Computer Games
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Lost in a Good Game
- Why We Play Video Games and What They Can Do for Us
- By: Pete Etchells
- Narrated by: Ryan Burke
- Length: 9 hrs and 50 mins
- Unabridged
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When Pete Etchells was 13, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify "game addiction" as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games via scientific study....
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Not actually a book about video games
- By Chris B. on 10-18-20
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Lost in a Good Game
- Why We Play Video Games and What They Can Do for Us
- Narrated by: Ryan Burke
- Length: 9 hrs and 50 mins
- Release date: 06-11-19
- Language: English
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When Pete Etchells was 13, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened....
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This Is Not a Game with Marc Fennell
- By: Marc Fennell
- Narrated by: Marc Fennell
- Length: 3 hrs and 19 mins
- Unabridged
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This Is Not a Game is the extraordinary untold story of the internet’s first conspiracy theory, the legend of Ong’s Hat. Marc Fennell will dive deep into a previously unexplored world of tech hippies, eccentric web subcultures and simmering paranoia, uncovering how this tongue-in-cheek artistic experiment backfired on its creator and went on to influence much of what’s wrong with the internet today.
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WOW!
- By pondo on 05-09-24
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This Is Not a Game with Marc Fennell
- Narrated by: Marc Fennell
- Length: 3 hrs and 19 mins
- Release date: 05-06-24
- Language: English
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This Is Not a Game is the extraordinary untold story of the internet’s first conspiracy theory, the legend of Ong’s Hat.
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The Secret Science of Games
- By: John Hopson
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Unabridged
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The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun. User experience (UX) research is a vital part of the story of how video games have become a cultural juggernaut, but game developers generally don’t speak publicly about how data shapes game design and game development.
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Worth reading if you are remotely interested in games and UX
- By Ayman on 10-14-23
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The Secret Science of Games
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Release date: 04-28-23
- Language: English
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The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun....
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Inspirational, Straightforward, Useful
- By Ben on 03-27-24
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 01-26-24
- Language: English
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game....
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The Simulation Hypothesis: An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game
- By: Rizwan Virk
- Narrated by: Kory Getman
- Length: 9 hrs and 22 mins
- Unabridged
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The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist, and Silicon Valley video game designer Rizwan Virk, explains one of the most daring and consequential theories of our time. Drawing from research and concepts from computer science, artificial intelligence, video games, quantum physics, and referencing both speculative fiction and ancient eastern spiritual texts, Virk shows how all of these traditions come together to point to the idea that we may be inside a simulated reality like the Matrix.
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A 90's thesis for a mail order university
- By Samwell on 05-26-19
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The Simulation Hypothesis: An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game
- Narrated by: Kory Getman
- Length: 9 hrs and 22 mins
- Release date: 05-15-19
- Language: English
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The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist, and Silicon Valley video game designer Rizwan Virk, explains one of the most daring and consequential theories of our time....
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Sid Meier's Memoir!
- A Life in Computer Games
- By: Sid Meier, Jennifer Lee Noonan - contributor
- Narrated by: Charles Constant
- Length: 8 hrs and 32 mins
- Unabridged
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Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry.
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Only the Interesting Stuff
- By R. Squyres on 10-05-21
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Sid Meier's Memoir!
- A Life in Computer Games
- Narrated by: Charles Constant
- Length: 8 hrs and 32 mins
- Release date: 11-10-20
- Language: English
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The life and career of the legendary developer celebrated as the "godfather of computer gaming" and creator of Civilization....
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The Mystery in the Computer Game
- A Boxcar Children Mystery
- By: Gertrude Chandler Warner
- Narrated by: Aimee Lilly
- Length: 1 hr and 32 mins
- Unabridged
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The Aldens are playing a test version of their favorite game: Ringmaster. But, the characters in the game are giving them strange clues! Is someone using the computer game to tell them something is wrong?
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Love
- By Randy on 06-09-20
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The Mystery in the Computer Game
- A Boxcar Children Mystery
- Narrated by: Aimee Lilly
- Series: The Boxcar Children Mysteries, Book 78
- Length: 1 hr and 32 mins
- Release date: 06-04-18
- Language: English
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The Aldens are playing a test version of their favorite game: Ringmaster. But, the characters in the game are giving them strange clues! Is someone using the computer game to tell them something is wrong? Find out....
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Moon Shot
- The Inside Story of America's Apollo Moon Landings
- By: Alan Shepard, Deke Slayton, Jay Barbree, and others
- Narrated by: Christopher Grove
- Length: 13 hrs and 55 mins
- Unabridged
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On October 4, 1957, the Soviet Union launched Sputnik I, and the space race was born. Desperate to beat the Russians into space, NASA put together a crew of the nation's most daring test pilots: the seven men who were to lead America to the moon. The first into space was Alan Shepard; the last was Deke Slayton, whose irregular heartbeat kept him grounded until 1975. They spent the 1960s at the forefront of NASA's effort to conquer space, and Moon Shot is their inside account of what many call the 20th century's greatest feat - landing humans on another world.
