Little Myth Marker
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Narrated by:
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Noah Michael Levine
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By:
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Robert Asprin
About this listen
Robert Asprin’s classic fantasy series, now available in audio!
A friendly game....
It was just an innocent game of dragon poker. But soon Ogres were high, unicorns wild, and the pot was half a million! Skeeve bluffs his way into a high-stakes game of dragon poker - and wins! But now he's left with Markie, a pint-sized IOU left by a player who went broke. She conjures up a house full of trouble every time she tries to cast a spell. And now the dragon poker champion has challenged Skeeve to a game - with a pot of half a million.
Myth-Chievous....
Skeeve, magician extraordinaire, and his apprentice Massha were sauntering their way through the Bazaar at Diva. Markie, the little girl a gambler has left with Skeeve as a "marker" after a game of dragon poker, was in a nearby tent, trying on some clothes with Bunny, another female member of Skeeve's retinue. "Hasn't Markie been well-behaved?" Skeeve asked Massha. "She said she was in the third grade of elementary school, even though she calls it elemental school...." "Elemental school!" Massha gasped in horror. "We've got to get her back home...quick!" Just then, Markie was kicked out of the tent by its owner. Markie stared at the tent - and suddenly dozens of booths were destroyed by a powerful wind. "Markie blew her cork and summoned up an air elemental, like you learn to do at elemental school," Massha said grimly....
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Contains books one and two of the Attempted Vampirism series: Attempted Vampirism and Attempted Adventuring.
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Overall
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Performance
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Sound Editing Needed
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The Wounded Land
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Overall
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Performance
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Story
Four thousand years have passed since Covenant first freed the Land from the devastating grip of Lord Foul and his minions. The monstrous force of Evil has regained its power, once again warping the very fabric and balance of the Land. Armed with his stunning white gold, wild magic, Covenant must battle not only terrifying external forces but his own capacity for despair and devastation. His quest to save the Land from ultimate ruin is as exciting and heroic as ever.
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A Fantasy Must Read
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NPCs
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- Unabridged
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Overall
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Performance
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Story
What happens when the haggling is done and the shops are closed? When the quest has been given, the steeds saddled, and the adventurers are off to their next encounter? They keep the world running, the food cooked, and the horses shoed, yet what adventurer has ever spared a thought or concern for the Non-Player Characters? In the town of Maplebark, four such NPCs settle in for a night of actively ignoring the adventurers drinking in the tavern when things go quickly and fatally awry.
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Enjoyable if you manage your expectations
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Demons Don't Dream
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- Unabridged
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Overall
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Performance
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Story
Sixteen-year-old Dug has yet to be impressed by a computer game, but that's before he gets hooked by Companions of Xanth-and the beguilingly beautiful princess-serpent he's chosen to guide him. Nada Naga has her work cut out for her keeping Dug's eyes on the magical prize . . . and off of her human form.
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Meh.
- By Conan Fortunato on 05-19-24
By: Piers Anthony
What listeners say about Little Myth Marker
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Micheal R. Meyer
- 08-10-22
great series of work
love the fact I get to relive the books I read so many years ago. with the voices adding to the enjoyment.
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- Jason Murray
- 08-09-24
Very funny!
Love how Skeeve grows as a person as the story goes on. He starts as a naive kid and matures in every story.
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- A Bomb
- 10-21-24
Love these stories!
I love all the myth series it’s just easy listening and enjoyable! Also, it makes you think about the right answer.
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- Taylor Glaser
- 07-17-21
An enjoyable ride
Easy Read. Clever but absurd fantasy story, sort of like a zany DnD campaign. One of my all time favorites.
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