
Good Game, No Rematch
A Life Made of Video Games
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Narrated by:
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Mike Drucker
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By:
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Mike Drucker
About this listen
"Funny, genuine and knowledgeable about something that meant so much to all of us." —Ben Schwartz
A hilarious and nostalgic memoir about the video games that entertain and inspire us, and even hold the power to transform our lives, from an Emmy®-nominated television writer, stand-up comedian and former writer for Nintendo.
At the ripe age of three, Mike Drucker got his very first Nintendo console—the Nintendo Entertainment System—and he was hooked. Every video game felt like a new chapter was opening in his life, expanding his world for the better and—sometimes—for worse. Final Fantasy VII, for example, helped him navigate the pitfalls of an early crush. And Dance Dance Revolution taught him how to almost, kinda move his body appropriately to music. Mike split his career between gaming and comedy, landing an internship with Saturday Night Live, playing Wii Sports with the cast and crew, and then a job at Nintendo, where he named an iconic character in the Legend of Zelda series. Then he returned to comedy with a job writing for The Tonight Show, never forgetting the video games that brought him there.
In this fond and joyful memoir, Drucker combines ridiculous personal stories and fascinating gaming history to explore the poignant ways that electronic entertainment can save us from ourselves. Good Game, No Rematch is a love letter to video games and the people who play them, from a very nerdy voice in the world of comedy.
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- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Unabridged
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With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process - by all members of the team.
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Nice but shallow
- By Amazon Customer on 01-14-22
By: Evan Skolnick
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Once upon Atari
- How I Made History by Killing an Industry
- By: Howard Scott Warshaw
- Narrated by: Howard Scott Warshaw
- Length: 11 hrs and 17 mins
- Unabridged
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Once upon Atari is an intimate view into the dramatic rise and fall of the early video game industry, and how it shaped the life of one of its key players. This book offers eye-opening details and insights delivered in a creative style that mirrors the industry it reveals. An innovative work from one of the industry’s original innovators.
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Awesome
- By Aaron Valdes on 07-22-23
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Game On!
- Video Game History from Pong and Pac-Man to Mario, Minecraft, and More
- By: Dustin Hansen
- Narrated by: Ryan Burke
- Length: 9 hrs and 16 mins
- Unabridged
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Veteran video-game designer Dustin Hansen takes YA listeners on a fun and fascinating trip through the brief but intensely innovative history of video games. Find out about the fast and furious growth and evolution of video games (including how they are quickly taking over the world!) by looking at some of the most popular, innovative, and influential games ever, from Pong, the very first arcade game ever, to modern hits like Uncharted.
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This is one of the best books I’ve read
- By K Brown on 08-13-23
By: Dustin Hansen
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Game Wizards
- The Epic Battle for Dungeons & Dragons
- By: Jon Peterson
- Narrated by: Chris Andrew Ciulla
- Length: 13 hrs and 38 mins
- Unabridged
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When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success—and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson.
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Awesome Book Ruined By A Bizarrely Bad Narration
- By Michael J. Yohe on 03-01-24
By: Jon Peterson
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Game Thinking
- Innovate Smarter & Drive Deep Engagement with Design Techniques from Hit Games
- By: Amy Jo Kim PhD
- Narrated by: Amy Jo Kim
- Length: 4 hrs and 11 mins
- Unabridged
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In this groundbreaking audiobook, Amy Jo Kim lays out a step-by-step system for crafting products that people love...and keep loving. The secret? Develop “impossible to put down” products by using techniques that the fast-moving games industry employs when making games that glue millions of players to their screens.
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Amalgamation of past and future processes
- By Ashley on 03-20-19
By: Amy Jo Kim PhD
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The Tetris Effect
- The Game That Hypnotized the World
- By: Dan Ackerman
- Narrated by: Dan Ackerman
- Length: 6 hrs and 59 mins
- Unabridged
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Tetris is perhaps the most instantly recognizable, most popular video game ever made. But the fascinating story of its origins is lesser known. How did an obscure Soviet programmer working on frail, antiquated computers create a product that has earned nearly $1 billion in sales? How did an inspired makeshift game turn into a worldwide sensation that has been displayed at the Museum of Modern Art, inspired a Hollywood movie, and been played in outer space?
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Never quite fits together
- By Rog on 09-26-16
By: Dan Ackerman
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All Your Base Are Belong to Us
- How Fifty Years of Videogames Conquered Pop Culture
- By: Harold Goldberg
- Narrated by: Eric Martin
- Length: 12 hrs and 29 mins
- Unabridged
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Through the stories of gaming's greatest innovations and most-beloved creations, journalist Harold Goldberg captures the creativity, controversy - and passion - behind the videogame's meteoric rise to the top of the pop-culture pantheon. Over the last 50 years, video games have grown from curiosities to fads to trends to one of the world's most popular forms of mass entertainment.
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A History of Game Developers, Not Games
- By Brandon on 05-06-16
By: Harold Goldberg
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Doom Guy
- Life in First Person
- By: John Romero
- Narrated by: John Romero
- Length: 17 hrs and 4 mins
- Unabridged
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Doom Guy: Life in First Person is the long-awaited autobiography of gaming’s original rock star and the cocreator of DOOM, Quake, and Wolfenstein—some of the most recognizable and important titles in video game history. Credited with the invention of the first-person shooter, a genre that continues to dominate the market today, he is gaming royalty. Told in remarkable detail, a byproduct of his hyperthymesia, Romero recounts his storied career.
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Intimate stories of gaming history in First Person
- By Emyli on 07-28-23
By: John Romero
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Super Mario
- How Nintendo Conquered America
- By: Jeff Ryan
- Narrated by: Ray Porter
- Length: 8 hrs and 20 mins
- Unabridged
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Nintendo has continually set the standard for video game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market.
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Not Exciting
- By TM on 08-18-14
By: Jeff Ryan
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Replay
- The History of Video Games
- By: Tristan Donovan, Richard Garriott
- Narrated by: Gary Furlong
- Length: 15 hrs and 15 mins
- Unabridged
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A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past.
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Excellent Book
- By Devin on 01-17-18
By: Tristan Donovan, and others
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Extra Lives
- Why Video Games Matter
- By: Tom Bissell
- Narrated by: Tom Bissell
- Length: 5 hrs and 30 mins
- Unabridged
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Tom Bissell is a prizewinning writer who published three widely acclaimed books before the age of 34. He is also an obsessive gamer who has spent untold hours in front of his various video game consoles, playing titles such as Far Cry 2, Left 4 Dead, BioShock, and Oblivion for, literally, days. If you are reading this copy, the same thing can probably be said of you, or of someone you know.
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Poorly titled book
- By Steven J McMillen/ Rita McMillen on 11-05-13
By: Tom Bissell
Funny and relatable
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It was! Nerdy and genuine, parts where you'll cringe, parts where you'll laugh.
Thanks for writing and recording this Mike, audiobooks are always my favorite when read by the author.
Fun, Personal, and Enjoyable
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Nostalgia trip
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Level up!
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