Long Live Mortal Kombat, Round 1
The Fatalities and Fandom of the Arcade Era
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Narrated by:
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Andy Ingalls
About this listen
To politicians and parents, Mortal Kombat was a menace to society. To gamers, it was a way of life. From dedicated hustlers who put thousands of miles on their odometers driving coast to coast to challenge the top players in arcades, to fans who devote their free time to collecting action figures, setting world records, and plumbing the depths of its lore, the Mortal Kombat franchise has topped sales charts for thirty years, and its popularity shows no signs of waning.
But before Mortal Kombat offended politicians and sold over 12 million units (and counting), executives at Midway saw it as filler—a stopgap between more promising games like NBA Jam.
Cocreators Ed Boon and John Tobias felt differently. But not even they could have imagined the phenomenon Mortal Kombat would become when it hit arcades in October 1992, or the controversy that would follow in its wake.
Based on extensive interviews, Long Live Mortal Kombat: Round 1 chronicles the arcade era of the video game industry's most infamous fighting series, the creative and technical hurdles its team had to clear, and the personal stories of the fans whose passion has made Mortal Kombat a pillar of popular culture.
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- By Shawn Inmon on 05-30-19
By: Brian Raftery
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Black Founder
- The Hidden Power of Being an Outsider
- By: Stacy Spikes
- Narrated by: Stacy Spikes
- Length: 8 hrs and 35 mins
- Unabridged
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From the award-winning entrepreneur USA Today named one of the twenty-one most influential Blacks in technology comes an empowering, bracingly honest, entertaining blueprint for success in life and work—including the true story of what really happened to MoviePass—straight from the cofounder and former CEO himself.
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An Epic Journey
- By Amazon Customer on 10-04-24
By: Stacy Spikes
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Caddyshack
- The Making of a Hollywood Cinderella Story
- By: Chris Nashawaty
- Narrated by: Peter Berkrot
- Length: 7 hrs and 48 mins
- Unabridged
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Caddyshack is one of the most beloved comedies of all time, a classic snobs vs. slobs story of working-class kids and the white-collar buffoons that make them haul their golf bags in the hot summer sun. It has sex, drugs, and one very memorable candy bar, but the movie we all know and love didn't start out that way, and everyone who made it certainly didn't have the word classic in mind as the cameras were rolling.
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Not Really About Caddyshack Until Hour 5
- By William M. on 07-01-18
By: Chris Nashawaty
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Homey Don't Play That!
- The Story of In Living Color and the Black Comedy Revolution
- By: David Peisner
- Narrated by: JD Jackson
- Length: 13 hrs and 18 mins
- Unabridged
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Few television shows revolutionized comedy as profoundly or have had such an enormous and continued impact on our culture as In Living Color. Inspired by Richard Pryor, Carol Burnett, and Eddie Murphy, Keenen Ivory Wayans created a television series unlike any that had come before it. In Living Color shaped American culture in ways both seen and unseen. Now, Homey Don't Play That! reveals the complete, captivating story of how In Living Color overcame enormous odds to become a major, zeitgeist-seizing hit.
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Wow, that sucked......
- By Just W on 10-11-18
By: David Peisner
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The Big Picture
- The Fight for the Future of Movies
- By: Ben Fritz
- Narrated by: Timothy Andrés Pabon
- Length: 9 hrs and 44 mins
- Unabridged
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In the past decade, Hollywood has endured a cataclysm on a par with the end of silent film and the demise of the studio system. Stars and directors have seen their power dwindle, while writers and producers lift their best techniques from TV, comic books, and the toy biz. The future of Hollywood is being written by powerful corporate brands like Marvel, Amazon, Netflix, and Lego, as well as censors in China. Ben Fritz chronicles this dramatic shakeup with unmatched skill, bringing equal fluency to both the financial and entertainment aspects of Hollywood.
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Who is overseeing the audio part of this project?
