say about Wolf Mountain
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Lomeraniel
- 08-08-17
Poor execution
Vincent is fired from the dead end where he works. Soon after he gets a call from a gaming company offering him the job of his dreams: becoming virtual reality game tester. The game is set towards the end of the 1920s, and he will have to find some jewels lost in the middle of the woods where a plane belonging to a rich family crashed some years before.
First of all, this book is not exactly written as a LitRPG, even though it describes the actions of the characters in the game. This could make it more accessible for people not really into LitRPG.
I found the premies quite interesting, but the execution was poor. The book basically narrates how Vince is hired, his experience in the game and a twist at the end of the story. The adventures during the game were just okay, but not enough to really get me hooked to the story. It was entertaining, yet, but that’s it. I was expecting all the time for something to happen, like some serious issue related to the VR chamber.
This is one of those cases where I think the authors stretch a story over several volumes just for the sake of the sell. I think the story would really benefit from having this book just as an introduction to the real story: Vince gets hired, he plays the game, and then something happens. From there then I would develop the story, but keeping it in the same book, and shortening the gaming part considerably, since nothing important happens and the characters are quite plain. The important and disconcerting things happen outside the game, so I think the authors should have focused this book on that part.
The book is well written, so I was able to listen until the end, but what got me interested was that twist towards the end. It is a pity that the rest of the book did not get me interested enough, so I doubt I will continue this series.
J. Scott Bennett narration was great, as usual, and I think it was part of the reason why the gaming part was bearable. He has an ample range of voices and his character interpretations are very vivid. About the audio production, I noticed a couple of silences between paragraphs, but nothing disturbing.
I received a copy of this book in audio format from the narrator in exchange for an honest review.
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- Gilbert M. Stack
- 11-16-20
The Mystery Only Grows When the Game Is Over
I believe that the best LitRPGs connect events in the real world to the game world, and that is one of the things that Stone and Mayer do very well in their novel, Wolf Mountain. The foundation of the story is not particularly original. A game company is testing out new technology and the protagonist, Vince, is hired to help test it. He is immersed in a game world and has to see if he can beat the system.
The game setting is a mountainous area of the U.S. during the 1920s—not a time period I’ve seen before in this type of book. The authors don’t bog the story down with countless repetitions of character sheet stats, but you never forget that this is in fact a game environment. As the action progresses, Vince becomes romantically interested in a well-developed NPC and after completing his employment becomes obsessed with learning how she was developed and whether or not she was based on a real-world individual. The game designers oppose his interest and then things get especially interesting as Vince begins to have problems differentiating between the game environment and the real world even though he is no longer attached to the equipment.
In many ways, Wolf Mountain is a set up for an even deeper mystery surrounding how the game was developed and what the company that owns it is trying to accomplish. That’s a tale worth telling.
I received this book from FreeAudiobookCodes.com in exchange for an honest review.
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- Jayde
- 05-12-20
Leaves You Wanting More!!!
This is a good story with a good narrator. Enjoyed the online adventure but the story does not end there.
This is labeled as book one so there is hope that more is coming. This book leaves you hanging although not really with a cliff-hanger.
Ready for the next book!!!
I was given this free review copy audio book at my request and have voluntarily left this review.
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- Rabid Reader
- 07-21-17
Mix of adventure & litRPG
When out of work telemarketer and game enthusiast, Vince, is recruited to beta test an innovative full immersion game, he thinks he has struck gold. Set in the 1020’s, his mission in the game is to recover lost jewels, but he becomes attached to the game characters and unexpected problems occur once the game is done. I found this more of a mix of litRPG and an alternate reality adventure story, rather than straight litRPG. The narration in the audiobook is great, he brings the characters to life, brings out the individual personalities and does male and female voices and accents excellently. The story was enjoyable but it lacked a lot of detail and had many threads left untied at the end. Also, if that company had designed a machine that induced true stasis, where a person didn't age, have to eat, drink or use the bathroom, I'm sure there would be much better and more profitable applications for it than a virtual game.
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- Backlash
- 03-03-20
Game within a game
This story had lots of layers and twists in the plot that kept me hooked throughout. I hope there is a follow up so I can find out what was really behind the game. Good narration helped define the characters better as well.
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- Stephen Bergquist
- 02-01-20
Review wolf Mountain
Really enjoyed this book by Stone and Mayer. I will jump at the chance to read the second one ( if there is one coming). Thanks J Scott Bennett for a great performance.
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- Melissa and Josh
- 07-12-17
Not My Cup of Tea
Let me start by saying that this was the first time I’ve read/listened to RPG type story. Now I don’t know if this book is how they normally are or not? Either way, I wasn’t a fan!
I was surprised that given this story was written by two authors that there wasn't more to it. It was so boring! The only reason I decided to listen to this story was that Scott Bennet is one of my favorite narrators. I feel sorry that he had to read this. There was nothing surprising!
Given the fact Vince goes into a virtual reality game, you'd think there'd be something exciting that place. There was nothing different given the time period, except for the large scorpion, which didn't really do anything to anyone. There was no point to even have it in the story.
The characters were very one-dimensional and as I listened to the story, I was left hoping that something bad (something out of the ordinary) to happen to one of them.
The cliffhanger at the end left me with no urge to continue with the series (if it ends up a series). Because of the lack of "entertainment," I don't care what happened to Vince or why the wolf girl was supposedly in the real world.
Questions/Comments:
Vince doesn't seem that smart. When the wolf girl sees that he has a scratch on his hand she ends up finding a fungus and putting it onto Vince's wound. Why is he scared that it's going to do something bad when the wolf girl has only done good things for him and his group?
At one point, Vince asked how long the wolf girl had had her wolf. She tells Vince that her mother hadn't wanted the wolf. That made absolutely no sense (even if it's a game--it's virtual reality) because she'd been alone for over twenty years and wolves live 5-6 years.
Why was Vince shocked that the wolf girl was able to kill men (bad guys), yet was so upset that her wolf had been killed? It seemed it didn't make sense to him, which didn't make sense to me.
The gang is stuck in the cave and the bad guys are right outside the cave entrance/exit. To get their attention, Vince yells out the mother joke. Seriously? I guess because of the flow of the story, this worked since 3 guys came running in. Stupid.
How could Clark ever get confused with the being in the game and reality? That made no sense!
What was the point of the nonexistent sex scene between Vince and the wolf girl?
I found it funny that the fact Vince had to use the toilet only came up at the end of the story. I assume he was used to pooing and peeing outside prior to participating in this game?
Vince is struggling for money, hence why he takes the VR tester job. Yet, he goes and pays to find out who the guy was that created the wolf girl? Why exactly?
Why did Vince never ask what was wrong with Hanz considering he says he looks in his forties? But wait! After he dies, Vince describes him as being old. I wouldn't consider forty to be old.
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