Trick of the Night
The Bad Guys, Book 8
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Narrated by:
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Neil Hellegers
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By:
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Eric Ugland
About this listen
Forced behind enemy lines. Ready to do battle with slavers, spiders, and ghosts.
Say hello to the new and improved Clyde Hatchett...who's only a level-four nothing.
He's on a (seemingly never-ending) quest to get back to his life in Glaton. And now, all that stands in his way are the Empire-hating Carchedonians, a death cult, and a traitorous party member. Oh, and a mythical city that very probably doesn't exist.
Prepare to be blown out of the water on this cutthroat journey through the darkest corners of Vuldranni. Clyde has reached the end of his known world. And that's where the adventure begins.
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Telryn "Trip" Yert has always been a little odd, with hunches that are too accurate to explain. Magic is feared and forbidden in Iskandia, so he's struggled his whole life to hide his eccentricities. As a boy, he was forced to watch his mother's execution. Her crime? Witchcraft. Understandably, Trip wants nothing to do with the power that lurks within him, always threatening to reveal itself. Instead, he dedicates himself to serving as an officer in the king's army, to battling pirates and imperial conquerors. He longs to become a soldier as respected and renowned as General Zirkander.
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wonderful read
- By Christy Hales on 08-12-18
By: Lindsay Buroker
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One More Last Time
- A LitRPG/GameLit Novel (The Good Guys, Book 1)
- By: Eric Ugland
- Narrated by: Neil Hellegers
- Length: 7 hrs and 43 mins
- Unabridged
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Overall
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Performance
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Story
He thought it was the end, and his gun sat ready to make sure. But an oddball offer from his last friend comes at the literal last second. Curiosity gets the best of him, and he finds himself sucked into iNcarn8, a game claiming to be a whole new life. Now, as Montana, the larger-than-life tank warrior, he has one more last time to get his life right.
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ignore the short read time
- By Thomas bankston on 07-13-19
By: Eric Ugland
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Free-Wrench
- Free-Wrench series, book 1
- By: Joseph R. Lallo
- Narrated by: Andrea Bates
- Length: 6 hrs and 38 mins
- Unabridged
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The islands of Caldera are a shining jewel in a rather bleak world. A terrible calamity in the past had blanketed much of the world with a toxic "fug". Those who survived were forced to take to the mountains and the skies in wondrous airships. Life has since been a struggle, with only the most ruthless and crafty able to survive. To spare themselves the same fate, the Calderans erected a battery of guns to fend off the airships of the mainland. They isolated themselves from the madness of the world, choosing instead to focus on the pursuits of art and creativity.
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Better than expected!
- By SEH on 10-15-18
By: Joseph R. Lallo
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The Wizard Hunters
- Fall of Ile-Rien, Book 1
- By: Martha Wells
- Narrated by: Talmadge Ragan
- Length: 17 hrs and 56 mins
- Unabridged
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Ile-Rien is in peril. A mysterious army known only as the Gardier has surrounded the country, attacking in ominous black airships. Hope is not lost though, for a magical sphere created by Ile-Rien's greatest sorcerer may hold the key to defeating the faceless enemy. But the sphere is unpredictable and has already claimed several lives. When a magical spell goes disastrously awry, young Tremaine Valiarde and a brave band are transported to another world-a world of rough magics, evil mages, honorable warriors, and a secret Gardier base.
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skip the listen, read the book
- By Cascadian on 11-08-13
By: Martha Wells
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Foundryside
- A Novel
- By: Robert Jackson Bennett
- Narrated by: Tara Sands
- Length: 19 hrs and 34 mins
- Unabridged
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Sancia Grado is a thief, and a damn good one. And her latest target, a heavily guarded warehouse on Tevanne’s docks, is nothing her unique abilities can’t handle. But unbeknownst to her, Sancia’s been sent to steal an artifact of unimaginable power, an object that could revolutionize the magical technology known as scriving. The Merchant Houses who control this magic - the art of using coded commands to imbue everyday objects with sentience - have already used it to transform Tevanne into a vast, remorseless capitalist machine.