- By Lori P on 11-19-19
By: Ben Fritz
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Significant Zero
- Heroes, Villains, and the Fight for Art and Soul in Video Games
- By: Walt Williams
- Narrated by: Kevin T. Collins
- Length: 9 hrs and 37 mins
- Unabridged
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When his satirical musings in a college newspaper got him discharged from the Air Force, it became clear to Walt Williams that his destiny in life was to be a writer - he just never thought he'd end up writing video games, let alone working on some of the most successful franchises in the industry - Bioshock, Civilization, Borderlands, and Mafia, among others. Williams pulls back the curtain on an astonishingly profitable industry that has put its stamp on pop culture and yet is little known to those outside its walls.
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it's a bad autobiography not what the title says
- By Chelsea on 11-22-17
By: Walt Williams
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Bumblebee & Me
- Life as a G1 Transformer
- By: Dan Gilvezan
- Narrated by: Dan Gilvezan
- Length: 1 hr and 20 mins
- Unabridged
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Bumblebee & Me takes you behind the scenes of the original Transformers television series for a first-hand look at the making of a classic. Experience the controlled chaos of the recording sessions, learn the secrets behind creating a character voice, get to know the members of the cast close up and personal. Chock full of stories, reminiscences, anecdotes and never-before-seen photographs, Bumblebee & Me is sure to satisfy even the most knowledgeable and discerning Transformers fan.
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Bumblebee...In His Own Words :)
- By Christine Klunder on 02-23-15
By: Dan Gilvezan
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Slugfest
- Inside the Epic, 50-Year Battle Between Marvel and DC
- By: Reed Tucker
- Narrated by: Will Collyer
- Length: 10 hrs and 43 mins
- Unabridged
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The first in-depth, behind-the-scenes audiobook treatment of the rivalry between the two comic book giants. They are the two titans of the comic book industry - the Coke and Pepsi of superheroes - and for more than 50 years, Marvel and DC have been locked in an epic battle for spandex supremacy. At stake is not just sales, but cultural relevancy and the hearts of millions of fans. To many partisans, Marvel is now on top. But for much of the early 20th century, it was DC that was the undisputed leader.
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Loved it, but...
- By Smitty on 05-02-18
By: Reed Tucker
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The Football Ramble
- By: Marcus Speller, Pete Donaldson, Luke Aaron Moore, and others
- Narrated by: Marcus Speller, Pete Donaldson, Luke Aaron Moore, and others
- Length: 7 hrs and 26 mins
- Unabridged
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Downloaded over 10 million times a year, The Football Ramble podcast has established itself as the essential independent voice of football punditry. The weekly podcast has resonated with supporters around the world, and their sold-out live shows have been a massive hit with supporters. This audiobook is a collaboration by all four presenters and tackles the real issues from fans you won't see or hear on Sky Sports - or anywhere else, for that matter.
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Best Performance
- By Amazon Customer on 11-15-16
By: Marcus Speller, and others
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The Simpsons
- An Uncensored, Unauthorized History
- By: John Ortved
- Narrated by: John Allen Nelson, Justine Eyre
- Length: 11 hrs and 26 mins
- Unabridged
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John Ortved's oral history is the first-ever look behind the scenes at the creation and day-to-day running of the television phenomenon known as The Simpsons, as told by many of the people who produce it.
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Great Content, Awful Reading
- By JH Easton on 03-13-11
By: John Ortved
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Service Games
- The Rise and Fall of SEGA: Enhanced Edition
- By: Sam Pettus
- Narrated by: Tom Racine
- Length: 17 hrs and 13 mins
- Unabridged
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New Edition! More content, images, and corrected text and facts. Monochrome edition. Starting with its humble beginnings in the 1950s and ending with its swan-song, the Dreamcast, in the early 2000s, this is the complete history of Sega as a console maker. Before home computers and video game consoles, before the Internet and social networking, and before motion controls and smartphones, there was Sega.
