Eight-Bit Bastards: Levels One and Two
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Narrated by:
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Michael Norman Johnson
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By:
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Joshua Mason
About this listen
When you’ve maxed out your level, done every quest, and defeated every enemy, there’s not much left. So after seven centuries of immortality, Sean wants nothing more than to die. Afterall was touted as a paradise, an afterlife where anyone could pursue their interests, from archery to zookeeping. The gaming was the stuff of legend, but for Sean it had grown stale.
But when a woman from a past life informs him of a real, flesh-and-blood descendant that has hacked his way in, Sean finds a new purpose. The AI doesn’t take kindly to interlopers, and parks the intruder in the one realm so buggy that even the oldest, most powerful denizens of Afterall steer clear of it - the Bitrealm.
Sean must enter a land created for the original gamers, people like him who cut their teeth on some of the first video games released to the public. Will Sean brave the pixelated wilderness of Bitrealm to rescue his lost kin? Or will he fall victim to the force that has been making people vanish? One thing’s for certain, he can’t do it alone. He’s going to need a few members of his original guild.
He’s going to need some Eight-Bit Bastards.
Book Two:
Sean and the Bastards have entered the Bitrealm, and so far it hasn’t been all 1-Ups and treasure. They’ve tracked Pliny down to a castle in the mountains to the north, and they’ll need every bit of their skills, honed while playing some of the first and greatest video games, to survive its depths. But it won’t be easy. The castle soon takes its toll, separating the party and pitting them against some of the most dangerous creatures they’ve faced yet - creatures that may not be what they seem. Something has been tormenting the souls of Afterall, transforming them into shadows of their former selves. And with every twist and turn the castle throws at them, that something is getting closer. Add in a devious AI, a skeleton who’s watched too much TV, and more retro gaming goodness than you can shake a joystick at, and you have Eight-Bit Bastards.
©2019 Joshua Mason (P)2019 Spectrum AudiobooksListeners also enjoyed...
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Join scholar and spell-caster Everson Croft in this five-book urban fantasy set, from the discovery of his magic in the prequel novella, Book of Souls, to his battle against a mind-warping evil in the shocking finale, Death Mage.
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Plagiarize much?
- By robyn K on 04-26-21
By: Brad Magnarella
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Raising Dragons
- Dragons in Our Midst #1
- By: Bryan Davis
- Narrated by: Peter Sandon
- Length: 9 hrs and 49 mins
- Unabridged
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The kids at school call Billy "Dragon Breath" for good reason. His breath is bad! It isn't the normal, morning-mouth bad; it's the hot-as-fire, "don't-you-dare-get-near-me" bad. And hearing "Dragon Breath" ringing in his ears, he constantly tries to cool his oral volcano. Trouble erupts when his hot breath sets off the fire sprinklers in the boys' restroom at school, and his parents learn that they've kept their secret for too long. Billy finally discovers the secret. His father was once a dragon!
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Not great, but not bad
- By Kindle Customer on 08-16-09
By: Bryan Davis
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Queen of Thorns
- By: Dave Gross
- Narrated by: Paul Boehmer
- Length: 11 hrs and 29 mins
- Unabridged
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In the deep forests of Kyonin, elves live secretively among their own kind, far from the prying eyes of other races. Few of impure blood are allowed beyond the nation's borders, and thus it's a great honor for the half-elven Count Varian Jeggare and his hellspawn bodyguard, Radovan, to be allowed inside. Yet all is not well in the elven kingdom: Demons stir in its depths, and an intricate web of politics seems destined to catch the two travelers in its snares.
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GREAT STORY!!!!!!
- By Mark on 07-15-16
By: Dave Gross
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Patch 17
- By: G. Akella
- Narrated by: Zach Villa
- Length: 9 hrs and 54 mins
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A new update arrives to the ultra-popular online game, Realm of Arkon. With Patch 17, the level of immersion experienced by players in their gaming capsules has made virtual reality indistinguishable from the real world. But every gamer's dream becomes a nightmare for Roman Kozhevnikov after he gets confined to Arkon against his will. And not just to Arkon, but to its deadliest zone - Demon Grounds. Playing - or rather living - as his character Krian, it's not just about survival for Roman.