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Parts & Sums
- By CaffineFreeJAVA on 05-07-19
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Pirates of the Caribbean: The Curse of the Black Pearl, The Junior Novelization
- The Pirates of the Caribbean, Book 1
- By: Disney Press
- Narrated by: Simon Vance
- Length: 3 hrs and 6 mins
- Unabridged
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Listeners can set sail for adventure with this full-length retelling of the live-action Disney film. They'll follow every swashbuckling step as a brave young man teams up with a high-seas scoundrel to rescue the woman he loves from the clutches of a band of cursed pirates.
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Great companion novel to the film.
- By Robert A. Raymond on 10-20-17
By: Disney Press
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The Last Mapmaker
- By: Christina Soontornvat
- Narrated by: Sura Siu
- Length: 7 hrs and 21 mins
- Unabridged
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As assistant to Mangkon’s most celebrated mapmaker, twelve-year-old Sai plays the part of a well-bred young lady with a glittering future. In reality, her father is a conman—and in a kingdom where the status of one’s ancestors dictates their social position, the truth could ruin her. Sai seizes the chance to join an expedition to chart the southern seas, but she isn’t the only one aboard with secrets. When Sai learns that the ship might be heading for the fabled Sunderlands—a land of dragons, dangers, and riches beyond imagining—she must weigh the cost of her dreams.
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Bad
- By Amy R on 10-29-23
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Greenglass House
- By: Kate Milford
- Narrated by: Chris Henry Coffey
- Length: 11 hrs and 41 mins
- Unabridged
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It's wintertime at Greenglass House. The creaky smuggler's inn is always quiet during this season, and 12-year-old Milo, the innkeepers' adopted son, plans to spend his holidays relaxing. But on the first icy night of vacation, out of nowhere, the guest bell rings. Then rings again. And again. Soon Milo's home is bursting with odd, secretive guests, each one bearing a strange story that is somehow connected to the rambling old house.
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Thoroughly delightful experience!
- By Lori K. on 02-19-17
By: Kate Milford
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The Merchant of Death
- Pendragon, Book 1
- By: D. J. MacHale
- Narrated by: William Dufris
- Length: 12 hrs and 11 mins
- Unabridged
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Bobby Pendragon is a seemingly normal 14-year-old boy. He has a family, a home, and even Marley, his beloved dog. But there is something very special about Bobby: he is going to save the world.
And not just Earth as we know it. Bobby is slowly starting to realize that life in the cosmos isn't quite what he thought it was. And before he can object, he is swept off to an alternate dimension known as Denduron, a territory inhabited by strange beings, ruled by a magical tyrant, and plagued by dangerous revolution.
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The Merchant of Death (Unabridged
- By Bronwyn on 07-26-08
By: D. J. MacHale
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Rise of the Isle of the Lost
- By: Melissa de la Cruz
- Narrated by: Sofia Carson
- Length: 6 hrs and 21 mins
- Unabridged
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Story
In this follow-up to New York Times best sellers The Isle of the Lost and Return to the Isle of the Lost, Mal, Evie, Carlos, and Jay face their biggest challenge yet as a rotten villain from their past returns. They'll have to do everything in their power - good and evil - to keep Auradon safe.
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Great listen for kids.
- By alexandra v andrews on 09-14-17
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The Spirit Thief
- The Legend of Eli Monpress, Book 1
- By: Rachel Aaron
- Narrated by: Luke Daniels
- Length: 8 hrs and 19 mins
- Unabridged
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He's not just any thief. He’s the greatest thief of the age - and he’s also a wizard. And with the help of his partners - a swordsman with the most powerful magic sword in the world but no magical ability of his own, and a demonseed who can step through shadows and punch through walls - he’s going to put his plan into effect. The first step is to increase the size of the bounty on his head, so he’ll need to steal some big things. But he’ll start with somethingsmall. Something like a king....