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The Story of the Fall of Sega
- By Austin on 01-05-15
By: Sam Pettus
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The King of New Orleans
- How the Junkyard Dog Became Professional Wrestling's First Black Superhero
- By: Greg Klein
- Narrated by: J D Jackson
- Length: 6 hrs and 29 mins
- Unabridged
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Telling the remarkable tale of a man who is still remembered on the streets of New Orleans and in the hearts of professional-wrestling fans, this book aims to restore the overlooked Junkyard Dog to his proper place in the history books. In 1979, Sylvester Ritter, also known as the Junkyard Dog, managed to break one of the final color barriers in the sport by becoming the first Black wrestler named undisputed top star of his promotion, and this biography reveals all the famous feuds and business back stories that made him a wrestling legend.
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Entertaining & Insightful
- By Michael Cavacini on 10-22-20
By: Greg Klein
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From King Kong to Candyman, the boundary-pushing genre of horror film has always been a site for provocative explorations of race in American popular culture. This book offers a comprehensive chronological survey of Black horror from the 1890s to present day. In this second edition, Robin R. Means Coleman expands upon the history of notable characterizations of Blackness in horror cinema, with new chapters spanning the 1960s, 2000s, and 2010s to the present, and examines key levels of Black participation on screen and behind the camera. The book addresses a full range of Black horror films.
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The Boy Who Loved Batman
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Is any superhero cooler than Batman? He’s a crime-fighting vigilante with a tragic past, a lawless attitude, and a seemingly endless supply of high-tech gadgetry. In this memoir, author Michael E. Uslan recalls his journey from early childhood fandom through to the decades he spent on a caped crusade of his own: to bring Batman to the silver screen as the dark, serious character he was at heart.
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Excellent personal and batman history
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The Precipice
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This urgent and eye-opening book makes the case that protecting humanity's future is the central challenge of our time. If all goes well, human history is just beginning. Our species could survive for billions of years - enough time to end disease, poverty, and injustice, and to flourish in ways unimaginable today. But this vast future is at risk. With the advent of nuclear weapons, humanity entered a new age, where we face existential catastrophes - those from which we could never come back.
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The 80000hours website is better
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This is the first comprehensive history of goth music and culture. John Robb explores the origins and legacy of this enduring scene, which has its roots in the post-punk era. Featuring sound and original music, and read by the author in his distinctive narrative style, this is a truly atmospheric audiobook that takes you right into the heart of the history of goth.
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The authors delivery is fantastic
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Is any superhero cooler than Batman? He’s a crime-fighting vigilante with a tragic past, a lawless attitude, and a seemingly endless supply of high-tech gadgetry. In this memoir, author Michael E. Uslan recalls his journey from early childhood fandom through to the decades he spent on a caped crusade of his own: to bring Batman to the silver screen as the dark, serious character he was at heart.
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This urgent and eye-opening book makes the case that protecting humanity's future is the central challenge of our time. If all goes well, human history is just beginning. Our species could survive for billions of years - enough time to end disease, poverty, and injustice, and to flourish in ways unimaginable today. But this vast future is at risk. With the advent of nuclear weapons, humanity entered a new age, where we face existential catastrophes - those from which we could never come back.
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F-35 is the only inside look at the most advanced aircraft in the world and the historic project that built it, as told by those who were intimately involved in its design, testing, and production. Based on the authors' personal experience and over 100+ interviews, F-35 pulls back the curtain on one of the most heavily criticized government programs in history from start to finish.
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In the most famous scandal of sports history, eight Chicago White Sox players - including Shoeless Joe Jackson - agreed to throw the 1919 World Series to the Cincinnati Reds in exchange for the promise of $20,000 each from gamblers reportedly working for New York mobster Arnold Rothstein. Heavily favored, Chicago lost the Series five games to three. Although rumors of a fix flew while the series was being played, they were largely disregarded by players and the public at large.
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What won't we try in our quest for perfect health, beauty, and the fountain of youth? Well, just imagine a time when doctors prescribed morphine for crying infants. When liquefied gold was touted as immortality in a glass. And when strychnine - yes, that strychnine, the one used in rat poison - was dosed like Viagra. Looking back with fascination, horror, and not a little dash of dark, knowing humor, Quackery recounts the lively, at times unbelievable, history of medical misfires and malpractices.
