Your Best Game Ever Audiobook By Monte Cook cover art

Your Best Game Ever

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Your Best Game Ever

By: Monte Cook
Narrated by: Rudy Basso
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About this listen

We've all had them: games where the party clicked perfectly. Climactic moments when everything came together amazingly. Favorite characters everyone loved. Sessions and campaigns that became the stuff of legends - moments that were talked about for years!

Sometimes, everything just turns out right. But why not every time? You can make these games happen, and happen whenever you get together with your gaming group. You can make every adventure, every session, every campaign the most it can be. Your Best Game Ever unlocks the secrets of consistently awesome RPG experiences - for players and GMs. Inside this audiobook, you will find advice and suggestions for enhancing your RPG experience at the table and away from it. This is an insider's look at everything that isn't part of the game rules - building chemistry for a gaming group that really clicks, making a character you will love and remember forever, running engaging and exciting games your players will always look forward to, creating thrilling adventures, finding all the right ideas, hosting memorable game nights...and that's just for starters.

©2019 Monte Cook Games, LLC (P)2019 Monte Cook Games, LLC
Adventure Game Development
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Overall a good book more useful for people getting started in Role-playing games. Had some good ideas that I hadn't really thought about.

good listen

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I really want to play but afraid, he doesn't talk about people with mental illness

I want to play

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This books should be mandatory for any and all RPG players. It has excellent advice. I which there was a way to cascade it everywhere.

Mandatory

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I am not liking this based off his voice. He sounds like a serial killer.

This guy has a really annoying voice.

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There is a lot to unpack, but few sections were unneeded, especially the food part.

overall beneficial

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Great resource for running or playing games. There's advice for anyone from someone who's never picked up fancy dice to someone who's been running games for years. Only complaint is that some segments don't work well in audio form, like the recipes at the end. The vast majority did work well, though, and the reader did a great job, maintaining a conversational tone. I plan to recommend this to nearly anyone who plans to play a game I run in the future.

Clear, consise, solid advice

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I was disappointed in the book for reasons I think others don't want to bring up. Monte Cook is a nice guy, he's a great game designer, and he gives a lot of good info in this book; however, it's a bad delivery. The book doesn't seem to know it's target audience, and you will be bored with a lot of foundational stuff-- stuff that a new player isn't going to ever hear, b/c they are going to spend money on game books and not this one. All of that info is better for a free Ted Talk or online essay.

This book could be abridged and split into "New Player", "New DM", and "Experienced Player/DM" advice sections and I'd recommend it. Out of the 15 hours, I probably benefitted from 4 of them. If you can get this for free go for it.

Good info, but not a great book

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If you're capable enough to make the money to buy this book, then you likely don't need most of the lecture provided within. I get that people can be ignorant, but writing to the lowest common denominator, and sprinkling woke garbage on top does not make a good book on gaming. Mr. Cook has written some very good stuff in the past. This isn't it.

Mostly Not Needed Advice

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