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Entertaining light fantasy
- By Kindle Customer on 02-16-12
By: Rachel Aaron
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A Touch of Gold
- By: Annie Sullivan
- Narrated by: Alana Kerr Collins
- Length: 8 hrs and 52 mins
- Unabridged
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King Midas once had the ability to turn all he touched into gold. But after his gift - or curse - almost killed his daughter, Midas relinquished "The Touch" forever. Ten years later, Princess Kora still bears the consequences of her father’s wish: Her skin shines golden, rumors follow her everywhere she goes, and she harbors secret powers that are getting harder to hide. Kora spends her days locked in the palace, concealed behind gloves and veils, trying to ignore the stares and gossip of courtiers.
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A Bit Boring...But Clean
- By Meg on 02-19-19
By: Annie Sullivan
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Sky Raiders
- Five Kingdoms, Book 1
- By: Brandon Mull
- Narrated by: Keith Nobbs
- Length: 12 hrs and 38 mins
- Unabridged
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Overall
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Performance
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Story
Cole Randolph was just trying to have a fun time with his friends on Halloween (and maybe get to know Jenna Hunt a little better). But when a spooky haunted house turns out to be a portal to something much creepier, Cole finds himself on an adventure on a whole different level.
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A little scary at first, but a great story!
- By Shileen on 09-19-14
By: Brandon Mull
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Just yesterday, Ben was a petty criminal getting by on fleecing New York’s one-percenters. Today, he's got a new face, a new name, and a new world to navigate. And Ben’s thinking maybe this time around, he’ll use his skills at disarming and deceiving to help out people other than himself. Maybe. Watching a medieval City Guard fight off a 20-foot-tall ooze that crawled up from the sewers will make you think twice about life decisions.
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The synopsis SUCKS, you will love this
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ignore the short read time
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Greg and Julian need to make a choice—die in the tornado that’s sucked them up in their van, or agree to hunt monsters in a world full of magic and levels and, oh yeah…monsters. The two frat bros may be master ghost hunters to their podcast listeners, but they never expected their antics to be taken seriously by a goddess in another dimension. And since when are ghosts the same as monsters? Awkward. But when the other option is certain death, it seems like it’s worth giving it the old college try.
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Save your money this is book isn’t good
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Taken from life as an office drone by a trickster god, Tim finds himself in the magical world of Iocusinte, where change is his only constant. It grants him great potential, enough to be sought out by different factions looking to use him for their own ends. That potential, however, is mercurial. His Class and very appearance shift at random. If Tim is to survive long enough to enjoy this new world and the friends he's making, then he'll have to solve the riddle of his nature and learn to master the uncontrollable.
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Good one
- By CC on 12-16-21
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PrimeVerse Omnibus
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For Hudson, the virtual world of PrimeVerse isn't all bad. It's beautiful, much nicer than overpopulated Earth. It almost feels like a vacation except for the volatile wildlife, lack of any amenities, and—oh yeah—the inability to log out. Exploring the world, learning his class, and leveling skills is all fun and games until a powerful rogue player with a vendetta shows up to wipe out Hudson and his primitive tribe. Thrust into a conflict he didn't create, Hudson is forced into a cycle of respawning where he learns that even death can be used as a tool. So much for that vacation.
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Takes five hours to tell Karen to shut up.
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Some people just knew how to go out in style. Tim had never been one of those guys. Tim was always a planner. The plan was to get into college, graduate, and find a well-paying job. That plan was coming together nicely until he saw a presentation to get paid to play The Etheric Coast. At his graduation ceremony. After watching the company's employee recruitment video, Big Richie's words had a whole new meaning. He could spend his life going from a cubicle at work to a one-bedroom apartment and back again...or enter a virtual world of unlimited possibilities.