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A Definitive Summary of Our Manned Space Missions
- By Robert on 08-15-19
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Moon Shot
- The Inside Story of America's Apollo Moon Landings
- Narrated by: Christopher Grove
- Length: 13 hrs and 55 mins
- Release date: 05-07-19
- Language: English
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Desperate to beat the Russians into space, NASA put together a crew of the nation's most daring test pilots: the seven men who were to lead America to the moon. The first into space was Alan Shepard; the last was Deke Slayton, whose irregular heartbeat kept him grounded until 1975....
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Red Dead's History
- A Video Game, an Obsession, and America's Violent Past
- By: Tore C. Olsson
- Narrated by: Roger Clark
- Length: 10 hrs and 28 mins
- Unabridged
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Red Dead Redemption and Red Dead Redemption II, set in 1911 and 1899, are the most-played American history video games since The Oregon Trail. Beloved by millions, they’ve been widely acclaimed for their realism and attention to detail. But how do they fare as re-creations of history? In this engaging audiobook, award-winning American history professor Tore Olsson takes up that question and more.
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Typical liberal rewrite
- By Chris Ingram on 08-09-24
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Red Dead's History
- A Video Game, an Obsession, and America's Violent Past
- Narrated by: Roger Clark
- Length: 10 hrs and 28 mins
- Release date: 08-06-24
- Language: English
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Red Dead Redemption and Red Dead Redemption II, set in 1911 and 1899, are the most-played American history video games since The Oregon Trail. How do they fare as re-creations of history? In this engaging book, award-winning American history professor Tore Olsson takes up that question and more.
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Smasher
- By: Scott Bly
- Narrated by: Scott Bly
- Length: 6 hrs and 1 min
- Unabridged
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In this riveting suspense thriller, two children race the clock to stop a futuristic murderer and his plan to enslave the world. In 30 days, a coldhearted corporate tycoon will unleash a deadly biological computer virus on the entire world. As the public eagerly awaits his invention that promises ultimate relaxation, harmony, and community, the evil big-business sorcerer plans to put an end to freedom. Can he be stopped?
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- By: Odile Limpach
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Unabridged
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
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Full of interviews. Not very actionable
- By Colin MacLeod on 08-05-24
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Release date: 07-08-21
- Language: English
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process....
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Turing's Cathedral
- The Origins of the Digital Universe
- By: George Dyson
- Narrated by: Arthur Morey
- Length: 15 hrs and 40 mins
- Unabridged
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In the 1940s and '50s, a group of eccentric geniuses - led by John von Neumann - gathered at the newly created Institute for Advanced Study in Princeton, New Jersey. Their joint project was the realization of the theoretical universal machine, an idea that had been put forth by mathematician Alan Turing. This group of brilliant engineers worked in isolation, almost entirely independent from industry and the traditional academic community. But because they relied exclusively on government funding, the government wanted its share of the results....
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Needed an editor
- By Monte Johnston on 03-12-12
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Turing's Cathedral
- The Origins of the Digital Universe
- Narrated by: Arthur Morey
- Length: 15 hrs and 40 mins
- Release date: 03-06-12
- Language: English
- In the 1940s and '50s, a group of eccentric geniuses - led by John von Neumann - gathered at the newly created Institute for Advanced Study in Princeton, New Jersey....
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The Greatest Stories Ever Played
- Video Games and the Evolution of Storytelling
- By: Dustin Hansen
- Narrated by: Graham Halstead
- Length: 7 hrs and 16 mins
- Unabridged
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Whether it’s playing through blockbuster-esque adventures, diving deep into hidden bits of story and lore, or building relationships that change the fate of the world itself, video games are bringing stories to life in ways that are immediate, interactive, and immersive. Focusing on some of the best and most memorable experiences in gaming, The Greatest Stories Ever Played examines the relationship between gaming and storytelling in a new way.
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The Greatest Stories Ever Played
- Video Games and the Evolution of Storytelling
- Narrated by: Graham Halstead
- Series: The Game On, Book 2
- Length: 7 hrs and 16 mins
- Release date: 04-12-22
- Language: English
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Focusing on some of the best and most memorable experiences in gaming, The Greatest Stories Ever Played examines the relationship between gaming and storytelling in a new way....
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Replay
- The History of Video Games
- By: Tristan Donovan, Richard Garriott
- Narrated by: Gary Furlong
- Length: 15 hrs and 15 mins
- Unabridged
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A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past.
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Excellent Book
- By Devin on 01-17-18
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Replay
- The History of Video Games
- Narrated by: Gary Furlong
- Length: 15 hrs and 15 mins
- Release date: 06-06-17
- Language: English
- A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games....
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Otis: Diary of a Baby Zombie Pigman, Book 2
- By: Dr. Block Block
- Narrated by: Mark Sanderlin
- Length: 1 hr
- Unabridged
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Otis meets the mysterious Konichi Juan. What sort of training will he get? Who is Flowie? Why does Konichi Juan like to laugh so much? All these questions and more are answered in this audiobook!