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Computer-generated Narrator. Dated Humour.
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It was a cool, quiet evening at Calumet Farm, where the most valuable racehorses—including the prolific stallion Alydar—had settled into their stalls for the evening. Alton Stone, filling in for the regular night watchman, completed his rounds at the barn. Although nothing seemed out of the ordinary, an inexplicable hunch led Stone to check on Alydar. What he found—a grievously injured horse with no discernable cause—jump-started one of the biggest mysteries to ever hit the horse racing world.
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A Very Tedious Listen
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Ever since its first publication in 1992, The End of History and the Last Man has provoked controversy and debate. Francis Fukuyama's prescient analysis of religious fundamentalism, politics, scientific progress, ethical codes, and war is as essential for a world fighting fundamentalist terrorists as it was for the end of the Cold War. Now updated with a new afterword, The End of History and the Last Man is a modern classic.
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In a dark and dangerous future, the mutant-hunting machines known as the Sentinels rule America with an iron fist. Almost all mutants and superhumans have been exterminated. Only a handful of imprisoned mutants remain to fight against their oppressive robotic overseers! Now Kate Pryde, former X-Man, must travel back in time and warn her present-day teammates of the coming danger - and hopefully prevent this horrible future from ever taking place!
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For comic fans.
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Awesome
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Mind
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A scientist's exploration into the mysteries of the human mind. Neuroscience studies the brain, but what does science have to say about the mind? A full examination of what we mean by the term "mind" has traditionally been the province of philosophers, but what might neuroscience teach us about it? How does the mind differ from consciousness? And how do we know who we really are?
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So You Want to Be a Game Master
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Thanks to tabletop roleplay, millions of fans are creating unforgettable collaborative stories. No matter what roleplaying game you want to play, this book is the key to unlocking endless adventure!
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Missing the necessary accompanying pdf
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Beast
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Something unimaginable occurred from 1764 to 1767 in the remote highlands of south-central France. For three years, a real-life monster, or monsters, ravaged the region, slaughtering by some accounts more than 100 people, mostly women and children, and inflicting severe injuries upon many others.
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Repetitive
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What listeners say about Long Live Mortal Kombat, Round 1
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Rodney
- 06-03-23
We’ll written, interesting book
I’m not all that big of an MK fan, but I did play the first one a lot on the Genesis, even if I wasn’t that good at it. But I enjoy hearing about the history of video games and I bought this book in a whim, and was really impressed. This book is very well written, and the reader does a great job as well. There’s a few parts here and there that are obnoxious- where he is taking himself way to seriously and doing the ‘games are art’ routine, and he’ll use some woke talking points, but thankfully those parts are spread out and fairly brief - so i won’t knock any stars for that. But overall it’s just a very interesting, well written book, and I highly recommend it.
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- William J. Collins Jr.
- 02-23-23
Amazing book
Such a good time. History of the games and their life cycles was fascinating. The book covers Mk1-MK4 so well. The tech talks could get a bit boring, for me anyways, but the information was fascinating. Would recommend this to any Mortal Kombat fan.
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- Carlos Vasquez
- 01-10-23
An unbiased work
I definitely recommend this book to anyone who has had a somewhat negative vision of the franchise. I appreciate the fact that the writer went out of his way to gather perspectives from every angle rather than just seeking a particular view or set of views. Well done!
Feels great to know quite a few people that were quoted throughout the book.
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- Jake Varnes
- 09-29-23
Amazing resource of information
It paints the picture of the MK scene so perfectly, you can feel like you were there.
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- CA
- 02-03-24
Long but smooth
Once I heard it was part 1, I thought it might be too much for me; nonetheless, it was effortless to keep wanting to hear more. It covers many details that, as a player, I might have never thought of, but still very interesting.
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- Patrick P.