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This got worse the longer it went on.
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The synopsis SUCKS, you will love this
- By Peyton on 01-13-20
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He thought it was the end, and his gun sat ready to make sure. But an oddball offer from his last friend comes at the literal last second. Curiosity gets the best of him, and he finds himself sucked into iNcarn8, a game claiming to be a whole new life. Now, as Montana, the larger-than-life tank warrior, he has one more last time to get his life right.
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ignore the short read time
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Save your money this is book isn’t good
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Uncontrollable
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Taken from life as an office drone by a trickster god, Tim finds himself in the magical world of Iocusinte, where change is his only constant. It grants him great potential, enough to be sought out by different factions looking to use him for their own ends. That potential, however, is mercurial. His Class and very appearance shift at random. If Tim is to survive long enough to enjoy this new world and the friends he's making, then he'll have to solve the riddle of his nature and learn to master the uncontrollable.
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Good one
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For Hudson, the virtual world of PrimeVerse isn't all bad. It's beautiful, much nicer than overpopulated Earth. It almost feels like a vacation except for the volatile wildlife, lack of any amenities, and—oh yeah—the inability to log out. Exploring the world, learning his class, and leveling skills is all fun and games until a powerful rogue player with a vendetta shows up to wipe out Hudson and his primitive tribe. Thrust into a conflict he didn't create, Hudson is forced into a cycle of respawning where he learns that even death can be used as a tool. So much for that vacation.
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Takes five hours to tell Karen to shut up.
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This got worse the longer it went on.
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Matt's just an ordinary guy, but when he's beaten, robbed, and left for dead, bleeding out at the bottom of a gully, it all has to change as he grasps frantically at his only chance for survival, coming as it does in the form of a glowing, dangerously pulsing light. With his reality forever altered, Matt must quickly find a suitable place to deploy the Dungeon Core, fighting his way through the hundreds of people between him and safety, because if he doesn't do it soon, a Core Detonation will solve all of his problems for him....permanently.
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Lots of dumb
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Master of Puppets
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A Secret Service operative and dedicated survivalist, Special Agent Del Roosevelt had a plan for every world-ending scenario and regularly trained for them all. He was even ready for a date with the hottest woman in his office next Friday. At least he hoped so. But all that training, all those rations, all that prepping? Useless for the apocalypse that actually played out. Del wakes up half-buried in a giant trash pile, missing his thumbs. And, um, covered in red fur. He's stuck in a world of fuzzy monsters, senseless violence, and cult-like crusaders.
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swing and a miss
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Reality Benders Series Boxed Set
- Books 1-4
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Overall
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Performance
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Story
Countdown: At long last, an extraterrestrial civilization reached out and made the First Contact. The end of their message showed humankind how to access a mysterious game. But as people figure out this mysterious game, the countdown timer ticks away. And no one can say exactly what will happen when Earth's safety is no longer guaranteed.
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not the worst litRPG but not the best
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Roseland, Volume 1
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When Ginger Mitchell finds out her mother committed suicide, she drives her cherry-red SUV straight home to Portland. Murders are being passed off as suicides. College-aged women keep going missing. And then there's the troubling spate of mobsters who keep inviting her out to eat. Includes the first six novellas in the Roseland series, Home Is Where the Start Is, The Ruth Is Out There, The Body in the Pool, Amber Alert, Jane Dead, and Welcome to Roseland.
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Holy Shit! Ugland you go boy!
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Dungeon Born
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For eons, conquering dungeons has been the most efficient way to become a strong adventurer. Although not everything is as straightforward as it seems. Several questions have always plagued the minds of those who enter these mythical places of power: why are there so many monsters? Where do the amazing weaponry and heavy gold coins come from? Why does the very air fill with life-giving energies? Cal has all of the answers to these age-old questions, for a very simple reason. He is a Dungeon Heart.