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Otis: Diary of a Baby Zombie Pigman, Book 2
- Narrated by: Mark Sanderlin
- Series: Zombie Pigman Diary, Book 2
- Length: 1 hr
- Release date: 08-15-19
- Language: English
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Otis meets the mysterious Konichi Juan. What sort of training will he get? Listen to find out more....
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Baby Zeke: Mysterious Objects
- The Diary of a Chicken Jockey, Book 4 (An Unofficial Minecraft Autobiography)
- By: Dr. Block
- Narrated by: Mark Sanderlin
- Length: 1 hr and 10 mins
- Unabridged
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Zeke and his friends have just escaped from a horrible player plan, and now they want to turn their cave from a hideout into a home. Things are going well. A farm is planned and defenses are being built. But then, Zeke finds a mysterious object, and things go bad very quickly. So bad, that this could be the beginning of the end...of the world!
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World best book
- By Anonymous User on 07-26-24
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Baby Zeke: Mysterious Objects
- The Diary of a Chicken Jockey, Book 4 (An Unofficial Minecraft Autobiography)
- Narrated by: Mark Sanderlin
- Series: The Diary of a Chicken Jockey, Book 4
- Length: 1 hr and 10 mins
- Release date: 12-21-15
- Language: English
- Zeke and his friends have just escaped from a horrible player plan, and now they want to turn their cave from a hideout into a home. Things are going well....
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The Game of Lives
- The Mortality Doctrine, Book Three
- By: James Dashner
- Narrated by: Erik Davies
- Length: 9 hrs and 32 mins
- Unabridged
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Michael used to live to game, but the games he was playing have become all too real. Only weeks ago, sinking into the Sleep was fun. The VirtNet combined the most cutting-edge technology and the most sophisticated gaming for a full mind-body experience. And it was Michael’s passion. But now every time Michael sinks, he risks his life.
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A theater in the mind
- By Matthew on 11-14-24
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The Game of Lives
- The Mortality Doctrine, Book Three
- Narrated by: Erik Davies
- Series: Mortality Doctrine, Book 3
- Length: 9 hrs and 32 mins
- Release date: 11-17-15
- Language: English
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Michael used to live to game, but the games he was playing have become all too real. Only weeks ago, sinking into the Sleep was fun. But now every time Michael sinks, he risks his life....
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Game On!
- Video Game History from Pong and Pac-Man to Mario, Minecraft, and More
- By: Dustin Hansen
- Narrated by: Ryan Burke
- Length: 9 hrs and 16 mins
- Unabridged
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Veteran video-game designer Dustin Hansen takes YA listeners on a fun and fascinating trip through the brief but intensely innovative history of video games. Find out about the fast and furious growth and evolution of video games (including how they are quickly taking over the world!) by looking at some of the most popular, innovative, and influential games ever, from Pong, the very first arcade game ever, to modern hits like Uncharted.
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This is one of the best books I’ve read
- By K Brown on 08-13-23
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Game On!
- Video Game History from Pong and Pac-Man to Mario, Minecraft, and More
- Narrated by: Ryan Burke
- Series: The Game On, Book 1
- Length: 9 hrs and 16 mins
- Release date: 02-09-21
- Language: English
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Veteran video-game designer Dustin Hansen takes YA listeners on a fun and fascinating trip through the brief but intensely innovative history of video games....
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A Very Melanie Halloween
- By: Melanie Brown, Melanie E., Joyce Melton
- Narrated by: Virtual Voice
- Length: 5 hrs and 38 mins
- Unabridged
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I scream, you scream, we all scream in delight! Melanie Brown and co. present a collection of frightfully delightful seasonal stories. From the macabre to the romantic, ten tales of TG terror lie within. From Halloween parties to possessions, cheerleaders to zombies, and everything in between!
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A Very Melanie Halloween
- Narrated by: Virtual Voice
- Length: 5 hrs and 38 mins
- Release date: 11-16-24
- Language: English
- I scream, you scream, we all scream in delight! Melanie Brown and co. present a collection of frightfully delightful seasonal stories. From the ...
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Code Gamers Development: Lua Essentials
- A Step-By-Step Beginners' Guide to Start Developing Games with Lua
- By: A.E. Colonna
- Narrated by: Nicholas Seitz
- Length: 4 hrs and 24 mins
- Unabridged
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Roblox is a gaming platform that not only introduces kids to the metaverse of games but also a creator-friendly hub that offers developers the opportunity to showcase and improve their talents. But the real question is, can you really create your own game even without a programming background? Yes! This is precisely why this book is here—to equip you with the basics, solidify your fundamentals, and walk you through the whole coding process without getting overwhelmed by a plethora of codes on the black screen.
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coding can be fun.
- By juan rodriguez on 11-29-23
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Code Gamers Development: Lua Essentials
- A Step-By-Step Beginners' Guide to Start Developing Games with Lua
- Narrated by: Nicholas Seitz
- Length: 4 hrs and 24 mins
- Release date: 08-18-23
- Language: English
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Can you really create your own game even without a programming background? Yes! This is precisely why this book is here—to equip you with the basics, solidify your fundamentals, and walk you through the whole coding process without getting overwhelmed by a plethora of codes on the black screen....
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