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Judgment of Mars
Starship's Mage, Book 5
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Narrated by:
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Jeffrey Kafer
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By:
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Glynn Stewart
About this listen
Without integrity, authority is merely power. Without authority, a King is only a tyrant.
Damien Montgomery serves the Mage-King of Mars as a Hand: a troubleshooter, judge, and roving representative. Now, his duties have brought him home and into conflict with his fellows.
A Hand is dead in nuclear fire amongst the mountains of Mars. The conspiracy she served is broken and scattered, but Damien must know who they are and what drove them. What secrets could convince a Hand of the Mage-King to betray everything?
But even as Damien hunts the surviving conspirators, it is clear that someone else is hunting them—someone with no interest in prisoners or secrets.
Worse, the Council of the Protectorate, the single check on the power of the Mage-King and his Hands, has questions. They have the right to demand his answers, but the questioning quickly proves a kangaroo court.
To serve the Protectorate, Damien must find the people who betrayed him—and decide just what he is prepared to sacrifice to preserve all he is sworn to defend!
In celebration of the tenth anniversary of the first Starship's Mage novel, Glynn Stewart is proud to bring you this new revised edition. Please note that while this edition has been edited and revised for clarity, the story and events remain the same.
©2017 Glynn Stewart (P)2025 Podium AudioListeners also enjoyed...
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By: Andy Weir
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Damien Montgomery is as much a nobody as a Mage of the star-spanning Protectorate of Mars can be. Trained as a Jump Mage, one of the elite who teleport ships across interstellar space, he lacks the connections to find a ship that will take him. Until pirates and politics strand Captain David White of the jump freighter Blue Jayin his home system. The two men's matching needs birth a choice and a partnership that will take them from high-end orbitals to prisons to alien graveyards in forgotten star systems.
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I used to love it, now it sucks.
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Interstellar Pawn
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In a world where family secrets unravel and identities shatter, Troy’s life takes an unexpected turn. His home is no longer a sanctuary, and his family’s truths are nothing but a web of lies. Cast adrift with only a battered ship, a cryptic name, and a distant destination, Troy embarks on a perilous journey to unravel the mysteries of his past.
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😭😭😭😭😭
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The Forerunner
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Zed is a washed-up MMA fighter that is starting to realize that there isn't much of a future ahead of him. While hitting the bar with friends to forget his sorrows for a while, he meets an attractive woman who has an interesting story for him—aliens are going to take over the solar system in two years. Thinking that she is either crazy or he's had a few too many, Zed writes her off—until she shows him things that aren't possible, including healing his chronic injuries and showing him what she actually looks like (hint, not human).
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A GREAT start to an intriguing LitRPG
- By N.W. on 02-17-25
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Raven's Peace
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For 17 years, Colonel Henry Wong and the United Planets Space Force have fought the Kenmiri Empire. They drove the alien overlords back from humanity's borders into their own stars and found allies among the Kenmiri's slaves and subjects. Now the war is over. A great Gathering has been called of the allies who fought the war, but they only ever shared a common enemy. With the Kenmiri in retreat, a thousand new agendas are revealed.
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An anomaly for this author.
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Horned Crown
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The dragons have been freed, and now the stage is set for the final battle with the horrors. Nico will have to grow stronger and grow his kingdom of dragons if they are going to stand against what is coming. Ileria is theirs, but only the rise of a new dragon emperor will be enough to keep it intact. Nico must seek the Horned Crown.
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Interstellar Mage: Starship's Mage
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Captain David Rice has a new ship, a new crew, and a new set of Jump Mages to carry him between the stars. All he wants is to haul cargo, make money and keep his head down. His past, however, is not so willing to let him go. An old enemy is reaching out from beyond the grave to destroy any chance of peace or life for Captain Rice - and old friends are only making things more complicated!
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Good story, terrible narrators
- By Solderon on 01-04-18
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Starship's Mage
- Starship's Mage, Book 1
- By: Glynn Stewart
- Narrated by: Jeffrey Kafer
- Length: 12 hrs and 26 mins
- Unabridged
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Overall
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Performance
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Story
Damien Montgomery is as much a nobody as a Mage of the star-spanning Protectorate of Mars can be. Trained as a Jump Mage, one of the elite who teleport ships across interstellar space, he lacks the connections to find a ship that will take him. Until pirates and politics strand Captain David White of the jump freighter Blue Jayin his home system. The two men's matching needs birth a choice and a partnership that will take them from high-end orbitals to prisons to alien graveyards in forgotten star systems.
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I used to love it, now it sucks.
- By Bryan C Russell on 10-10-24
By: Glynn Stewart
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Interstellar Pawn
- Through Steel and Stars, Book 1
- By: Dawn Chapman
- Narrated by: Neill Thorne
- Length: 14 hrs and 16 mins
- Unabridged
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Overall
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Performance
-
Story
In a world where family secrets unravel and identities shatter, Troy’s life takes an unexpected turn. His home is no longer a sanctuary, and his family’s truths are nothing but a web of lies. Cast adrift with only a battered ship, a cryptic name, and a distant destination, Troy embarks on a perilous journey to unravel the mysteries of his past.