- 02-25-24
As comprehensive as it is enthralling
"Long Live Mortal Kombat" by David L. Craddock is a masterful exploration into the rich history and enduring legacy of the Mortal Kombat video game franchise. From its inception in the early '90s to its position as a cornerstone in the fighting game community today, Craddock's book offers a meticulously researched and captivating account that is both comprehensive and enthralling.
The author's depth of investigation shines through each page, combining interviews, firsthand accounts, and detailed analysis to bring the story of Mortal Kombat to life. What sets this book apart is not just the wealth of information it provides but also the engaging way in which Craddock presents it. The narrative is accessible to both long-time fans and newcomers to the franchise, offering insights into the game's creation, evolution, and the impact it has had on gaming and popular culture.
One of the most commendable aspects of "Long Live Mortal Kombat" is its balanced approach to storytelling. Craddock celebrates the franchise's achievements, such as its groundbreaking mechanics, iconic characters, and cultural significance, while also not shying away from discussing the controversies and challenges it faced. This includes the debates over video game violence and the legal battles that helped shape the video game rating system in the United States.
The book is peppered with anecdotes and trivia that will delight fans, adding a layer of richness to the narrative that makes it more than just a historical account. It's a tribute to the creativity, innovation, and resilience of the developers, artists, and fans who have contributed to the franchise's legacy.
Furthermore, Craddock's analysis of Mortal Kombat's influence on the fighting game genre and its role in the broader video game industry provides readers with a deeper understanding of its significance. The franchise's ability to adapt and grow over the years, embracing new technologies and trends while staying true to its core elements, is a testament to its enduring appeal.
"Long Live Mortal Kombat" also benefits from Craddock's clear passion for the subject matter. His enthusiasm is infectious, making the book not just an informative read but also an entertaining one. The narrative flows seamlessly from chapter to chapter, ensuring that readers are always engaged and eager to learn more.
"Long Live Mortal Kombat" by David L. Craddock is an exceptional book that offers everything a fan or scholar of video games could hope for. It's a comprehensive, insightful, and thoroughly enjoyable journey through the history of a franchise that has left an indelible mark on the world of entertainment. Whether you're a die-hard Mortal Kombat fan or simply interested in the evolution of video games, this book is an essential read that will deepen your appreciation for the art and business of video game development.
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- James Fink
- 12-30-22
Great Book Great Job
This book is a must have. The gentleman doing the audible did a great job!
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- R. Burroughs
- 08-29-23
Great book, narration is a bit weird
I really love the story and I’m so glad to hear it. The narrator is actually very good except one thing. He does accents for people who are being quoted and at times they are pretty weird and over the top. Ketchup (who has an English accent in RL) gets quoted many times and the accent isn’t even consistent. At times he sounds like a surfer dude and other times a pretty average American. I find this one tendency of the narrator’s annoying at times but if you are an MK fan, don’t let that dissuade you from buying this. Overall it’s a great book and very well written. I’ll definitely get the next installment when it comes out.
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- Kenan Brack
- 09-17-23
as an Arcade kid, it was a walk down memory lane.
I was already an arcade kid when MK came out. it was a part of the usual rotation, and that's what made this book so fascinating. This book captures the history that is MK not just from a lore perspective it from the perspectives of people who helped influence it from design to arcade dominance. it was an epic uphill battle that the team had to climb to get MK where it is and remains but this book captures the very spirit of that journey. I learned so much from it and as a fan it took me down memory lane more than once. I learned a lot about how this franchise capitalized on the cultural zeitgeist of the time and I highly recommend it to anyone who loves learning about how something as small as a single game can change lives on a global scale. 5 🌟!
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- BDT
- 12-05-23
Tremendously Detailed and Interesting
I played the first two MK games and dropped off after that but this book primarily covers those two games (plus the third) so I figured it’d be worth a listen. It delves so deep into the history of the game in such detail yet never gets boring or too in the weeds. Not only do you get the history of the games themselves but the culture of the arcades at that time. Absolutely beautifully done!
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