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Excellent story, great narrator...except...
- By Fitzwibble on 04-06-17
By: G. Akella
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Sentenced to Troll Compendium, Books 1-3
- By: S.L. Rowland
- Narrated by: Eric Jason Martin
- Length: 29 hrs and 30 mins
- Unabridged
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Chad Johnson built his following by being a troll. Online games, social media, you name it—he's there with a witty comeback. But when he goes too far during a televised stream, he's handed a punishment unlike any other. Instead of the usual ban or suspension, Chad's sentenced to thirty days of full immersion therapy in Isle of Mythos—a world of epic fantasy filled with dungeons and mythical creatures. The twist? He's forced to embody a forest troll, one of the most-despised races in Mythos.
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Kids book
- By Kindle Customer on 03-15-22
By: S.L. Rowland
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Primal Imperative: The Complete Trilogy
- By: Quentin Kilgore
- Narrated by: Matt Hicks, Mandy McCollough
- Length: 22 hrs and 46 mins
- Unabridged
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Awaking on the shores of a primitive world, David discovers a remote village populated almost entirely by women. Powerful witches have killed the men, destroying their tribal society. The women have little defense against the wild beasts and opportunistic goblin slavers who roam their forests. With a mysterious new power raging in his muscles, David becomes their guardian, provider, and leader. Beautiful women flock to him, believing he was sent by a sky god to protect them.
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Awesome read
- By Z on 11-10-24
By: Quentin Kilgore
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King of Chaos
- By: Dave Gross
- Narrated by: Paul Boehmer
- Length: 11 hrs and 34 mins
- Unabridged
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After a century of imprisonment, demons have broken free of the wardstones surrounding the Worldwound. As fiends flood south into civilized lands, Count Varian Jeggare and his hellspawn bodyguard, Radovan, must search through the ruins of a fallen nation for the blasphemous text that opened the gate to the Abyss in the first place - and which might hold the key to closing it. In order to succeed, however, the heroes will need to join forces with pious crusaders, barbaric local warriors, and even one of the legendary god callers.
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Yet another good book in the series.
- By Anon on 05-17-19
By: Dave Gross
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Axe Druid Omnibus: Books 1-3
- By: Christopher Johns
- Narrated by: B.J. Harrison
- Length: 52 hrs and 28 mins
- Unabridged
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Chris and his friends had been hearing voices begging for help, but aren’t dreams supposed to stay dreams? When they finally answer the call, they’re pulled into a fantastic world with themes similar to modern role-playing games. The world of Brindolla.
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harem
- By Anthony Baker on 03-21-24
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The Henchmen Chronicles Collection, Books 1-5
- By: Craig Halloran
- Narrated by: Alexander Cendese
- Length: 39 hrs and 37 mins
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Contains the complete Henchmen Chronicles series.
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for a credit, why not
- By Daniel on 06-24-23
By: Craig Halloran
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The Adventurers Guild
- The Adventurers Guild Trilogy, Book 1
- By: Zack Loran Clark, Nick Eliopulos
- Narrated by: Johnny Heller
- Length: 6 hrs and 42 mins
- Unabridged
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In one of the last cities standing after the world fell to monsters, best friends Zed Kagari and Brock Dunderfel have high hopes for the future. Zed desperately wishes to join the ranks of the Mages Guild, where his status as Freestone's only half-elf might finally be an asset. Brock, the roguishly handsome son of merchants, is confident he'll be welcomed into the ranks of the Merchants Guild. But just as it seems the boys' dreams have come true, their lives take a startling turn...and they find themselves members of the perilous Adventurers Guild.
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Well written and well read.
- By Reviewer on 05-22-19
By: Zack Loran Clark, and others
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Stolen Lives
- Underhill Chronicles, Book 1
- By: Keith Ahrens
- Narrated by: Angelo Di Loreto
- Length: 12 hrs and 39 mins
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When Caleb reported for his normal shift, he never expected to go from the front seat of his ambulance to a bloody battlefield in a medieval Fey Realm. Kidnapped and beaten unconscious, he wakes up with a concussion and a fresh tattoo. While this might not be totally unusual for him, having the tattoo project the image of his stats and equipment like an old school tabletop RPG kind of is.
