
Homebrew
Metagamer Chronicles, Book 1
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Narrated by:
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Mikael Naramore
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By:
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Xavier P. Hunter
If Gary had known he'd get trapped in an RPG with his real-life stats, he’d have tried harder in gym class.
Gary Burns just wanted to create the greatest RPG campaign of his gaming career. But a freak magical accident sucks him into the very world he created - as himself.
Surrounded by heroes who look and sound like his friends, Gary is forced to play out the story he wrote. Worthless in a fight, Gary must prove himself valuable even if it means feeding the team insider knowledge.
Because he needs to keep his friends close - and himself alive - until he can solve the puzzle he never designed: how to get everyone back home.
Homebrew puts the RPG into litRPG, taking the ever-growing gamelit genre back to its tabletop roots. If you miss the rattle of dice and gaming at a table with your friends, the Metagamer Chronicles are what you've been craving. Fans of Dungeons and Dragons and old TSR novels will love Homebrew.
©2018 Xavier P. Hunter (P)2019 Xavier P. HunterListeners also enjoyed...




















I liked it
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I really need to share this story with my dungeon master because their most recent game was a horror dnd game where we were trapped and I think they deserve to contemplate being thrown into that horror show. The premise was a huge draw, but I took a bit to actually listen/read because... well... sometimes life is like that.
While I believe that tabletop gamers will derive more enjoyment from this book than general gamelit fans, it still offers a compelling narrative for anyone interested in the genre.
The characters in the story felt true to the spirit of a roleplaying campaign, and the clever jokes about common tropes brought a smile to my face. Although I didn't always agree with the main character's choices, I understood that since he wasn't fully convinced of the reality of his situation, some of his decisions were forgivable. In fact, if I found myself unexpectedly transported into a game I had created, I would probably react in an entertaining way rather than making the most strategic moves.
One aspect that became tiresome and unnecessary was the repetitive inclusion of the character sheet. Instead of providing the entire sheet repeatedly, it would have been more effective to simply highlight the changes. This would have made the narrative flow more smoothly. My other issue was the cliffhanger ending. I fully intend to pick up the next book because I enjoyed the story, but cliffhangers always annoy me. Especially since I felt like the story wrapped up really well prior to the cliffhanger.
Mikael Naramore does an excellent job narrating.
Tabletop players will get a kick
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I received a free copy of this book and am voluntarily leaving a review.
Good Start
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Rolling with Homebrew: A LitRPG Adventure!
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Near perfect
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That being said, this style was not for me. My explanation will be a little technical:
My biggest issues were (1) the chapters seemed like a D&D module - a series of unconnected events; and (2) the story structure was unclear. The emotional depth suffered from the lack of a clear main protagonist who is striving for a goal against a clear opponent with a set of stakes hanging in the balance.
For the reader, the emotional engagement will be like seasons 6-8 of Game of Thrones vs. Seasons 1-5 of Game of Thrones. For those looking for a more complex experience, you won't get it here.
I recommend this book for those who want easy reading with an almost "slice of life" tone. It's also good if you're not looking to remember a ton of details from book to book.
In the tradition of first-edition D&D
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Homebrew
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If you take a well honed DND adventuring party and throw them against the BBEG and you have this book.
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Great book written by a forever DM
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A fresh take on the genre
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Overall a HIGHLY enjoyable read (listen) and a very fun take on a the genre.
Get out of my head
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