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😭😭😭😭😭
- By Nighteyes on 02-20-25
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The Forerunner
- A GameLit Progression Fantasy
- By: James Clay
- Narrated by: Adam Stubbs, Mia Fothergill
- Length: 10 hrs and 11 mins
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Overall
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Performance
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Story
Zed is a washed-up MMA fighter that is starting to realize that there isn't much of a future ahead of him. While hitting the bar with friends to forget his sorrows for a while, he meets an attractive woman who has an interesting story for him—aliens are going to take over the solar system in two years. Thinking that she is either crazy or he's had a few too many, Zed writes her off—until she shows him things that aren't possible, including healing his chronic injuries and showing him what she actually looks like (hint, not human).
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A GREAT start to an intriguing LitRPG
- By N.W. on 02-17-25
By: James Clay
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Raven's Peace
- Peacekeepers of Sol, Book 1
- By: Glynn Stewart
- Narrated by: Oliver Wyman
- Length: 9 hrs and 34 mins
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Overall
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Performance
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Story
For 17 years, Colonel Henry Wong and the United Planets Space Force have fought the Kenmiri Empire. They drove the alien overlords back from humanity's borders into their own stars and found allies among the Kenmiri's slaves and subjects. Now the war is over. A great Gathering has been called of the allies who fought the war, but they only ever shared a common enemy. With the Kenmiri in retreat, a thousand new agendas are revealed.
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An anomaly for this author.
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By: Glynn Stewart
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Horned Crown
- Dragon Sorcerer, Book 5
- By: Sean Oswald
- Narrated by: Neil Hellegers
- Length: 15 hrs and 33 mins
- Unabridged
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Overall
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Performance
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Story
The dragons have been freed, and now the stage is set for the final battle with the horrors. Nico will have to grow stronger and grow his kingdom of dragons if they are going to stand against what is coming. Ileria is theirs, but only the rise of a new dragon emperor will be enough to keep it intact. Nico must seek the Horned Crown.
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Interstellar Mage: Starship's Mage
- Red Falcon Book 1
- By: Glynn Stewart
- Narrated by: Ian Gordon Jennifer Gill
- Length: 9 hrs
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Overall
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Performance
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Captain David Rice has a new ship, a new crew, and a new set of Jump Mages to carry him between the stars. All he wants is to haul cargo, make money and keep his head down. His past, however, is not so willing to let him go. An old enemy is reaching out from beyond the grave to destroy any chance of peace or life for Captain Rice - and old friends are only making things more complicated!
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Good story, terrible narrators
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Save State Hero
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Have you ever woken up, rolled over, and thought to yourself, “I’m pretty sure I’m working for a Super Villain.” If you haven’t, then maybe you’re not the type of person to work for a global corporation. Edmund, however, is just such an individual. He works for Legion: a corporation of unimaginable reach that he barely understands, a corporation that seems determined to put itself smack dab in the middle of a brewing civil war between Super Heroes and Super Villains.
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Performance was great. Protag was not.
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Vae Victis 3: An Apocalypse LitRPG
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Marianna Rojas is no ordinary vampire. She's an Exemplar, one of thirty diplomats hand-chosen by the Grand Spell to bring the many races of the galaxy together in the World of Origin. Once a mystery, the Grand Spell has reshaped reality—and Earth is in peril.
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Backyard Starship: Origins 2
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Get ready to experience two more origin stories in the Backyard Starship universe.
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Character of main person is environment dependent.
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War God for Hire: The Complete Series
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Reincarnated as the War God—he has a lot to learn to live up to that title. His power is only as good as the skill he possesses to wield it. But there is a reason the former War God fell. He can only dare to imagine what foes lie in wait. He will have to build a team out of a former shield maiden, an elven sorceress intent on hiding her power, a beautiful lycan who doesn't trust anyone and a mortal-hating fire celestial. What could be hard about that?
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Nice read
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Demon Card Enforcer
- A Deck-Building LitRPG (The Cerberus Cards, Book 1)
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Overall
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Performance
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It’s Drop Night, the one night every decade when the gods hand out cards to a lucky few. If you get a deck, you’re a deckbearer capable of wondrous feats within the Great Game system. You can control powerful monsters and summon mantles that let you fight alongside your beasts. Ethan Wolfe, top enforcer for the Grimm family mob, has already been overlooked on two previous Drop Nights. People of his ilk seldom receive cards, as the gods tend to favor people who follow their divine mandates, but that doesn’t mean Wolfe can’t hope.
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an excellent play on cards
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When Wizards Follow Fools
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Corin Cadence has been summoned to meet with the Emerald Council, a political summit including the most powerful of all attuned and their closest political allies. His summons came with a dire warning—that war was coming to the nation of Valia. While Valia is no stranger to warfare, the circumstances of this invasion are dire. Valia's visage, Tenjin, remains missing. Many of the nation's leaders were slain during Mizuchi's attack, and others killed or injured through Saffron's machinations. With a critical power vacuum in Valia's leadership, few can be trusted.
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