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First-Rate, First-Responder LitRPG
- By Phillip on 09-17-20
By: Keith Ahrens
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The Paths Between Worlds
- By: Paul Antony Jones
- Narrated by: Kate Reading
- Length: 11 hrs and 29 mins
- Unabridged
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For Meredith Gale, ending her life seems like her only choice, and that choice is the reason she’s dangling by her fingertips from a bridge high above the freezing water of the San Francisco Bay. But someone or some thing has other plans for Meredith, and as her fingers slip from the cold steel of the bridge, a disembodied voice asks her a simple question: “Candidate 13: Do you wish to be saved?” Realizing her mistake too late, Meredith screams “Yes!” and instantly finds herself transported to a mysterious island, alongside hundreds of other Candidates like her.
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A whole lot of fun!
- By Jane on 04-16-19
What listeners say about Eight-Bit Bastards: Levels One and Two
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Tyler Mitchell
- 02-28-20
Cheesy, campy, and great
I was given this free review copy audiobook at my request and have voluntarily left this review.
TLDR; Like a D&D campaign gone awry.
This is a fun listen, it's really got an early 90's D&D campaign, that the DM lost control of and just keeps letting things roll. The characters play with some "standard" character types, but they tweak them in fun ways. There's a lot of fairly "adult" humor, and the characters aren't really great people, but that's what makes it so much fun.
Overall, a fun listen, worth the time if you enjoy D&D or LitRPG. Avoid it if you don't care for "adult" humor.
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- Joe
- 01-30-20
4.5 Stars
Great Retro gaming LITRPG with some interesting takes on the genre. It is fast paced and worth a credit. Those of us that grew up with gaming in the 80's and 90's will appreciate the nostalgia. Characters are enjoyable and work well together. Narration was great with distinctions between voices, but there are sound effects that may be loud for headset users. I received this book for free for my honest review.
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- Shane Gordon
- 08-12-20
I would come back for level 3.
I recently picked up this book and I dig it. I liked the characters and I really liked the setting.
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- LITRPG Audiobook Reviews
- 02-26-20
What Up homeskillets?!!
Joshua Mason returns more powerful than ever in his new series 8-Bit bastards. Personally, I look forward to the next books in his series including sixty-four bit SonsofBitches, eleven megabyte mother fu (Shut your mouth). Mmmmhmmm. Seriously, I enjoyed Mason’s Steam Alley book, but this one is where he seems to find his stride. He has substantive strife between his party members based on past actions, as well as the very subject of that strife being a reason for them to come together, that being the MC’s libido.
The premise is fairly simple, like an 8 bit game, People enter a virtual world where they will live out eternity; the game fills up and is shut down to any more entrants. There are multiple worlds and levels in the gameverse, but even that is not enough to keep the inhabitants from having seen it and done it all. All except for one eight bit game level that the players cannot game in because it drives them nuts. The game AI just so happens to shunt anyone caught trying to break into the game into that level and keeping them locked up there, don’t worry they can hack it have been indoctrinated to it before any other game worlds, but they are permanently trapped. Bad news for our heroes because one of their descendants has just gotten himself exiled there and they have to go off to free him.
That’s the premise, and the audio is comprised of two books in the series. They are fun jaunts and funny as hell in some spots. I really liked Nessler, the goofy boatman who calls everyone homeskillet and fires fingerguns at them. The story moves along well, and does a little spotlight on each character as they get their new classes in the 8 bit realm. I enjoyed the book(s) a lot and think that this is a cool world to visit, and I appreciated that we started the entire book already in game and didn’t have to wallow through going into the FIVER/Diver stuff or watch the characters muddle around picking their classes. Heck they were even skilled enough that they worked as a team pretty efficiently. This made the story move quicker, felt distilled (as if nothing extraneous was involved), and that we were able to get down to brass tacks rather than playing jacks waiting for events to unfold. There is also some intrigue and behind the scenes machinations going on that keeps things interesting. The only question that really through me off is that there is a player who takes copious notes throughout the book, and gets upset when his notes are ruined or lost, and yet everyone there has a photographic memory of anything that happened to them after they arrived, so there is no need to get upset over ruined notes as you could literally rewrite them line for line. Otherwise, I think it all worked well.