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A fun concept poorly executed
- By Lore on 11-01-17
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Awaken Online: Ember
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Story
Finn Harris should have been the one to die. But he wasn't - his wife took his place. What was worse, he only had himself and his company to blame. They let their passion outpace their prudence, determined to revolutionize the world. While all innovation comes with a price, he never imagined it would cost him Rachael. Nearly a decade later, Finn is content to hole himself up and wait out the rest of his life. That is, until his daughter intervenes, forcing him out of his grief and into a new virtual reality game developed by his old employer. They're calling it Awaken Online.
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Solid Side Story
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What listeners say about Trick of the Night
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Nathan
- 05-25-22
Good but flawed
I enjoy the bad guys series. However, between this book and the previous I feel like we are getting filler. Some filler is fine, but honestly both books could have been combined into one. Hopefully the next book finally has some actual progress. Also, some of the characters are starting to wear on me and hopefully will go away in a book or two. I’m ready for some of the original characters to come back.
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- Njsteele
- 06-10-22
more of a sidequest
This was definitely a side quest, no real progression, but I like the world and am still interested in seeing where he takes us with good guys and bad guys
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- Brett D.
- 08-02-22
much better, can't wait for next!
Good book, nice story with some twists. can't wait for the next book to be released.
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- Pen Name
- 08-16-22
great story as always.
funny and good story as always, he always does right in either good guys or bad guys series.
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- Michael
- 10-10-22
Good, but
Really love both The Good Guys and The Bad Guys. The only issue I had with this book is that we still get no resolution to the main story. A single book, maybe 2 at most of this giant side quest would have been palatable, but it looks like we are gonna get another side quest in the following book of this series.
We started with Clyde Hatchett in Glaton, building a guild and an entire life within the city. Now Clyde Hatchet is sailing the oceans for several books in a row, with almost no one from his original crew. I miss our other characters. I miss the weird, awkward love story that was developing.
As always, I love this author and his books, just looking forward to getting out of the ocean and back to Glaton to continue the main storyline.
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- Jason Anders
- 08-28-23
great books, keep them coming! A bit short though
the bad guy (& good guy) serious are Witty, funny, and top notch. I love the story and characters and the performance is stellar. I laugh out loud several times throughout the story and we'll definitely keep coming back.
it would be great to have a bit more length to each book, this one in particular was 1 to 2 hours less than previous books, although still amazing books, as I've listening to this series twice, and will likely repeat again in the future.
highly recommended for lit rpg series!! Great work guys!
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- YessSS!
- 02-03-24
GooD
This book has a good story and narrator gave an excellent performance. Recommend to others.
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- Moety2
- 05-28-24
Great story but……
I have to get this off my chest. I really love the stories and adventures though I wish they would get away from all these side quests. Rose is the most useless character ever. She is supposed to be this bad ass fighter but every time the group is surprised/capture she is useless. Doesn’t do anything and gets caught just as easily as Nox who isn’t a fighter. The author is doing an absolutely horrible job with this character. She might as well not even exist. Also Lux is annoying, hope they drop her off somewhere lol
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- jarretj
- 06-09-24
Good story
It was good but the characters that talk around everything are annoying as hell. Just spit it out. 10 minutes of a character not saying what needs to be said is so irritating.
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- Thomas A. Taylor
- 11-10-24
Side quests and 0 progress as a story or character.
Getting very tired of the intentional lack of communication in books of this sort. Story's all seem the same. MC takes quest against will and whines about anything and everything while crying and trying to avoid his current reality. I would betray him on sheer principle alone, I certainly would never follow his leadership. What kind of theives guild leader is so oblivious to the world and crime. I do not like this MC at all. At least in the city there were characters I liked enough to overcome my dislike of him, but this current crop of side quest character soup is unlikeable. Honestly,not one of them I would want in my party or as a companion and because of that, I have little interest in the book other than to hope they all die in the end.
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