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Dungeon Heart: Chain Breaker

By: David Sanchez-Ponton
Narrated by: Henry Kramer
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Publisher's summary

The gods are here. Time to expand or be consumed.

With the gods now aware of his existence, a desperate Smit finds a sliver of hope that could help him survive—a long forgotten entity, more ancient than the Ascended themselves. Yet searching for it sends him closer to the abyss and the demons that wait within.

Gathering his allies, Smit must dive into the unknown dungeon and guide his creatures against his own kin. If he fails in this dangerous gamble for his survival, Smit will find himself subdued forevermore as a slave to the new gods.

If he succeeds, he’ll be one step closer to ascending to godhood himself…

©2024 Shadow Alley Press (P)2024 Shadow Alley Press
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What listeners say about Dungeon Heart: Chain Breaker

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Great series!

Really great dungeon core. Very underrated. The dungeon was really cool and the plot was interesting. I love that serious tone of the series. There isn’t any obligatory comic-relief dungeon fairy which is very refreshing. I really enjoyed this one. The narration was very well done.

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Enjoyable all the way through

I enjoyed the growth of characters. Honestly this was more drama centric than the others. so was coming in looking for action but the slice of life was well done so I didn't feel bored.I understand it's setting up for the next arc but I still crave the action. I also like the darker themes that bled through. Plenty of stories feature dog eat dog worlds but you don't see anything bad really. I do have my gripes. Smit is hypocritical because he'll say treat people how you want to be treated but he talks down to everyone. If someone were to talk to him like how he talks to others he would have a problem. And the voice actor for all but 2 voices I really liked. Overall very enjoyable with nothing that really grinds my gears

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    3 out of 5 stars
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Series On Decline

What I liked most about the first book that drew me into the series was that Smit was a Dwarven Master craftsman who gained the ability to create and design a dungeon using his insight and skills he acquired over centuries in his trade. Specifically seeing him create traps, creatures, floors using his skills, experiencing him attack problems with a masterful strategy, and seeing his plans come to fruition was fascinating. He showed how powerful mundane dungeon powers were in the hands of a master. This forgave the somewhat plain, corny, cliche characters because they were really just puppets to enable the story telling of the master crafting of the Dungeon. At this point in series the dungeon creation and ingenuity is nearly nonexistent and the focus is completely on the character relationships, dialogue, humor, religion. Also at this point the dungeon doesn't act as a dungeon by ensnaring adventurers for power but instead just serves as an overpowered friend to the kingdom.

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