Michael Norman Johnson does his job. Like I said there are some honestly funny parts in this book ,and Johnson is half the reason they work. He could have seriously stubbed his toe trying to get Nessler right, but he nails the guy’s personality in just his voice, the same with the note taking party member. I enjoyed his pacing and his inflections, which gave the nice subtle hints as to what the characters were thinking. Mason made a good choice with Johnson. And here’s a disclaimer, as Forrest Gump once said, “No, we are not relations, sir.” So he earned the good word all on his own. And I totally need a Nessler Plushie now!!
Final score, 8 stars. I had fun with the book, which was mason’s intention all along, or else why would he call it 8-bit bastards? You’ll enjoy this too.
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- Dragonis
- 01-18-20
8-bit Greatness
I loved all the references to the games that I grew up with. This was a great story and very well performed. I can't wait to hear what happens next.
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- John S
- 01-07-20
Original and Funny
This ones for the 80s kids. Litrpg for the orginal 8 bit gamers. In a genre where all the game worlds are these rich places of mystery and wonder that look and feel like real life set to a thousand, this story goes the complete opposite direction, kind of. The MCs of this one are hundreds of years old. s
Spending centuries in one of those worlds described above, having done everything one does to keep themselves occupied many times over, many gamers have even lost their will to live. Until new adventure for the sake of prodigy throws our heroes into an old school orginal rpg. My only complaint with this series is that they are to short and I want more. I love that you get books one and two together though. I cant wait to insert the next disc and continue this compelling journey through the 8 bit realms. Great writing and narration. I highly recommend this series.
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- Anonymous User
- 12-21-19
An enjoyable story, but with a few minor issues
I liked the story for the most part, but sometimes the skills they earned didn't really fit with their character class in my opinion. The short length of the books led to the story feeling rushed at times and the end of the first book seemed pretty abrupt, so it's good this audiobook combines the first two books.
The narrator did a good job with the characters, and the bit music was fun at times, but the volume of the music when it played was louder than the narration which was unfortunate. I especially did not like the chime that plays at the beginning of each chapter. It was fine the first few times, but with it playing louder than the narrator's voice combined with the fact that often times the end of a chapter wasn't obvious, that noise surprised me more often that not, and not in a good way.
Overall, it was a decent start to a series with interesting enough characters, but there's a good deal of profanity, so maybe don't listen to it where the kids can hear.
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- Adam
- 01-06-20
A fun ride!
i drive for 10-11 hrs a day amd go through audio books like breathing. it can be difficult to find a book that keeps me as entertained as this one did. i look forward to more. thanks for the ride
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- Robert OToole
- 01-10-20
Great LitRPG without too many stats
I really enjoyed this LitRPG book that tells a great game story but doesn't bury you in stats. I really appreciated the idea of super advanced VR gamers forced into an 8-bit style world. I kept picturing Minecraft melded with old school Zelda. I HIGHLY recommend this book.
Michael Norman Johnson does a brilliant job of voicing all the characters and really bringing them to life.
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- Chris C.
- 01-22-20
Must Listen If You Are a Retro Gamer
Book 1:
Very nostalgic book with lots of Easter eggs for those who grew up gaming. The most unique LITRPG I’ve ever read/listened to.
The saga begins when an AI approaches Heather and tells her that a descendant of hers is trapped in an 8-Bit dungeon (sort of). She approaches Shawn to enlist his help and after recruiting two more people (Mark and Claudia) they proceed to enter the realm and have to level up. At one point they even have to grind to gain XP.
If you grew up on NES, Sega and SNES you have got to get this book.
Michael Norman Johnson does a great job narrating.
Book 2:
Friends become enemies in this book. Like the first it is divided into levels instead of chapters.
The party finds Pliny but realize their quest has just begun. A bigger baddie is revealed.
Again loved the narration
I received this book free in exchange for an honest review.
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