
Resurgence
The Rise of Resurgence, Book I
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Narrated by:
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Christopher James Mayer
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By:
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Joshua W. Nelson
Pay to play. Since the beginning of gaming this has been the norm; you pay the company and you can play their game. So, it's no surprise that Alex Stanton was living every gamer's dream. It was the opposite for him. He was getting paid to play.
The latest in virtual reality gaming, in both graphics and hardware, was being beta tested by the largest retailer of online gaming, AltCon. But before they could go live, they wanted serious beta testers. So serious, AltCon was willing to pay and ensure their lives revolved around the Beta, and the Beta only. And the company pulled out all the stops. If there was a heaven for gamers, it would look exactly like this game: Resurgence.
However, odd things start happening that Alex can't explain. But like every hard-core gamer, Alex has no problem ignoring them to focus on the big picture; winning the game. Still, in time, even the littlest of things can add up, and Alex finds himself asking, “What’s really going on in Resurgence?”
This is a new release of an edition originally published by Joshua W. Nelson.
©2017 Joshua W. Nelson (P)2019 Joshua W. NelsonListeners also enjoyed...




















Disclaimer: I was given this free review copy audiobook at my request and have voluntarily left this review.
Great story, great foundation!
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Excellent!!
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I was given this free review copy audiobook at my request and have voluntarily left this review.
Almost to good
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I was given this free review copy audiobook at my request and have voluntarily left this review
incredible and fun
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but the breathing in is intolerable. it is almost as loud as the spoken word. wtf?
how did this get a pass?
the narration itself is also just ok. barely.
overall 1 star to narration. mostly due to the breathing
narrator audibly breathes in. con stant ly.
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Mediocre book
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Really, it just didn't stand out to me as being something special. It was fine, but really I don't think I would listen to it a second time or get a sequel.
Not bad, but it also didn't stand out for me.
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*I requested this book and am voluntarily leaving this review
OMG!!
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Listener received this title free
I loved this book, the characters are unique and dynamic, the plot is interesting and coherent, and the story is just plain fun. The author perfectly captures the excitement that a gamer feels while playing these games and makes that excitement available to the reader without getting bogged down in the minutia of stat pages, skill trees, and other staples of an RPG, while still connecting to those aspects of the games.
I would recommend this book to anybody looking for a quality read. I anxiously await the next installment.
Great read and a big step Forward for the Genre!!!
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forgive the pun. Much like the authors I’m referring to I just couldn’t help myself.
It’s a testament to the state of the genre on Audible that merely meeting the three criteria above pretty much automatically guarantees a minimum 3 star rating from me.
Unfortunately, there are a lot of other problems that I had to overlook in order to get all the way through it.
In spite of the 3 star review I can’t say this is a “good” LitRPG book, it was just well executed in terms of basic technical writing quality and performance. Otherwise I can’t really recommend it unless your wishlist is bone-dry.
First, nothing (plot-wise) happens for about the first 10-11 hours. While there are a couple of “Interludes” that lay a little bit of the base of the story down, in terms of story progression or character development, NOTHING HAPPENS!
I won’t go through all the unnecessary things that the author tells us prior to the point where a story is actually begun. If I just start at the point where there is an actual plot, I can say that the book would be a typically average and inoffensive, middle of the road, Player collaborating with an AI, LitRPG book.
Sadly, even in the last few hours where the story begins to create some momentum, there are all kinds of holes in the story-logic and then the narrator chooses this point to become more hammy and melodramatic. In his defense though, he was probably just so bored of the book up to that point that he couldn’t help but get over-excited at the opportunity to do more than directly relate game mechanics and deliver “then they did this” narrative.
Finally, this author spends less time with any visual or sensory description than a trigonometry text book. I’m not saying I wanted him to wax poetic about the beauty of the sunrise or myopically describe the intricacies of a sword hilt, but common... We’re lucky if he tells us what time of day it is and whether the characters are inside or outside.
So all in all, in spite of the three stars I can’t say I’d recommend this, unless you’re like me and have listened to every single GameLit title on Audible that doesn’t include a harem, prose and editing a hamster would criticize, sex scenes as told by adult virgins imagining how great it would if the opposite sex wasn’t made temporarily impotent by a mere glance at them, or god-effing-forbid.... narrated by the true ruiner of every audiobook he touches: Mathew “the Anti-Narrator” Broadhead...
...seriously, anything but that.
On the other hand, if you are like me and just can’t face trying (again) to make it past the first 30 minutes of anything written by Schinhoffen, D. Davis, or Cipriano, or any other audiobook whose cover art features a minimum 2:1 ratio of semi-exposed breasts to pectoral muscles, then this is not the worst title to spend the credit on.... At least it didn’t make me truly angry that I spent time listening to it.
I made it to the end...
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