-
So You Want to Be a Game Master
- Everything You Need to Start Your Tabletop Adventure for Dungeon's and Dragons, Pathfinder, and Other Systems
- Narrated by: Shawn Compton
- Length: 17 hrs and 42 mins
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Publisher's summary
Become the Ultimate Game Master
Thanks to tabletop roleplay, millions of fans are creating unforgettable collaborative stories. No matter what roleplaying game you want to play, this book is the key to unlocking endless adventure!
Award-winning game designer Justin Alexander has created an incredible compendium of advice, perfect for any aspiring Game Master. This book is packed with the strategies you need to create amazing dungeons, battles, roleplay encounters, and more. Full of practical, hands-on advice, just hearing the first chapter of this book will have you ready to run a game in less than an hour. From there, Justin teaches you all the skills and techniques you need to explore dungeons, solve mysteries, steal priceless artifacts, unravel strange conspiracies, and venture forth on epic journeys!
No matter what game you're playing, this book is the key to unlocking the limitless realms of your imagination.
PLEASE NOTE: When you purchase this title, the accompanying PDF will be available in your Audible Library along with the audio.
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After the killing of a prominent mob lawyer, NYPD homicide detectives Jacob Jackson and Caitlin Grimes start receive chilling, written “rules” for how to commit the perfect murder. "Rule number one for the perfect murder: Evidence is your enemy. Leave none behind." Jackson (Reid Scott) and Grimes (Cobie Smulders) race to find the killer, setting them on a collision course with the city’s crime underbelly, and a perpetrator who seems happy to toy with them. “Rule number two. No crimes of passion. The perfect murder is always business, never pleasure.”
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The ending
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Women can be heroes. When twenty-year-old nursing student Frances “Frankie” McGrath hears these words, it is a revelation. Raised in the sun-drenched, idyllic world of Southern California and sheltered by her conservative parents, she has always prided herself on doing the right thing. But in 1965, the world is changing, and she suddenly dares to imagine a different future for herself. When her brother ships out to serve in Vietnam, she joins the Army Nurse Corps and follows his path.
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Celebrating her forty-fifth birthday at her local pub, popular podcaster Alix Summer crosses paths with an unassuming woman called Josie Fair. Josie, it turns out, is also celebrating her forty-fifth birthday. They are, in fact, birthday twins. A few days later, Alix and Josie bump into each other again, this time outside Alix’s children’s school. Josie has been listening to Alix’s podcasts and thinks she might be an interesting subject for her series. She is, she tells Alix, on the cusp of great changes in her life.
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Victim shaming a teen girl?
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Tom Lake
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In the spring of 2020, Lara’s three daughters return to the family's orchard in Northern Michigan. While picking cherries, they beg their mother to tell them the story of Peter Duke, a famous actor with whom she shared both a stage and a romance years before at a theater company called Tom Lake. As Lara recalls the past, her daughters examine their own lives and relationship with their mother, and are forced to reconsider the world and everything they thought they knew.
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So incredibly boring
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For decades we've been told that positive thinking is the key to a happy, rich life. "F*ck positivity," Mark Manson says. "Let's be honest, shit is f*cked, and we have to live with it." In his wildly popular Internet blog, Manson doesn't sugarcoat or equivocate. He tells it like it is - a dose of raw, refreshing, honest truth that is sorely lacking today. The Subtle Art of Not Giving a F*ck is his antidote to the coddling, let's-all-feel-good mind-set that has infected modern society and spoiled a generation, rewarding them with gold medals just for showing up.
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A book for 20-somethings, but not me
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What listeners say about So You Want to Be a Game Master
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Anonymous User
- 02-01-24
Easy to follow examples
The advice is quick and to the point. Examples make the process easy to follow. There are occasional microphone pops but is otherwise a brilliant help book.
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- Anonymous User
- 03-23-24
Needs a PDF
amazing info but your betterodff getting a visual copy, the convenience of an audiobook is undermined immensely because of this.
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- Kurt Klassen
- 12-07-23
Perfect advice for game Masters of all experience levels
As other reviews have said, there is certain material that the e book or physical copy has that is not included in this version (tables, lists, and various sheets for aiding play). For some of that the text is clear enough that you could conceivably create those items through careful listening, but don’t worry, those aren’t the real gold of this book. The real gold is the text itself, clear and well written, explaining the processes and procedures of good game mastering: how to make a ruling, how to run a room, and how to string rulings and rooms and situations together both at the table and before you get there to creat amazing table top role playing game sessions. Treat the audio book as if it’s a recorded collection of essays on game mastering, and you’ll find it satisfies almost all of your needs. Highly recommended
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3 people found this helpful
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- Garry B.
- 03-21-24
Must read for any Game Master
This is chock full of information and I recommend you get the print version of this book for reference!
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1 person found this helpful
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- Amazon Customer
- 01-13-24
Matt Collville lovers, listen to this
Content: No-nonsense templates and advice. If Matt Collville is a college professor, The Alexandrian is producing content to get you into Matt's class and know 99% of the answers with experience.
Narration: the pace and dialect is similar to The Alexandrian YouTube channel. This is his YouTube channel with an extra coat of polish.
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2 people found this helpful
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- Josh
- 02-13-24
Good information for GMs whether new or not
Overall a good listen. You can tell the reader was not a gamer due to some of the terms that they got wrong. There’s a lot of great information in the book, but a lot of times it reference the e-book or written book. This made it difficult. The other thing was the reader would read the tables, and it was really bizarre to have a table read to me. I think the information provides is great, reminded me of some things that I haven’t done in a while. It also taught me some things that I have not heard before.
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1 person found this helpful
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- Sebastian Wood
- 03-22-24
best book I've listened to for a beginner like me
I've listened to robins laws, and sly flourish, and a few other "beginner books" I won't mention, but this one gave me more help than all the others combined. probably because I'm new.
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3 people found this helpful
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- Corey Gates
- 01-24-24
Excellent
Great overview for beginners and in-depth tips for old hands about how to run table top role playing games. Audiobook refers to the ebook, but author has materials available on his website to look at while listening.
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- Jacob H.
- 12-21-23
Great Resource
I have been a long time fan of Justin Alexander, reading tips and advice from his website the Alexandrian. This book is a wonderful compilation of that great resource. While many of his examples are from DnD the lessons can be applied to any game system. I think this is probably one of the best purchases or gifts for anyone that takes being a game master seriously.
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- Jason Timms
- 06-19-24
Get started quickly
This book seems to get the beginner gm on their feet quickly rounding out strategies for a different types of play as well as tips and tricks on non-dungeon centric scenarios. I haven’t gm’ed a game nor played in many years but this book impressed upon me how the gm can manage play with less stress and more fun for the players. I listened to the audiobook and needed to visualize the illustrations although they are available via the Audible app. I plan on a second read with whisper speak enabled by purchasing the Kindle.
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