Preview
  • Steam Whistle Alley

  • An Adventure in Augmented Reality
  • By: Joshua Mason
  • Narrated by: Sena Bryer
  • Length: 11 hrs and 47 mins
  • 4.4 out of 5 stars (44 ratings)

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Steam Whistle Alley

By: Joshua Mason
Narrated by: Sena Bryer
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Publisher's summary

An exciting new entry into the emerging GameLit genre, Joshua Mason's Steam Whistle Alley is a thrilling tale that explores what is possible in augmented reality.

Everyone on the street that day saw a lunatic wearing strange brass goggles, swinging an invisible sword on the sidewalks of downtown Seattle. But Jacob recognizes what the man is really doing - playing a game in augmented reality. When the game’s creator offers him his own goggles, Jacob enters a city he thinks he knows. But towering monuments of Victorian architecture have replaced the skyscrapers. Airships float between the buildings. Fearsome enemies, from steam-powered rabbits to clockwork werewolves, lurk in every shadow.

But with the game comes a quest, and to the victors go the deed to Steam Whistle Alley, the social and financial heart of the game. Jacob, his biosynthetic monkey, Banjo, and the rest of the team must face off against foes who want the alley for themselves.

Some of his adversaries aren’t playing games. They don’t want the alley. They want the company, and the death they bring is not the kind from which Jacob can respawn.

©2018 Joshua Mason Diles (P)2018 Joshua Mason Diles
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What listeners say about Steam Whistle Alley

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  • Overall
    3 out of 5 stars
  • Performance
    4 out of 5 stars
  • Story
    2 out of 5 stars

um..not great

It was not great but I did stick it out to the end. I appreciate that they use a different medium but they kind of told the same old tired story. Creator dying trying to find a gamer to take over a partial Creator Phil spurned and does illegal stuff to try to win the game. meh...

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  • Overall
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Story
    4 out of 5 stars

My first foray into Steampunk

I have never really been one to get overly excited about steampunk, but I love LitRPG/Gamelit books so I thought I would give it a try.

Story: As I listened to this one there were hints of Ready Player One, which I absolutely loved. Some of the references were good and the MC’s (Jacob) lines often reminded me of the MC from RP1.

I loved how the game mechanics were explained by the very helpful monkey with a monocle - Banjo. It was done in a way that could explain game mechanics without getting too caught up in the minutiae. It would probably be more LitRPG lite, but honestly it worked.

The author does a nice job throughout the story of explaining the surroundings and how The Seattle area has been turned into a Steampunk paradise. I also really liked the interactions once the group started working together and how those characters were all developed, even his budding love interest.

The antagonist/mobs left me wanting a little more, but I expect that to get better in book 2.

Narrator: This is the first book I have listened to narrated by Sena Bryer and I have to say I am thoroughly impressed. She did a great job voicing not only the MC but also the side characters as well. The inflection was great throughout the book, with none of those awkward pauses or missed cues. I will definitely look for more books done by Sena after this and hope she does book 2 when it comes out as I will definitely be picking it up!

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1 person found this helpful

  • Overall
    5 out of 5 stars
  • Performance
    5 out of 5 stars
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    5 out of 5 stars

Fantastic read!

I throughly enjoyed this book and greatly look forward to the sequel! The narration was excellent and the change in voice was spot on for the characters. It's always fun to have a book from the Pacific Northwest and this one doesn't let you down. The main character is nerdy, lovable, and intelligent and ready to take on the challenges that have come to call. Let's level up, Joshy! *DING!*

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  • Overall
    4 out of 5 stars
  • Performance
    4 out of 5 stars
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    4 out of 5 stars

Review

I really liked the premise. I’m not a steam punk fan in general but I’m not against it, and I love that this had something different going on than all the other LITRPGS out there.

1) the narration has a weird echo when the character is inner monologuing. So if your head phones are of similar quality to mine you only pick up about 3/4 of what’s said. Which is annoying but not detrimental. But it gets more and more annoying as the book progresses.

2) Every twist and plot point was telegraphed so far in advance that I pretty well had the ending of the book figures out about 2 hours into the story. I was even able to predict what classes and such his party were going to end up being well before any character other than the main character was introduced. His ”surprise partner” I had figured out within 2 minutes of it being mentioned that he was going to be forced to partner with someone.

The author tried to have twists. But he beat you over the head with all the details to know how the twist was going to come out. A good twist is the sixth sense most people don't see it coming, and even those that do second guess themselves.

I don't want to give spoilers to anyone just in case. But the premise was great 10/10, 3/10 on character development, 4/10 on execution.

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1 person found this helpful

  • Overall
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Story
    5 out of 5 stars

Great for the right audience.

I gave this book 5 stars because I fall firmly into the target audience... If you are a bit of a nerd and like things like MMORPGs, sci-fi, Steampunk, and related things this is a very creative romp that you will enjoy. I am not sure how it will play for people without those interests, though.

I found the characters interesting and likeable, the story fairly easy to follow, and the descriptions vivid without being overburdened with unnecessary detail.

No spoilers, but the story isn't wrapped up in a tidy bow at the end... But I enjoyed it enough that I really REALLY hope for a second book with these characters.

The narrator seemed to really capture the spirit and character of the main character.

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2 people found this helpful

  • Overall
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Story
    5 out of 5 stars

More fun than a barrel full of monkeys

I enjoyed listening to this LitRPG. It is a unique take on the genre since it happens in augmented reality rather than virtual reality. There are plenty of references to retro games, which I appreciate, and the MC has a talking pet monkey who gives him advice and reads his stats on demand. This one is definitely worth a listen, and I'm looking forward to reading more from this author. The narrator was a good match for this title.

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  • Overall
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Story
    5 out of 5 stars

More like a cat call whistle than a steam one!

Fans of Steampunk should enjoy this book, but so will people who are not steampunk fans. I say it like that because I wasn’t overwhelmed with a ton of steamy punky stuff, and that is because the book fluctuates between plain everyday reality as well as the augmented reality of the game. So the steam is there, but it isn’t super heavy. I really appreciated what Mason has done here, adding an element of real life to the game that is being played so that it isn’t a simple enter the VR realm by putting on a visor and laying in bed all day. I loved how the goggles were used for that purpose. He also adds a hint of the Blade Runner tech, what with the synthetic monkey Banjo, who is a monkey in every way except for the actual matter of him not being a real monkey. I have to admit two things, I get a little leery of monkeys, and especially monkeys named Bingo, which is pretty close to Banjo, after watching Space Ghost Coast to Coast years ago. I will never forget Brak’s admonishment to never trust a monkey. Never.

Our intrepid hero, Jakey, gets partnered with the gal of his dreams, and makes a new friend or two along the way. This was one of the things that I didn’t like about the game play. The game creators chose your partner for you. I don’t care what algorithm you use, I don’t want my gaming partner chosen by Tinder. Technically, I hate joining teams, and often played my games alone, which is really hard in an MMORPG. Getting to 60 in WOW by myself sucked, and I wished that they made gameplay work so that you could play in a group or individually. Here, you aren’t given a choice. They pick a partner for you and you have to play together. One thing that actually bothered me was, again, how long it actually took to get into game. I understand set up, and the importance of building a the world, but I really believe that you should get your listeners/readers into the game as soon as possible. We were a good while into the book before we actually got into Steam Whistle Alley.

Truth be told, Sena See-na) Bryer’s narration really had to grow on me. It was really annoying at first, and I don’t know why. It was like there was a nasally tone to everything, very hard for me to describe. Bryer did pretty well, the narration itself was pretty clean and easy to understand. Different voices were used to varying effect, and the pacing was excellent, but it took me almost 2/3rds of the book before I could listen and not be driven crazy by whatever her voice was doing to my ears. After that point I was fine, but it really took me some time to settle in on her voice and I could just listen. Like I say, she did great, but I had some issue with her voice for some reason. Had nothing to do with her style or ability, it just wasn’t musical to my ears, but upon acclimation I didn’t notice it anymore.

So here’s the rundown, Jacob gets a chance to Alpha test a new game that takes place in Augmented reality, that is it takes place in the actual world, which means it required you to get off your fat butt and actually walk, explore, and fight outside. Considering I’m a misanthropic hermit who hates to leave the house I can already see that I’d be playing another game, but other people might actually like sunshine on their faces while they play. Once he’s is in game he learns that there are a couple of villainy type who are looking to take control of the game, and it comes down to Jake and his team to put the kibosh on them and their plans. One of my favorite aspects of the story is that there was no power leveling, no cheats, no backdoors, just straight up gameplay, grinding, and honest leveling. The only real issue I had was the way the story ended. It is a cliffhanger, and I don’t mind those, however the way it ended had some actual implications that weren’t all that great. I can’t give them away, but it bothered me a little. Either way, the book was fun, and I actually liked Banjo, even though I’d never trust him, and he was most importantly, not annoying. So, cool characters, sidekicks, and concept.

Final score a solid 8 stars. I actually forgave the issues I had with the narration since I could find no flaws, other than one part that was repeated, and that came when they were watching gears within gears. I look forward to the next book.

Even though I did receive a promo code for this review it in no way influenced my considerations of the material, and in fact, inspired me to be more honest. Getting a code generally makes me harsher as a reviewer as I am more often concerned what someone like Me will decide based on my review.

If this review helped, please press the YES below. Thank you immensely!!!

As seen on the LITRPG AUDIOBOOK PODCAST, please check it out on Youtube.com

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6 people found this helpful

  • Overall
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Story
    5 out of 5 stars

What a refreshing take on the LitRPG genre!

I knew by the description that this was a LitRPG story that worked within an Augmented, and not Virtual or Simulated, Reality. I wasn't sure what to expect from that. Would it lean more toward the perma-death of Portal stories and if not, where would the danger come from?

Unlike with the VR versions of LitRPG, for an ARG, the outside IS the inside. It meant the stories blended quite well and it set my imagination going about the possible complications before the complications were presented.

It's a standard hero's story here, along with an awkward love story the likes of which you may have seen elsewhere. Both the hero's story and the love story are done well and without major blemishes or believability issues. What sets it apart more than anything is the humor and the respect for gaming conventions. I laughed quite a few times during the reading and the humor came from more than one character and from many directions. There's an interesting blend of Steampunk in the game world and futurism in the background real world and they play together well.

It's surprisingly well-narrated and the various voices all sound like different characters. Banjo's "Joysie" accent is unexpected, but it soon become "his" voice.

If you think you've seen everything that can be done in the genre, I urge you to give this one a shot. I think you'll be pleasantly surprised.

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2 people found this helpful

  • Overall
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Story
    5 out of 5 stars

Really enjoyed this

So...where's the next book? This was only the first gear, there are two more and then the release! quit holding out! loved this book!!

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  • Overall
    3 out of 5 stars
  • Performance
    2 out of 5 stars
  • Story
    4 out of 5 stars

Book is okay, but narration is grinding

I tried really hard to listen to this whole book. Honest, I did. The problem for me personally was the narration. He was a good reader, but I just couldn't handle the voices and use of software to change it.

Again, the premise of the book was good and the story was good.

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